Inferno 1.1.x Framerate Lag Issue
Inferno 1.1 introduced more changes to the graphics engine and this is causing numerous clients to have much lower framerates than normal, even with same or decreased GPU usage!?! And applying low video settings seems to have no effect [strange, huh?]. There are many competing theories as to what's causing problems [broken scripts/calls, rendering changes, increased server calls due to Unified Inventory, etc]. My guess is that it's multiple things causing problems that display similar symptoms.
Here's some info I've gathered that 'may' help in case today's patch didn't fix anything:
Run client in fullscreen [this help me yesterday to at least get some stuff done]
Keep the inventory window closed when you're not actually using it
Switch over from boxing software file virtualization to symlinks/junctions for each client [improved framerate significantly in my case]
Removed the interval change as it seemed to have no effect at all.