WotLK giving shaman insane spells!
Ive been looking thru WotLK (beta) talents/spells and have been pretty pissed off for the most part seeings my main character is a mage, and looks like he will be getting jipped with near useless spells and pretty pointless talents
HOWEVER
looking over the shaman 1's we now get a CC to turn enemies into frogs,
we get a talent that whenever we get feared, silenced OR stunned we take 30% less damage,
we get an awesome new spell called lava burst which looks fairly powerful, but if the target has the flameshock DoT on him/her/it then it was absorb the DoT and make the lava burst spell a critical hit :P!!
(if enhancement) we get to summon 2x spirit wolves per shammy!
and (if elemental) we get to summon a thunderstorm that knocks enemies back if they get too close so if u cast sequence that im sure it'll be VERY usefull
shammy multibox teams are looking really good atm!
talents are even MORE insane.
I personaly run a 1 B-Druid / 4 E-Sham group. and the new talant synergy is going to be INSANE.
Heres some shaman talents that will help us out:
Elemental Oath (Rank 2)
Instant Your spell critical strikes grant your party Elemental Oath, reducing the mana cost of spells and abilities by your party by 2% and increasing critical strike damage by 2%. Stacks up to 3 times. Lasts 15 seconds.
Paralysis (Rank 3)
Instant Your Lightning Bolt and Chain Lightning spells gains an additional 10% of your bonus spell damage effects, and your Lightning Bolt has a 15% chance to Paralyze the target, reducing their movement, attack and casting speed by 75%. The target regains 15% of their movement, attack and casting speed each second. Lasts 5 sec.
And the druid ones:
Improved Moonkin Form (Rank 3) Your Moonkin Aura also causes affected targets to have a 100% chance to gain 20% spell haste when they critically hit with spells for 8 sec. This effect has a 30 second cooldown.
Earth and Moon (Rank 5) Your Wrath and Starfire spells have a 100% chance to to apply the Earth and Moon effect, which increases Nature and Arcane damage done to the target by 2% for 12 sec. Stacks up to 3 times.
Looks like the team gets better.