I'm using ISBoxer timers for DoTs. This is great for single targets but not for multiple targets.
What is a better way to handle DoTs for multiple targets?
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I'm using ISBoxer timers for DoTs. This is great for single targets but not for multiple targets.
What is a better way to handle DoTs for multiple targets?
I usually just have a separate key for applying debuffs/dots or use castsequence macros... Something along the lines of:
/castsequence reset=shift/target *dotspell*, null
/cast *spell #2*
Casts dot, then defaults to *spell #2*, reset either by aquiring a new target or with shift.
I'm afraid that doesn't exist, you are gonna have to manually keep track of the dots, unless you hardcode them into a castsequence macro. Also be aware that dots have changed in WoD, if you reapply them below 30% of their duration, the full length is added e.g. you have a 10s dot up on the target, if you re-apply the dot when their are 3 or less seconds left the new dot will last for 13s on the target. This basically requires way less micromanagement.
As Zenga says, there's no way to automagically do what you're trying to do. Macros can help with that for single targets (and absolutely should be used with reset=target/9 (tune to taste)) and ISBoxer's reset-to-step-1-after-blah helps with mixing and matching things for boss rotations, but what you're after? Nah.