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Moving in WoW
I was wondering, if I keyboard turn can I get the keys to work with script? Im new to the whole multibox scene. I have four accounts, and when on follow its a pain to position them, make sure then are in range, or dont accidently get off follow. Itd also just look cooler xD.
So the keys were Q W E A S D and whenever I made a script for them it didnt work with movement, it just typed more letters in chat window >< I looked around and couldnt find an answer, help please :thumbsup: Btw this is WoW multiboxing 4 Boomkins if it makes a difference. Using AHK too >< If you need any more info ask
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We move in the world by having the clones on follow behind the main. That's just how it's done.
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For movement, you use /follow.
Make a macro: /follow [name of main too] for all of your alts.
Hit that button to follow your main toon.
Move the main toon around and they will follow.
Pressing WASD for movement will eventually split up your team.
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I realize that you can use the ingame follow system but for alot of other multiboxing videos they seem more in-sync, standing ontop of eachother. With following theres the problems I mentioned, so to clarify there is no way around that? Even if you do think theyll get off track thats fine I dont mind repositioning them as long as I get them off follow :huh:
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Have the alts on /follow.
To move the main, use the mouse.
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Like ive said, I know thats possible, but like I said the ingame follow system is flawed. They dont follow exactly they wait until they are a certain distance away and dont follow you exactly like ive seen. Understand what im saying?
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as far as I know the only time you can move all "normally" is when you have 5 pcs hooked up. otherwise if you are just keycloning your accounts on a single pc follow is really the only option, they will usually stop following if your pc isn't quite good enough for that many
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Well, I have a macro on everyone that looks something like this:
Code:
/focus [target=<main>, exists, nodead] [target=<second>,exists,nodead] [target=<thrid>,exists,nodead] [target=<fourth>,exists,nodead] [target=<fifth>,exists,nodead] [target=<main>,exists,dead] [target=player]
/follow focus
For attacks:
Code:
/cast [target=focustarget] <Spell>
And for Healing spells:
Code:
/cast [target=target,exists,dead,help] <Resurrection Spell>; [target=focustargettarget,exists,help] [target=focustarget,exists,help] [target=player] <Healing Spell>
Then, to move them into formation, I keybind one button to a different movement key on each character:
- Main: Move forward
- Second: Move forward
- Third: Move backward
- Fourth: Strafe left
- Fifth: Strafe right
So, if you look from above, the formation looks like an arrow or something like that.. use your imagination :P:
_+
+__+__+
_+
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Ah so keyclone is the only way? QQ
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No, keyclone doesn't do anything for movement that the rest don't do. There are two ways to move in WoW:
1) /follow
2) Move independently via mouse or keyboard.
The latter can be done so that all chars move at the same time by having them all bound to the same movement keys but the drawback is that as soon as you start turning, they will gradually get out of sync because turn rates are affected by system and network performance. What most of us do is /follow most of the time and then use movement keybinds for small position changes mid-fight. Independent movement long-term just isn't viable for reasons that are outside of the scope of this forum post. ;)