Upcoming Necromancer Class
Just thought I'd share this for anyone looking forward to the Necromancer.
Quote:
Earlier today, Blizzard hosted a
Facebook Q&A with three members of the Diablo 3 team: Lead FX Artist Julian Love, Community Manager Brandy Camel, and Sr. Game Designer Travis Day. This Q&A focused on the Necromancer, the upcoming class that was announced at BlizzCon last year. While the Q&A didn't include any information about the Necromancer launch date or pricing, the team did discuss many gameplay elements such as curses, sets, and more.
- The Diablo 2 Necromancer was used as a base for the Diablo 3 Necromancer.
- Though a massive undertaking, Revive is returning.
- The Necromancer is darker than the Witch Doctor, with a focus on blood and bone.
- Also different from the Witch Doctor, pets are more controllable to some degree.
- A new corpse mechanic has been invented for the Necromancer to use.
- Aspects from the Poison skill tree from Diablo 2 are not planned to be implemented, as that would encroach on the Witch Doctor.
- A lot of Necromancer skills are up close and personal.
- There are no plans to bring Iron Maiden forward to the Diablo 3 Necromancer.
- There is no defined number yet (and no plans to set a number) for Necromancer summons. It's more of a server performance concern than a client concern.
- Necromancers can wield any weapon that is not class specific.
- They will have their own class weapon: scythes.
- Necromancers will have golems, and they're working on a new golem type.
- 4 to 5 types of golems are planned.
- Damage can come from both the Necromancer and the Necromancer's pets.
- There will be two-handed scythes.
- There will be a variety of Necromancer pets - some permanent and some temporary. Skeletal archers and mages will be making an appearance.
- The Necromancer currently has no DoT spells.
- Current spells are nukes, pets, and utilities. This separates the Necromancer from the DoT-heavy Witch Doctor.
- There are no plans for a special Necromancer form.
- There are no designs for a support-specific Necromancer.
- Necromancers will release to PC and consoles at the same time.
- There will be curses. Lots of curses.
- The lore for the Diablo 2 Necromancer is different from the Diablo 3 Necromancer.
- There will be no pet command interface different from the standard UI.
- It's believed that you'll need RoS to have the Necromancer, as it's a standalone pack.
- Necromancer will have four dungeon sets - one for each dungeon.
- A lot of Necromancer blood skills will cost health along with essence, so there are a lot of mechanics built in to recoup health.
- It's unknown if Lidless Wall will become a Necromancer item.
http://www.diablofans.com/news/48865...s-weapon-golem