http://www.mmo-champion.com/content/...ts-of-Pandaria
i predict new race=pandorian and new class monk!!!
Monk is a healer/melee
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http://www.mmo-champion.com/content/...ts-of-Pandaria
i predict new race=pandorian and new class monk!!!
Monk is a healer/melee
they wont just release 1 new race, so who would horde get? monk possible new hero class or normal class?
and how would monk heal?
hehe.. Maybe it will be the first neutral race..both side can play it? Monks healing tree would probably be a mix of direct heals..ae heals via doing melee dps. Not sure.. Monks in a lot of games are healer/fighter hybrids. But I'm just saying "monk" due to the pandorian monk pet you can buy hehe. Who knows! Fun to guess. I'm sure Blizzcon will spill the beans 8)
kinda getting tired of wow expansions... but you know they have to try to keep it fresh. I'm just ready for some new game to take over for a bit.
I want me some kunf fu panda's.
where's the dreadlords or naga playable races
God I hope not.
I have my fingers crossed for an Outlands expansion and we get demon hunter as a hero class. There won't be new races because we just got them with Cata.
WTB more Hero classes!!
i personally think they will bring out another "hero" class next expansion and then the expansion after 2 new races, repeating that pattern. I hear a lot of people asking for a demon hunter class, it sounds cool but 1st new class was melee/tank so next will be caster/healer?
There is not enough information available to make a reasonable conjecture. It could be an expansion, a book, or any other number of things.
they need to make the expansions inclusive. the cost for new accounts is unreal, a totally new player is gonna be out around 100$
There is based on the codes used in the TM filing, as MMO-Champ pointed out.
I agree, monk as a dps/healer would be a good choice and my first thought too was they'd heal through a melee version of smite-atonement healing since that seemed to work well as a healing mechanism once people got used to it.
The only thing they will HAVE to do if they introduce a new class is give us more character slots per server, it seems more than just multiboxers are now starting to max out character slots on a server with 85's and no-one every really wants to be forced to delete a character or start a new one on a totally new server without a desire to do so.
They could always make the Pandaren like those walrus people in WotLK. A new race that players can interact with and quest for, but that is not a playable race.
Or perhaps make the walrus people a playable race, lol.
I don't think that a new class is a good idea. With the class homogenization that has gone on due to the "bring the player, not the class" approach, there's no way to really make a new class stand out aside from the name. If they did find a way to make a new class unique, they would almost immediately make sure that at least two or three other classes could do the same so as not to force raids to bring a monk. If the monk was some kind of weird DPS/healing hybrid, you'd see a revamp of paladins and shaman to make them just like a monk.
I understand Blizzard's desire to keep raids from being forced to use certain comps or classes, but the homogenization of the classes has been a very bad idea, IMO.
Even though it might not seem like a good idea, its necessary to keep fans playing. A new race only provides so much re-playability. But new classes every few expansions is almost essential to maintaining as much of the fan base as possible, as well as bringing in new players. And Monk is one of the classes that has the popularity to make the masses reroll.
I think they are trowing people off just before blizzcon where they will announce the emerald dream as the next expo. If gaypanda`s make it into wow I will quit.
Lyonheart - are you still playing any RIFT? I still have my two accounts, but haven't logged in in over a month. Am paid through September, but considering cancelling since I've been working on my all mage team, which I should get to 76 later today.
This was from the MMO-C thread. It was an older rough draft of the expansions of WoW and of course was not
posted directly nor confirmed by Blizzard.
thats what i was looking for!
looks like some new races then....... so cata was the one added on its then agean all cata was for was to change the hole "old" world its not really a Exp its more like WOW2
all we got to rember is this blizzard said !THEY WILL NERVER LET US FLY IN OLD WORLDS!! yet we doing it :P so anything can be done
But am 99.9999999% sure what i been told and now seeing all this new Stuff poping up that the exp will be said @ blizzcon 2011 and to be fair i can not wait there noway there going to wait to say it next year then wait a year to bring it out. even if they say it be be looking @ the end of 2012 start of 2013.
There will be far more than two more expansions. WoW still has over 10 millions subs. MMOs that only have a few hundred thousand subs are still making expansions. As long as player are playing, they HAVE to make expansions. At some point they will have to have "alternative advancement", like many other games have done. Or some day you will have level 1000 players.
To further the story, the could easily bring out Warcraft4 and so on. Or just start making shit up. But there will be many many more expansions to come!
