I'm playing the same game as you are. :)
This looks to be the big difference between us. The issues you are facing are due to aggro bouncing between your 5 shaman due to random crits across your characters, it doesn't have anything to do with latency. You mentioned issues with stoneclaw. You could place your stoneclaws prior to a pull in front of your group, back up and then hit the mob you are going to burn down with a lightning bolt to pull. You should lose the adds in your stoneclaw farm and pick the next one to burn down. It won't help for the entire pull, but might make things slightly less chaotic. I believe frostshock has more aggro than flameshock and you could take the aggro reducing talents on 4 of the shaman, and skip it on the main character (who is the one that frostshocks the mob when it gets near). This might help a bit with aggro bounce.Quote:
Originally Posted by 'thinus',index.php?page=Thread&postID=198579#post1 98579
I've been dual boxing melee (nearly ready to start my 5 box in Northrend) and I've been using a bear druid and and enhancement shaman.
The advantage of the tank is that I have consistent threat, am very unlikely to draw aggro on the shaman and if i do the mob is automatically in melee range of that toon, and I just run the tank towards the shaman (or taunt).
Thanks for your response though - I definitely think I will be doing click to move for my team as it does have more benefits than I initially thought.