bloodmaul slag mines - your experience so far?
Ok so I just about scraped together some AH buys and some starter quests and got my team to i500 so I could start on the slag mines.
Ive completed it about 5 times now, over 50% drops have been bloody mail ! (im running 5 x prot paladins).
I think ive had 3 useful drops, not great out of a possible 25, that's how it goes though..
Nice enough instance, good pace, a little simplistic perhaps.
I went in with no idea about the boss mechanics.
haven't died to the first 2 bosses as theyre pretty simple.
For me, roald dahl is the trickiest, took me 3 attempts on my first run through and then I died to him again on my 5th run through.
Took 2 attempts to drop last boss.
Overall im concerned about the lack of difficulty as I was hoping they would have learned from the complaints about how 'faceroll' the last 2 expansions dungeons were, and Id imagine its a cakewalk with panda raid gear.
edit: I am aware that paladins are a defensively strong choice and may well be suited to this instance and it could be significantly harder with other setups. (might take my shamans in, all that mail!)