5 pallys. You will never die and ret pally dps is sick.
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1x Pally and 4x shaman is easy because you don't even have to spec one shaman resto. 4x LHW is more healing than you need, and for some bosses maybe 1x LHW will do. Then the rest of the time you have 4x shaman dishing out very good DPS.
For SUPER easy, make one shamy Resto, and keep it that way. YES, you can do heroics with pal and 4 ele shams. For me it is way easy to do heroics with one of my shaman being resto.
I actually found 70-80 really easy /shrug. I did a few instances but mostly quested. I hit Icecrown at 77 and did tourney dailies + the normal Icecrown quests and sped through the last 3 levels. That was with 5xShaman. I'm leveling up a pally though to do heroics with.
This. Why?
Simple macros with either heals woven into the DPS or the occasional focus-heal spam.
AFK group HoTs.
AFK group mana regen.
AFK anti-fear/sleep.
AFK poison/disease cleanse.
AFK (sorta) AoE and single-target DoTs.
AFK spell absorbs.
AFK resists.
AFK taunts on adds.
CC.
Wipe-prevention.
Pets (even on a timer, they do not suck.)
Un-sappable when sniffing out rogues in PVP.
AoE knockback x4.
If you want easy, this is definitely the setup for it.
Before 3.2 dk + 4 shaman, after probably paladin + 4 shaman. Assuming you are only doing 5 man content it will all be trivial with 4 ele shamans after you get gear, although basing the ease of heroics after you get gear from heroics is kind of chicken and egg. Even ungeared with 1 resto shaman enough heroics are doable to get a good number of badges per day.
With current welfare gear as long as you have a tank and a healer and some dps you will be able to clear stuff.
Pretty sure there will be many more viable combinations (5 shamans, 4 warlocks + priest/druid, priest + 4 hunters) that will probably work well enough once in 3.2 welfare gear when you have enough dps to just lolzerg everything. Which is not to say people aren't clearing heroics with these combos now, it's just not ezmode.
I back the Pally/Shammy setup. It's got a balanced selection of everything. All the characters can heal, all the characters can do damage, and the shaman can tank long enough for you to get unruly mobs under control. I think the biggest benefit to the Pally as a starter tank is the set it and forget ease of consecration.
If you are just against the Pally/Shaman recipe, then I'd suggest trying 5 druids specced mostly balance. You don't have the defense of the totem stacks for dealing with fears and the like, but they are very easy to set up and being able to have your entire group go stealth or shift to bear form for a swipe fest can be a life saver.
You might want to think about what it is that made you quit previously. Maybe it wasn't that the group was too hard, but that you didn't like the style of play. No matter how easy a group is to set up, if you don't like the caster aspect of a shaman group you won't stick with it. If you love writing macros, you may have more fun with a mixed group. Figure out what part you dislike and what part you enjoy and base the group off of that. You will get better if you keep playing, but if you stop playing it won't matter how easy the comp is.
- Souca -