The best option is to find 1 healer, and stick with him/her. Most higher 5s teams got the PvP weapons or awesome PvE weapons at this stage, and as you said, once you get the weps, it will be "fair" fights :)
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Yup if your healer doesn't know how to LOS and lets the other team CC or train them it's GG. The healer is pretty important now days with most teams running 3 dps + 2 heals.
I usually try to kill the healer first. I've tried CC'ing the other team, but that doesn't seem to help at all, as they just trinket out of it and I can't re-hex because of the cooldown. I generally just try and burst down them one at a time, using mainly LB/CL and Earth Shock. I'm experimenting with a PVP build I saw around here somewhere that focuses on LB/CL/ES over FS/LvB. But it does have one drawback - being highly susceptible to spell school lockout.
My Team:
4x ele shammy + 1
Current rating: 0
Peak: 0
Goal: whatever I get from capping points each week.
Random BGs are where it's at for me :P
My Team
2v2 DK - with 3 DKs
Current Rating: 1027
Highest Rating: 1060
Goal: Conquest Cap every week...go from there.
my setup for my dk/H Pally will be
3v3 - 2dk and pally
5v5 - possibility of 3 combo's 1. 4 DK and pally (by myself)
2. 4 DK and Priest (friend)
3. 3 DK and Pally, with Priest(friend)
opinions on which combo for 5v5?
If you want to hit 2.2k either quad dk + pally or 3 dk + priest + pally