For melee cleave teams, I recommend you get the following item on your ravagers. https://classicdb.ch/?item=5421
I also recommend you get ravagers, as they will serve you all the way to 60 depending on the pull.
For melee cleave teams, I recommend you get the following item on your ravagers. https://classicdb.ch/?item=5421
I also recommend you get ravagers, as they will serve you all the way to 60 depending on the pull.
Is there some horde equivalent for the fiery blaze? Other than that, pressing abilities (if they go off) will cancel the ravager bladestorm, how are you going to incorporate that in dps macros?
Got the weapon on my shaman so to clear up a few things, the bs has no internal cd, can procc of itself and does more damage from shamans rockbiter ap buff. Doesnt procc any shaman weapon imbues and also no auto hits while its up and you're stuck in place. Amazing weapon for melee cleave grind :).
5 Boomkin at level 22. Went into Deadmines. Had to proceed slowly. Only made it through the first two bosses wipe in between them and then once in the smelter room before I head out. Had to go really slowly and snipe my way along.
That said, outside of the dungeon, I can solo PVP players up to 7 levels higher.
I make a macro for all the abilities I don't want to interrupt BS. So I'll make a macro that is like /cast [nochanneling] heroic strike. This lets you continue spamming your DPS without interrupting BS procs. Then just make a macro to cancel channels, if you need to reposition while one or more characters are spinning to win.
Congrats Vipeax. Can you send what mage/priest builds that worked well for you and your technique? I have been running the same comp and am getting beaten down by bosses when I get to them. They just tear through my bubbles and shields and even if susceptible to frost nova seem to break free and kill half or more of my team. It’s slow going at present.
Currently trying out 3xhunters/priest/mage. The mage is thrown in mostly because I want to main one at 60 with the added comfort of water and portals. The thought is to use the huntard pets as tanks, but I'm not sure they are sturdy enough to run dungeons all the way up to 60. I saw in a previous thread that they should be a bit tankier than voidwalkers, which sound promising.
I'm hoping that this will work as I am not to keen on including a proper tank class.