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Excellent! Grats on figuring it out.
Nah it wasn't stupid. When something doesn't work, it can be bewildering because there are dozens of possible reasons. In a case like that, it helps to have a systematic method for figuring out the real cause.Quote:
Very stupid mistake, but at least I have learned from it. A lot! :)
That's why I explained my reasoning in figuring out the little tests. That method can be used to debug many kinds of problems.
Woot! Have fun. :)Quote:
Now all I have to do is to wait for my copy of Win7 64bit and my RAM modules to arrive and I can start with my five-headed hydra. :)
Nice that you figuered it out! And I'm glad that it now works for you :)
Btw.: if you look at my first reply:
..it somehow proves the point, that the most common ftl-errors are keybindings.Quote:
hm, my first bet would be (and the most common error) that something other is bound to alt/shift/ctrl + PgUp
Is it possible for HKN to handle Keymap changes? If I assigned "P" (which WoW uses for spell book) to pet attack, then HKN could alert you or change the keybind for you.
since HKN has no connection to the game HKN can't do this, but with some addon it should be doable (I could try to integrate something similar in the jamba-ftl-helper)Quote:
Is it possible for HKN to handle Keymap changes? If I assigned "P" (which WoW uses for spell book) to pet attack, then HKN could alert you or change the keybind for you.