How to Accept a Battleground Message
For those of you who don't use a mouse broadcaster and have to do things on each individual computer with your mouse (like me), I found a cool little script to accept a battleground port message:
The following will accept the "enter battleground message?":
/script AcceptBattlefieldPort(1, 1)
The following will leave the battleground:
/script AcceptBattlefieldPort(1, 0)
I have bound this to two different keys and it works great.
-Oathbreaker
RE: How to Accept a Battleground Message
Quote:
Originally Posted by Oathbreaker',index.php?page=Thread&postID=37364#po st37364]For those of you who don't use a mouse broadcaster and have to do things on each individual computer with your mouse (like me), I found a cool little script to accept a battleground port message:
The following will accept the "enter battleground message?":
/script AcceptBattlefieldPort(1, 1)
The following will leave the battleground:
/script AcceptBattlefieldPort(1, 0)
I have bound this to two different keys and it works great. I'm thinking about adding it to my "all-in-one" macro to look something like this:
[font='Comic Sans MS, cursive
/target focus[/font]
/follow
/assist
/stopcasting
/script AcceptGroup()
/script AcceptQuest()
/script AcceptTrade()
/script RetrieveCorpse()
/cast [target=focustarget,dead] skinning
/script AcceptBattlefieldPort(1, 1)
/script AcceptBattlefieldPort(1, 0)
I haven't tried it with the all-in-one macro yet though.
-Oathbreaker
Do NOT add the following code to the same macro:
/script AcceptBattlefieldPort(1, 1)
/script AcceptBattlefieldPort(1, 0)
You have been warned.