Are you sure they have over 10million I remember my friends played Cata at the start and now have quit due to the ease of the game...my friends list is dead no one comes on no more...40 friends gone and guilds vanishing..and bringing out cross realm instant queuing with friends is trying to bring people back if im not mistaken and 1 - 80 RAF also * Only reason I came back is to finish off what I started with it with the new RAF....I say they are losing more then what they are getting back. Just to add something when Cata did come out http://www.wolfsheadonline.com/?p=5663#79d19 Lost over 600,000 Subscribers Im not saying the game is crap now but as u can tell it is losing its respect every patch they bring out to make the game easier and easier, for instance my Pally hit 85 and after 2 days played full epic's 359+ gear I was shocked..Also in patch 4.3 they lost another 300,000 subscribers Linked here http://www.mmo-champion.com/content/...ets-Blue-Posts
Well its a hard line to follow, either you make the game simple to level up and people race through content like WoW and they quit cuase they finish to fast or you make it very hard to level up like EQ1 and people quit because it takes to much of a time commitment. Who can put in 40 hours a week playing a game now days?
I would think the best is to make it simple to level but have some very very hard raids (or in world mobs) that can only be beaten by the top 1 percent of the player base.
Or like suggested make it easy to level but hard and long to add in special AA's or whatever.
The MMO-C link you posted leads directly to this:
Minus another 300K from 11.4 puts them at 11.1M.Quote:
Originally Posted by MMO-C/Blizzard
4.3 hasn't even been released, you're misreading the news.
I don't think they would slow down the expansions, maybe have less content... But expansion sales are easy money.
I say in a month I will have like 10 lvl 85 teams in 3 days I have 5 teams at 70 already. when u are bored and have 2 weeks out in the bush there's nothing better then to MB.lol....But its like this all I see is complaining about how easy to game is getting. I remember in BC took me a month to get my pvp gear now U can go in and lose all your games in arena and still get a dam far few points..I havent MB pve instances yet but will soon..and see if it any harder but doing them with my main toon its easy.. * Only reason why I multiboxed in WoW was to make the game harder for myself * ;) If your mind is not stressing then you aint multitasking enuf!
I think the reason they only raised the cap by 5 levels was to increase the number of expansions they can have, and to make their content last a bit longer.
I hope we get another hero class, as that was their design choice from Wrath, alternating new races with new classes. I think it would be kinda cool if pandaren were a neutral race, with their own starting area at level 75 or something, and you make choices during your leveling process and at the end you pick a faction to join.
Why is 100 the limit ? Did Chuck Norris say so?
I'd like to see a third playable faction (alliance, horde, gnome) and scaled zones so the game isn't such a graveyard.
Realistically, LESS LINEAR QUESTS AND HARDER QUESTS. not that I have time to play anymore mind. In fact, for anyone with more than 1 kid, how do you manage to play at all?
It's been mentioned many a time since vanilla. Here's a statement by the lead producer for WoW, but if you want to call him Chuck Norris - that's cool too.
http://www.tentonhammer.com/node/73567
IIRC, it has to do with how the background databases are set up. Adding fields and tables to existing tables is much more a feat when you're talking about thousands of tables talking to each other and containing information for so many characters.
Apologies if this seems like picking nits and I might be stupid today but I don't see anything in your linked article about 100 being confirmed as a cap. Maybe there's some other context but nothing from that Blizzard guy confirmed it and it seemed like he specifically avoided confirming an end-game level cap of 100.
Did I miss something?
Yeah, I'm not seeing where he says that there is some sort of hard-coded level limit of 100.
I'm not sure that you could actually create a hard limit of 100. You're either limited by the spaces in a field (in which case the limit would be 99 or 999, not 100) or some form of binary or other calculation (in which case I could understand a level limit of 128, but not 100).
Actually, now that I think of it, a database could put 100 values into a two-space field, since computers can start counting from zero (0-to-99 is 100 values, the game could display the value +1). It just seems incredibly short-sighted to have limited a field to two spaces instead of three in a level-based game where you planned to get to 100.
seeing how hardware constantly progresses, i doubt that a difference between level 99 and say level 105 (how ever it might be represented in the database) would count for much and would have been been a limitation 6-7 years ago.
Every month they add tons of properties linked to each of the wow characters (achievements, pets, items, rafs, styles, reps etc) and i really doubt the toon level is hitting a hardware limitation.
If anything, I would say that 100 is just a symbolic limit.
Given that computers work with binary, level limits would not be based on 100's (or 99's) but 2^2, 2^3, 2^4 etc. meaning level 31, 63, 127, 255, etc. etc. etc. Assuming that level limit was hard-coded.
they said back then flying in old world is not going to happen!.......
no flying in the old world was just a setback