hey now, don't bash internet petitioning
you will only see more of them in the future
and yes, they might even become serious business
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hey now, don't bash internet petitioning
you will only see more of them in the future
and yes, they might even become serious business
Can still play it LAN party style, just need the LAN to have a internet connection to set up the games via battle.net - And what LAN don't have internet connection today?
I dont understand your complaint. You can just as easily play with friends and family... on b.net. You dont have to play with random anybody.Quote:
Originally Posted by 'algol',index.php?page=Thread&postID=213052#post21 3052
So lets say I have 7 other friends over to my house to play some StarCraft 2 multiplayer, much like I've done with the original StarCraft in the past. You dont think its a little ridiculous that all 8 of us have to connect to the internet, then to battle.net, just to play a multiplayer game when we're all in the same room (or rooms depending on the setup)?! And do you honestly think multiple people in the same house having to go through the internet and battle.net wont get any lag when compared to a direct LAN setup? You think battle.net will be so fast and smooth? I'd be willing to take that wager.Quote:
I am boggled by the QQ here. The only QQ is because its going to be a little harder to STEAL.
And I sure hope you're not accusing me of wanting to STEAL it. I am not afraid to pay for a good quality game (assuming it has the features I want), I'm multiboxing WoW for f***s sake!
Yes, they DO still exist. I figured I'd get alot of support here, but I realized this is the place where people to choose to play with themselves. HA!Quote:
Quote:
[img]../forum/icon/quoteS.png[/img]
Quoted
Which will no doubt be crushing to LAN party fiends...if, that is, they still exist.
QFT
THANK YOU! Exactly! Another thing, I dont like playing with these nerds online (yes yes, I can look in a mirror), who play the game for 16 hours a day and could wipe the floor with me in 2 minutes.Quote:
I don't enjoy playing with random 12 year olds online, while I do enjoy playing with family and friends on the LAN.
Well, it passed 12,000 signatures overnight. And its been up for less than 24 hours, so I'd say there are some people who actually DO give a s**t about this. Its not about "dramatics", its about keeping the features the core players want!Quote:
I love internet dramatics though. "A petition is being drafted!!" =P Oh noes.
Damn.
I must've got lost.
I thought this was the General Multiboxing Discussions forum.
Yeah, I should have put this in Off Topic. My mistake
As you wish -Gurb
Whilst I bet you wont have the response times you would find on a lan - I'm pretty certain that battle.net would perform well enough for you to get all the same enjoyment you currently get now. You'd even be able to play with your friends when they weren't at your house too. I don't play starcraft but apparently someone said you can choose to play with your friends in there. So realistically I'm failing to see why you have your knickers in such a twist.
Making sweeping generalisations about a whole community probably wouldn't have helped your cause any either.
Well since you don't play Starcraft, you probably don't know that you are able to play Starcraft on LAN with only one player owning the cd and it is legal, since you can install a special Spawn-version of the game which allows you to play LAN games without owning the game.Quote:
Originally Posted by 'shaeman',index.php?page=Thread&postID=213131#post 213131
Removing LAN means this isn't possible anymore. This isn't gonna raise sales of SC2, no one is gonna pay 40-50euros so they can play few games of SC2 over Battle.net during a LAN party.
Other than that raging about removing LAN is mostly pointless, people are just angry because they cant ware and play on LAN with no one buying the game.
Having been an avid StarCraft LAN player in the past, I agree that the main drawback to this change is that you lose the software spawn feature to quickly configure multiple machines using the same license for group play. Honestly, this wouldn't have been a big deal even in the past for the people I played with as we all had our own copies, but it made it easier for us to just get everything set up on another LAN (we used a university computer training room after regular hours, as opposed to actually using our own machines).
The additional latency that the whole BNet structure will introduce kinda sucks, but I would imagine that you'd hardly even notice it, and really doesn't affect RTS games as much as FPS and MMOs, since most of the action is based on processed decision making.
My biggest concern is that playing StarCraft games on BNet was an absolute cheater-fest as it seemed like 80% of the matches I played ended up with my opponent using one of a huge multitude of cheats to win the game. Granted, LAN games will be private sessions with password restricted entry, but I have such a tarnished idea of BNet multiplayer gaming that just the idea alone makes me cringe. I'm willing to wait to hear how the final implementation looks before I consider open gaming on there ever again. But I expect LAN gaming should be a fairly decent experience.
TL/DR: I'm more concerned about the lack of cheating control evident on BNet in the past, and less concerned about any technical issues or the spawn feature.
Its disappointing that they are choosing to remove LAN play. My favorite thing about LAN parties is you finally get to play the game with no lag. Not every ones DSL or Cable can handle 10-12 people hammering away at it at the same time. It only takes one r-tard at the LAN to fire up their torrent client and saturate the connection. If they choose to not add LAN support, im sure the community will.
I still plan to purchase it regardless to go through the campaigns.