For a 5 man shammy team?
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For a 5 man shammy team?
could be situasions here and there where a bandage can avoid a wipe aka if your low on mana and need a healing. considering healthpots and mana pots share the same cooldown,
only in sm myself so, not really sure if it will be a issue at lvl 70 intances, but in raid i can guess it is an advantage.
Silver
I'm not sure either, but from what I've read it's hard to go oom if you got some decent gear.
And if you have enough mana, why not just throw a lesser healing wave around.
yes - andas a bonus u also get poison cleansing
I barely have enough cloth to level two tailoring characters, let alone bandages.
no tailor in my team, drowning in cloth :P
I level my guys in cooking and first aid every 10 levels, usually when they hit 20,30,40, etc.
The only thing I'm not leveling is fishing.
I just get all my alts max bank slots, decent bags, and send them cloth and cooking mats, until they have a full bank, then when they hit the right level, they're ready to go. Saves a lot of guild bank space - my guild bank was being overrun with cloth and meat - and they're nice skills to have. The only downside is doing the Triage quest multiple times.
I could sell the silk and mageweave, but I'd rather make stuff with it, to use (bags) or for enchanting mats. My one tailor was maxed out before I started MBing, and is stuck at runecloth recipes until he's in outlands, so my cloth piles up fast. I'm running my lock through his 40s/50s, and mageweave is dropping like candy.
I figure, if the cloth really starts to pile up, then I'll start on cloth turn-ins for a couple toons to get them cross-faction mounts. I'd LOVE to get my gnomes rams, instead of those stupid mechanostriders.