a bit late but it seems like a repeatable strat, at least it works for me :)
http://www.youtube.com/watch?v=ERuU9GUvlVo
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a bit late but it seems like a repeatable strat, at least it works for me :)
http://www.youtube.com/watch?v=ERuU9GUvlVo
Can you explain your fight with the boss that has adds and fire? I forget his name. Whats the advantage of leaving slaves on stairs? And why didn't the adds come until late in that fight?
It looks like positioning on the stairs stops the adds from taking damage from the fire (I'm guessing because it hits on a horizontal plane and they are below it). Both hatchers were killed when they cam which means no adds get broken out, but they all come when the boss reaches 25% (or something) health so you need to be able to burn him down at that point and spam heal your tank.
good question. I think it should help.
But I don't have time to rotate my toons for do TOT and DM in pugs. I think just wait for new gear to blow those 2 instances up, hopefully.
Is third boss in DM giving you the problem? Try this - position your dps and healer on the right railing as your enter the room. Tank taunt boss below and blow all dps cd. With the nerf to the molten ele, I can kill the boss with 3 dps.
ya 3rd boss was a blocker for me.
but i was all melees though.
blood dk, enhance shaman, arm warrior, ret paladin, holy paladin team.
the boss cleaves so chance of screwing up is high. if I can somehow push to 20k DPS with bloodlust (hopefully new gear in 4.3). I might be able to blow him up.
Nice to know! Might try boxing these now with a traditional group.