Ally sham boxers can probably keep Horde from ever crossing the bridge.Quote:
Originally Posted by 'entoptic',index.php?page=Thread&postID=101582#pos t101582
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Ally sham boxers can probably keep Horde from ever crossing the bridge.Quote:
Originally Posted by 'entoptic',index.php?page=Thread&postID=101582#pos t101582
Until one of the 37 death knights in AV does the Mortal Combat "get over here!!!" move, pulling you off the bridge...
Can you imagine having a group of DKs with that setup in a chain? Teleport someone halfway across the map in mere seconds.Quote:
Originally Posted by 'Stabface',index.php?page=Thread&postID=101671#pos t101671
More likely it will be DK's yanking Galv/Drek and running out of the room so he evades and resets to full... lost an AV to a Paladin doing just this for several minutes straight.
Although pulling the archers off the towers will be lots of fun :)
A pally on your own team doing that? If so, wouldn't that constitute griefing/non-participation/cross-teaming and be a bannable offense, even on PVP realms?Quote:
Originally Posted by 'Stabface',index.php?page=Thread&postID=101721#pos t101721
Yeah, seems to happen a lot though for some reason... I've seen it twice, and some guildmates reported it happening again a few days later.
*sigh* Blizzard nerfed all fears to be a max of 5-6 targets for this very reason, yet they go ahead and make a new OP spell.... with (seemingly) unlimited targets. Lets just hope they dont nerf the knockback :)Quote:
Originally Posted by 'magwo',index.php?page=Thread&postID=101530#post10 1530
I'm sure there will be lots of LOLZ to come when shaman start thunderstorming people off of the flag area in EotS. I bet EotS will give Thunderstorm it's first nerf.
that vid just sold me on actually creating a shammy 5 man team
I was sold when someone mentioned that had already reviewed Thunderstorm and increased the range (not that the range mattered to me, but that they had reviewed and not nerfed.Quote:
Originally Posted by 'DrZ',index.php?page=Thread&postID=102026#post1020 26
The one major weakness of shammys is simply.. melee. Now with the ability to remove them by 20 yards and a good 5-6 seconds (x number of shammies you have) I feel it will make shammy multiboxers unstoppable.