Very good point aswell!
Gogo hide behind treestumps in WSG for example.
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They were changed at one point to pulse on a server clock. And have been changed back, for quite a while now.. at least several months.
They pulse every 3 seconds I believe. So divide the number of shammies by 3, to get the optimal time between staggered Tremor drops.
I just have my Call of Whatever spell, which drops four totems for each shammy, and have that staggered. Most of my teams have two or three shammies, or none. So it's two presses over three seconds or three presses over three seconds, for the totem stagger. Then assorted stuff, such as everyone does a Grounding or round-robin for Fire Elementals or Earth Bind etc.
How do I get the round robin setup? For some reason I haven't been able to get it set up properly.
Here is what I have:
DPS Key 6
Actions:
Assist HoT Character
Sends 6 -> Toon 1
Sends 6-> Toon 2
Sends 6-> Toon 3
Sends 6-> Toon 4
They all cast it at the same time, how can I change it to make it Round Robin?
With IS Boxer, I just make a mapped key, with a Step per character.
Step 1 sends the hotkey to Target: Slot 1 (or Character 1).
Step 2 sends the hotkey to Target: Character 2.
Etc.
You could do it with Warcraft macros.
A: /castsequence reset=5 Call of Ancestors,,,,
B: /castsequence reset=5 ,,Call of Ancestors,,
C: /castsequence reset=5 ,,,,Call of Ancestors
(Assuming Call of Ancestors is one of the three, drop 4x Totem at once spells. Not sure if that was one or not...)
This is what I have, and it still casts them all at once:
http://i34.tinypic.com/u1ptu.png
Right click on Step, and add a new Step.
Then have only one shammy do something on each step.
*Edit*
Steps are different actions which occur on subsequent presses of the same key.
You currently have a single step, where all of your shammies do the same thing.
To make this a round robin effect, you would want one step per shammy.
And then have the "6" sent to only one shammy on a given step.
So with four shammies, you have four steps.
You can then spam your "6" key (or whatever the hotkey is set to) at a pace of your choosing.
And on Step 1, you get the totems dropped by shammy 1.
On the second press, you get the totems dropped by shammy 2.
Etc.
as Ualaa said,
you currently have
you needCode:Step
+- Actions
+- Action 1
+- Action 2
+- Action 3
i thinkCode:Step1
+- Actions
+- Action 1
Step2
+- Actions
+- Action 1
Step3
+- Actions
+- Action 1
They suck until 80 and a lot of resilience, but while leveling is a great time to get acquainted with their abilities and how to effectively use totems. Don't worry too much if you get owned at low levels, shaman just aren't that powerful until 80 whereas other classes are massively overpowered very early (like rogues).
Awesome, thanks for the advice guys!
Oh and hit the upper half of 50's, and been doing a lot of AV's. If I get a good vantage point, it's not bad. I just need to work on people moving out of LoS and my reaction time.
A lot of great little tips though, thanks everyone!
Man staggered Tremor's is great. I find priests and warlocks heaps easier now!
Oh and Round Robin Wind Shear, is just cheese. =D