So how are you gonna kill stuff at 85? Smite ppl to death? What if they kite you and hit you from range?
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So how are you gonna kill stuff at 85? Smite ppl to death? What if they kite you and hit you from range?
hmm I get where you come from. This holy nova thing looks OP. You can keep the mana up NP ?
If that's the case, it is more like broken.
It kills kinda slow, but that is expected for the mad healing it provides. Stacking it reminds me of blood DK self-healing stacking. The healing is just too good. I, personally, wouldn't put my money on it as Blizzard have a habit of nerfing these. But for now, it looks very good
I reread the talents--You still only have a 50% chance of getting your instant Smite. I thought it was 100%. So instead of Nova/Smite/Nova etc it's much more likely you go Nova/Nova/Smite etc or even Nova/Nova/Nova/Smite etc. Shrug.
With one nova, assuming it hits your entire party (and excluding any enemies), you have a 76% chance of getting a free smite for each priest (assuming only a 50% crit).
Here's the math assuming a 50% crit chance for holy nova (very pessimistic since you'll have more crit from gear)
For every target hit you hit you have a 50% chance to NOT crit.
For every target hit that you do crit on, you have a 50% chance to NOT get a free smite.
Your chance of NOT getting a free smite for a target hit in the holy nova is 50% + 50%*50% = 75%
If you hit 5 targets (your party) with holy nova, that means for you to not proc a smite you have to have five failures. The chance of failure calculated above is 75%. To get five failures, it's 75%*75%*75%*75%*75% = 24%
So if your chance of five failures is 24%, that means your chance of at least one success is 100%-24% = 76%
If you get an enemy with the holy nova, then your chance of success goes up (to 1-.75^6 = 82%). Two enemies caught turns into 87%.
The nice part is that the damage on holy nova is likely crit healing some of your party memeber, causing Divine Aegis to proc and stacking huge (remember, every priest is casting it and there's a ton of chance for receiving crit heals which is going to put lots of mini bubbles on you... even in the current build w/o the 50% crit I see 2-3 mini bubbles on my toon during holy nova spamming). Your GCD for your holy nova is reduced by 1 second, meaning that within two seconds (cast HN, cast smite) you healed your whole party, did an instant smite to an enemy, and smart healed with your smite.
Holy sh*t...
The thing is, this system only works for multiboxers! That's why they may not change it. For this system to work, you need your party bunched up the entire time... something not likely to happen with five solo boxers.
If you watch the video, you can see that mana can be a bit of a problem, though I was able to take out two large groups of horde with only one mana pool (killed them, then they rezzed nearby in EoTS and I killed them again).
However, remember that with the proposed talents (who the hell knows now), for every smite you cast you get a stack of Archangel. You can release up to 5 stacks for 3% mana per stack, so 15% mana. Considering those smites were mana free, your holy nova is being reduced in cost through archangel, the only thing using up your mana is holy nova spam. So far things don't last that long with the spam.
The videos shown are sooo far from the true potential. I didn't purge my target, I didn't put shields on my toons for reflective damage, I didn't use 4x shadowfiends, etc. I just wanted to go on record with what I'm guessing was going to be the new FOTM in the multiboxing world before it became impossible with the changes to the talent trees.
To get penance you have to give up Surge of Light... pretty much what this build is based on.
This is why I hate the idea of being locked into a talent tree. I understand most are cookie cutter mindsets and giving up the 51, or 41 point talents is ludacris to some, but builds like the one I've proposed are what makes this game entertaining to me.
Unfortunately this build will likely die with the expansion. It requires mid level talents on both trees... something not proposed to be possible as of yesterday.
4x holy fire hits hard... very hard. I would gladly enter into a ranged war with anything but a hunter. I can heal with ease, and even though smite isn't the strongest spell in the game 4 or 5 of them make a nice dent. Not to mention there are plenty of DoTs to apply. If I'm taking damage, do a quick holy nova to heal my guys up and it likely procced some instant smites.
In my experience so far, if I can snipe with the priests it's the best. Eventually someone figures out what is going on and they swarm. This group can handle a swarm 10x better than my moonkins ever could (though starfall did kill lots).
I have 4 holy priests i've been messing around on. You're very right about Holy Fire. Its a beast and the cast time is so fast.. just wish there was less of a cooldown.
Smite and Holy fire are very low mana too, you really only start going oom when you start spamming Holy Nova. Very fun though.
looks fun to play :-)
well, blizzard will redo all talent trees... we have to wait