Using HKN. Can you add these to the window switching keys? (F1-F5)
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of course you can, simply invoke your 'follow-key'whenever you swith a window.
Example: Lets say you use the following code for windowswitching:
and you have bound your follow to 'f' then you could simply alter your code to:Code:<Hotkey F1>
<ResizeAndPosition WoW1 WoW2 WoW3 WoW4 WoW5>
<Hotkey F2>
<ResizeAndPosition WoW2 WoW1 WoW3 WoW4 WoW5>
<Hotkey F3>
<ResizeAndPosition WoW3 WoW2 WoW1 WoW4 WoW5>
<Hotkey F4>
<ResizeAndPosition WoW4 WoW2 WoW3 WoW1 WoW5>
<Hotkey F5>
<ResizeAndPosition WoW5 WoW2 WoW3 WoW4 WoW1>
Code:<Hotkey F1>
<ResizeAndPosition WoW1 WoW2 WoW3 WoW4 WoW5>
<Sendlabel w1>
<Key f>
<Hotkey F2>
<ResizeAndPosition WoW2 WoW1 WoW3 WoW4 WoW5>
<Sendlabel w2>
<Key f>
<Hotkey F3>
<ResizeAndPosition WoW3 WoW2 WoW1 WoW4 WoW5>
<Sendlabel w3>
<Key f>
<Hotkey F4>
<ResizeAndPosition WoW4 WoW2 WoW3 WoW1 WoW5>
<Sendlabel w4>
<Key f>
<Hotkey F5>
<ResizeAndPosition WoW5 WoW2 WoW3 WoW4 WoW1>
<Sendlabel w5>
<Key f>
From the no focus manifesto, I'm using:
/target [target=ToonA, nodead, help, exists]; [target=ToonB, nodead, help, exists]; [target=ToonC, nodead, help, exists]; [target=ToonD, nodead, help, exists]; [target=ToonA, exists]
/follow
If the group is split up in a BG, they don't target an out of range toon.