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oh.
I posted a link to my spreadsheet that keeps track of the modifiers so that Blizzards implementation doesn't get in the way.
http://spreadsheets.google.com/ccc?k...Rw_T9i7xvOyQfQ
I linked it in an above post but it might not have been obvious. Anyway - using double modifiers and then attaching them to my mouse wheel tilt. - its keeps everything from getting messy - even with blizzards implementation.
Spyder:
If you are using keyclone then [mod:alt] and [mod:lalt] are the same and [mod:ralt] will make things not work. Just put LSHIFT+LALT+1 on round robin but your keybinding wil have to be shift+alt+1 - no need for the modifier check in what you are doing (with death grip anyway).
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Ok i put on rr lalt+1 and then thats what my action bar is now when i hit it they all send out death grip wierd huh. If i turn it off nothing i end up actually having to remove that combo from the round robin window for the al+1 to work again.
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hmm...
have you tried just using plain ole' number 1 and see if you can get that to round robin? lets take the mods out of the equation first.
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Ok that works but its the alts that dont work and it shows up on keyclone as lalt ralt rshift lshift rctrl lctrl. So it seems to me that you cant use an alt shift or ctrl without a modifier gotta think of a new button.
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ok but for some reason now i put ~ as my dg and when i hit it they all shoot it. What in da heck am i doing wrong with round robin.
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You should make a different thread for that spyder, this thread is about something far more advanced.