I'm sorry, but Google results do not release you from the burden or providing proof for your claim of focusing windows to be an in-game action.
I made this for you based off of a comic that I like:
Attachment 1415
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I'm sorry, but Google results do not release you from the burden or providing proof for your claim of focusing windows to be an in-game action.
I made this for you based off of a comic that I like:
Attachment 1415
I'm wondering how bots/hacks relate to window focus swapping through mouse movement. Maybe I'm just thick.
That's the point - they don't.
If you can move your mouse then you're 100% fine.
If you swap window focus thru :magic of isboxer: then it's NOT ok.
Only one thick here is Mirai, and he's made it abundantly clear he can't debate or back any of what he says up. All he's good for is comic (pun intended) relief. ;)
Lords, if CCP is starting to consider OS commands as means of accelerating gameplay, I'm not sure if I want to keep playing this game.
Here's the thing: "magic of ISBoxer" has lots of different meanings. Let's take your Round Robin example.
Option 1: Internal Round Robin
* Press F1 (1) -> sends key to current window
* Press F1 (2) -> sends key to next window in that character set
Option 2: Multi-Step Round Robin variant 1
Press F1 (1):
* sends key to current window
* Changes the title of the game window
* Pops up a dialog letting you know you pressed the key
* Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
* Enables a VideoFX viewer in the dxNothing window
* Disables another VideoFX viewer in the dxNothing window
* Switches focus to the next client
Press F1 (2):
* Repeat all actions from above
Option 3: Multi-Step Round Robin variant 2:
Press F1 (1):
* sends key to current window
* Changes the title of the game window
* Pops up a dialog letting you know you pressed the key
* Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
* Enables a VideoFX viewer in the dxNothing window
* Disables another VideoFX viewer in the dxNothing window
Press F1 (2):
* Switches focus to the next client
Press F1 (3):
* sends key to current window
* Changes the title of the game window
* Pops up a dialog letting you know you pressed the key
* Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
* Enables a VideoFX viewer in the dxNothing window
* Disables another VideoFX viewer in the dxNothing window
Option 4: Manual Round Robin
Press F1 (1):
* sends key to current window
* Changes the title of the game window
* Pops up a dialog letting you know you pressed the key
* Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
* Enables a VideoFX viewer in the dxNothing window
* Disables another VideoFX viewer in the dxNothing window
Press ALT+ESC (2):
* switches focus to the next client
Press F1 (3):
* sends key to current window
* Changes the title of the game window
* Pops up a dialog letting you know you pressed the key
* Moves the current character out of the "not firing" ATG to the "firing" ATG in ISBoxer
* Enables a VideoFX viewer in the dxNothing window
* Disables another VideoFX viewer in the dxNothing window
Just so we're on the same page and stuff, could you tell us how many "actions" by your thinking each of the above encompass?
I think the ones paying attention can all agree on is the GMs have been told "If they are playing too effectively ban them"
Maybe there is a command pee second ruling, maybe it's all up to the GM to decide, maybe Team Security had some abstract baseline of what is too effective.
Regardless they won't talk to us and it makes me extremely uncomfortable doing anything multiboxing.
Key:
* = [While this is an action, if done by the ingame vanilla client, it is ok by CCP. Example - press autopilot, your ship flies to jita, doing many actions. This may also be ok if said action is occurring in or out of the game client, but has absolutely zero bearing on your ability to play the game or do things in the game.
OK --> Turns on your spotify music without having to tab out of the game.
NOT OK --> Swaps focus to another window as a non-uniquely paired action following the above guidance (ie you did something else before the original button press, then had this action occur - such as swapping window focus to press f1 again).]
You can do whatever you want, just as long as you aren't having greater than 1 legal actions occur per 1 input.
Super simple.
One input, one action.