Originally Posted by
Boylston
I have to admit, I'm struggling with this as well. My team is progressing along through the gear-up process, although I am still largely using lvl 219 weapons, which limits overall DPS+burst significantly.
Part of the problem as a player who's in the middle of the gear-out process and doesn't have great weapons is that a lot of what should work at better gear levels is inappropriate for now. For example, I've achieved some mild success with "going for broke" and being very aggressive. We're talking about charging in with 4xAvenging Wrath, Hysteria buff active, and using Art of War procs for Exorcism-- hoping to kill 1-2 people before they drop one of your guys. I think this is a bad tactic later, but it does seem to work from time to time at lower rankings.
Same with the use of Death Grip and Strangulate. I heard Kromtor say once that he preferred to use DG to pull a second target into his melee group once he was engaged with someone (probably a healer, I'd guess). This probably works well when you have a lot of resilience and decent weapons, but at the point I'm at right now, I think I stick with DG as an opener and pray for a successful first kill. I try to DG someone out of position of their healer and get an early kill down since I struggle with overcoming 1-2 healers on my kill target.
I'm undecided about Hand of Freedom-- seems like later I should save it until CC has hit my team, but maybe I need to use it proactively now to avoid the first big CC. Maybe Trinket + HoF is the way to go?
I'm keeping my DK in Frost Presence a lot too... No idea whether this is a good early arena tactic or not. He sure seems to be the focus target 95% of the time, so I lose some DPS but gain some survivability.
I'm hoping to push my way up to 1000 rating and then get a look at the super seeekrit forums and glean some advice from the more experienced players. As popular as this combo has been, there's relatively few "How to Get Started in Arena" nuggets of wisdom out there. Timing of these key abilities and combos is important, and I still feel like I'm fumbling through it all...
Must... get... better... weapons!