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For me, the most interesting experience has been with my well-geared five-man shammy team in AV at level 70. I considered turning off XP gains because I was having so much fun in there. The things which stand out for me echo what has already been said but, in particular:
* All five shammies critted chain lightning (about a 1 in 250 chance) right in front of a huge wave of hordies. I took down twelve of them in a single shot and left another five or six with virtually no HP.
* Defending the towers single-handed, especially in the horde base. You can almost perceive the look of shock on their little faces when they run in to try and get the flag and are instantaneously blown out of the door, off the tower, and wiped out by five thunderstorms.
* There's always one rogue (and it always seems to be a rogue) who fancies his chances at picking off your leader at the start of an AV when you're running for Galv. I don't think they spot that the char running behind your leader is actually four chars lumped together. By the time they realise, they've already been dead about five seconds.
* When opposing characters have learned a harsh lesson at your hands and then come up against you again later. They stop, in the middle distance, consider for a second and then turn tail and run. The time I managed to scare off a group of nine or ten just by laying out my twenty totems in readiness sticks in the mind.
Aside from PvP, soloing an instance with five shammies (and, importantly, no tank) lived long in the memory. It's a shame Blizz thinks this is impossible and won't let me use the dungeon finder to do it.
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I'm recent 5x80 with my toons, so haven't had any high-end epic moments. But I loved '1-shotting' trash while leveling. I especially enjoyed doing every Group quest without asking for assistance from friends/guild. Along with that, enjoyed killing the 'boss'/objective so fast that the NPC's special abilities weren't used. Those are the non-achievement-Achievement moments.
On a side note, doing the Hodir dailies where you feed the ghost-giant a worm... I have to melee cause my team casting will blow the mobs up before triggering the objective... I doubt that single players have that problem. :D
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I think my favorite thing is running around with jamba auto decline duel on with my alts following in hellfire and having someone request duel multiple times on my lead and get pissed and yet they try each of my other alts which also decline lol. They keep trying tho, its pretty funny. "why is my duel thing bugged?" hahaha
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Checking my auctions whilst stuck in a instance waiting on other ppl. :)
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NOT having to wait for someone to log in so i can run something or having to sit in a que waiting for tank/healer....
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My favorite moment, and the reason I created my team, was to world PVP by myself. Running into Stormwind ready to melt some face all alone was my most rewarding moment. I could never find anyone to attack cities/world pvp with me, so I decided to make my team so I could do it alone. When I rolled into SW AH and killed everyone, and made my way around the city killing the people chasing me... all my hard work had finally come to fruition. :cool:
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>2k playing 80% of the team
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Wiping the opposite sides AH and all the Auctioneers in a matter of seconds.. and watching everyone revive is there anymore to say?
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Being able to rez myself or my slaves in the middle of the battlefield in any BG as long as one of them survives. My main team is 4 Pallies, see sig below. Whether it be in BGs, instances, or out in the world, if one survives, I can rez my whole team without having to make a corpse run. Of course, if it's in a BG and someone loots the corpse, I'm SoL. :D
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For me, it's the knowledge that I won't need to group with anyone else until I hit at-level 10-man+ content. And the joy of being able to /leave 1.
[edit] Of course, the /leave 1 bonus is less meaningful now that the LFD tool is live.