I use 3 warlocks, and about to switch them out of destro because they are always out of mana. Thinking 1 demo and 2 afflict but I haven't decided.
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I use 3 warlocks, and about to switch them out of destro because they are always out of mana. Thinking 1 demo and 2 afflict but I haven't decided.
You could consider a hunter, their pet can also bring you another buff for your group, and you can pick up a tanking or dps pet as needed.
I've only used 3x hunters on my RAF teams so far - never mixed - are there more spacing / line of site issues with Hunters if they are mixed in with a DPS, or do they play considerably the same?
Meaning that, will I have issues that a HUNTER is doing nothing because I misjudged the range while the other two caster dps range is longer / shorter, etc?
Thanks for all this awesome feedback, it's really making me happy that I leveled so many RAF teams.
Personally I always left my casters + healer at a good range. Easy to spot when someone grabs aggro or something like that. Just gives a bigger window to react to things. Besides that a hunter has no deadspot anymore, or you can shoot or you can melee since tbc or so.
Been a while since I've used a hunter and I've got brainfuzz going on, but if you have automatically melee disabled, doesn't IWT move them in range against attackable targets without letting them run all the way up into melee mode?
Either way, I have run with a mixed ranged&melee group, it's no different than leaving your healer at range. As a matter of fact, it was kinda nice in some situations, like Ionar in HoL. I could send 1 of my melee guys to follow my healer and the other to follow my hunter to lessen issues with AOE damage across the team.