I'm affraid the knockback might be removed, as it seems way too much. I got 2 shamans who can do it, and that's already alot 8)
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I'm affraid the knockback might be removed, as it seems way too much. I got 2 shamans who can do it, and that's already alot 8)
A bunch of classes have knockback - Blizzard isn't going to nerf an ability just because a few multiboxers have 5x with 5 shamans.
Does any other class have similar range to thunderstorm? The druid one is only 5y I believe which is barely out of melee range.
Not talking about multiboxers, but just the spell in general ;) Check youtube to seewhat I mean :oQuote:
Originally Posted by 'Hachoo',index.php?page=Thread&postID=136797#post1 36797
I'm pretty sure Blastwave (fire spec mage) has the same range. Plus, theirs slows you too.Quote:
Originally Posted by 'Anemo',index.php?page=Thread&postID=136798#post13 6798
EDIT: Looked at the video, roflcopter! (esp the nerf ret pallys)
Serious question, do you guys find sometimes it knocks back like 5 yds, but other times it can knock back a fair distance? And do the knockbacks stack? As in, if I hit the guy with 4 knockbacks (all my shammies standing in the same spot), will he go back even further. It seems to be like that, a knockback will hit the guy when he is like 4 yds flying away and will knock him on even further.
Sadly, I haven't touched my druid/shaman team for the past couple weeks (other then throwing in my talent points)
I should probably play them enough to get rid of the rested xp they have by now. Can't wait to get an instance wipe for thunderstorm knockback :-P
I think it's 20y thunderstorm, 10y blast wave, 5y typhoon.Quote:
Originally Posted by 'Aethon',index.php?page=Thread&postID=136834#post1 36834
Also, what's up with the nerfing of ret pallys? Please tell me there's a blue post saying "doh, sorry guys, our bad...we're getting right on that" already?
Yeah, they are. Check www.worldofraids.com They have all the good info. I know other sites are as up to date, that's just the one I use.
Has it occured to these people to just playtest it for maybe ONE hour, or monitor teh funnay it caused in Arena matches? 8|Quote:
[size=small]We ... were concerned that the burst damage in PvP could be too high. We discussed this for literally hours yesterday, which was certainly not the first time we have discussed the issue.[/size]
Ah well.