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Help me decide pease.
Hi Everyone.
My goal is to create a farm team for 5man instances and outdoor grind spots with no downtime at all to mash through dailies and all outland 5man content to get stupidlly ridiculous amounts of gold and materials to take over my servers AH and be the King of Deathwing!
Ok so I got a little carried away towards the end but it started ok.
I'm asking as I have reservations about the complexity of classes and lack of hardware.
Currently I have 1/2 PC's I say 1/2 as I have my main PC Dual Core P4 3.2ghz 4Gb of DDR2 and a 7850GT card in it. The other PC is a P4 3.2 HT with normal 256 graphics, bit old so don't remember the card. Main PC I have 22" Samsung Syncmaster 2ms Response and on the other PC I have Normal 19" TFT. I use keyclone, I love how simple it is to use and set up. I have a G15 Keyboard also.
Main Aim: PvE 5man Instances and outdoor grinding for crafting materials. Secondary aim: Low grade Arena and PvP (I just want to do the 10 games a week, Im not Xzin :P )
These are my options.
Priest Warrior and Shaman @ 60
Paladin @ 39
Hunter and Mage 17 & 13.
My main is 70 Balance Druid btw.
My question is this
Should I carry on my initial plan to have Pally Tank, Priest Heal and Druid, Hunter and Mage DPS?
or
Start new 5 Shammy team to wtf pwn anything and everything in sight? Start a new hunter team, dubbed the king of all grinders? Start 4 new shammies to go with my Pally?
Another combo I haven't thought of...
I'm not opposed to starting a fresh, I don't mind carrying on however I need to know what I'm better doing before I go to far into something I will later regret.
I have been watching Vyndree's progress and seen her videos and it looks imba, I just don't know if I have the skills to be as good as she is or do what she does. I have been playing WoW since release 12 Feb 05 and have a lot of other MMO experience such as Guild Wars, EVE Online, Vangaurd and Final Fantasy, I have played games for years and do quite well, I just think players like Vyndree have something special that gives them the edge at multi-boxing, same as Ellay and the other that constantly come here and show me how its done. /salute.
So is Pally + 4 Shammies the King of 5man (is there alot of downtime btw?) or will the combo group steel it? Please help me decide.
P.S Thanks for all the help in advance and also, thanks for putting this great site up for people to use as a base of operations for all future pwnage. :)
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Pally+4xShammies can be very effective. I think it's overrepresented in terms of the movies/PR that is coming from the people who are running that combo.
You said your main goal was to romp through PvE instances, I'd say the "best" groups for that are some that include some crowd control.
Pally Tank,
Some kind of healer (Priest has a lot of advantages, as would a druid due to easy-to-macro HoTs)
3 CC/DPS classes (Mage, Hunter being two really good ones...)
With changes to deadzone, I think hunters have a lot of potential since they can just drop some traps and you can pull multiple targets into them. Don't need fancy macros for that for most stuff.
4xShammies+Pally gives you a lot of options for doing arena/BGs and also being able to PvE it at some point. It's probably a little easier to set up than a 3+ class group, macro/hotkey-wise. But I don't think it's the end-all PvE instance setup.
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I've decided...
To run a new warlock up to 13 to meet my mage, then run my mage and warlock to 16 to meet my hunter, then run all three up to 39 to meet my paladin, then run the pally hunter mage and lock to 60 to meet my priest and level them 4 to 70, then level my warrior and shaman together to 70 (from 60) and then I will have a few options when it comes to instances pally tank or warrior, resto shammy or priest, hunter / druid / mage for dps. its all good but will take a long time /dnd. :P
I have a load of ideas for profesion combinations and specs etc...
Its a learning curve...
Any chance we could get like a forum for personal post, like a forum based blog so to speak, You could title it the name of your group or your name and then just add posts about what oyu have experienced and stuff, would save alot of us setting up our own blogs and would give the newer players things to look for or watch out for?
Anyways, hope to give more progres on this as soon as, currently i flying my priest to tirisfal glades to heal my lock through to lvl 13 :P
bbl...
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I have both level 70 Warrior and 70 Paladin, and for 5 man instances, Paladin is easier to manage for tanking.
Warrior:
Single Taunt is effective, and threat on multiple targets can be done, but keyboard intensive.
Tab, Sunder, Tab, Sunder, Tab, Sunder, Tab, Sunder.
Even if you set Sunder Focus, you'd still need to sunder a 3rd add.
Then on top of this, you will want to Shield Block ever 6 seconds; and reactionary Revenge.
Paladin:
With Avenging Shield, you snare and put threat on 3 mobs in a pull.
The button mashing is usually, SoR/Judge castsequence, Holy Shield, Consecrate as needed.
Holy Shield is 8 to 10 seconds spam.
Use Seal of Light/Wisdom and you replenish some health/mana.
Since you front load thread, you can DPS sooner with a paladin.
Add Salvation buffs on you party, then you're in a better position for 5-mans.
Gearing a paladin to tank heroics takes some research. Search "maintakadin" forum for more info.
My question is this
Should I carry on my initial plan to have Pally Tank, Priest Heal and Druid, Hunter and Mage DPS?
Definitely the Mage would be handy for 5-man, just raw AoE dps!
Priest Heal is nice enough, more complex that a Holy Pally healer. Shadow Priest is more button clicks. Channeling Mind Flay gets too intense when 3-boxing.
Druid Boomkin for more Mage damage & Paladin threat (spell dmg)!
Hunter feels odd, does any of his passive ability help dps as well?