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level 85 burst pvp
swifty released a new video on the level 85 pvp burst.
http://www.youtube.com/watch?v=eOrA0ZdI1js
against his level 85 entry level pvp geared ret paladin
Elemental shaman 6 sec
Frost Mage 6 sec
Fury warrior 6 sec
Beast Master Hunter 7 sec
Arms warrior 8 sec
Arcane Mage 8 sec
Ret Pally 9 sec
Destro Lock 9 sec
Fire Mage 9 sec
Feral Druid 10 sec
Boomkin 10 sec
Unholy DK 11 sec
Survival Hunter 11 sec
Demo Lock 11 sec
Subtility Rouge 12 sec
Shadow Priest 15 sec
Prot Pally 16 sec
Blood DK 16 sec
Affliction Lock 19 sec
Frost DK 32 sec
Resto Druid 35 sec
Prot Warrior 37 sec
a few notes, the frost dk was terrible. Not the class, but the player. the Rogue, they all used stun for combo points, otherwise they should kill faster than that. It seems like the arcane mage fucked up the rotation, should be a few seconds faster.
Seems like warrior back ontop for the melee. and shaman remains the king of burst.
Edit: new list swifty got some correction in http://www.youtube.com/user/johnsju#p/a/u/0/b3W-CyHGGOs
Fury Warrior (redone) 4 seconds (wtf)
Elemental Shaman 6 seconds
Frost Mage 6 seconds
Survival Hunter (redone) 6 seconds (not bad)
Beast Master HUnter 7 seconds
Frost Dk (redone) 7 seconds (that's more like it)
Enhance Shaman (new) 7 seconds
Arms warrior 8 seconds
Arcane Mage 8 seconds
Ret Paladin 9 seconds
Destro Lock 9 seconds
Fire Mage 9 seconds
Feral Druid 10 seconds
Marksman Hunter(new) 10 seconds
Boomkin Druid 10 seconds
Shadow Priest(redone) 10 seconds
Unholy Deathknight 11 seconds
Demo Lock 11 seconds
Sub Rogue 12 seconds
Affliction Lock (Redone) 12 seconds
Prot Paladin 16 seconds
Blood Dk (could not redo) 16 seconds
Prot Warrior 20+ seconds
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6 seconds sounds like 3 to maybe 4 casts at most.
That means that 4 shamans should be able to 1-2 hit anything.....
i.e. Flame Shock --> Lava Burst at most?
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I think lava burst was hitting for like 25-27k. full entry level pvp gear is 90k-100k hp I think.
FS => lava burst x 4 , he is dead. if no defensive CD
I was impressed with the fury warrior burst.
Open recklessness, the duel wield attacks were like 20k 18k 20k 18k . Then target down
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With three, four or five of a class, looks like we'll still have relatively quick kills.
An opponent who fights back will last longer, no doubt.
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This is not really much different than Wrath burst then IMO. I would prefer it take more along the lines of 12 spells to kill someone, as we can get 12 spells to arrive on target with 4 characters in 1 instant.
Opponents will still be able to blow up our characters with little coordination, and that seems scary.
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Ok this is with pvp gear dont u think u would hit harder with pve gear. Set bonus more spellpower. So i imagine things will die faster then what we expect. 6 secs might mean two dead targets vs one pve less res but faster kills.
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that's exciting.. shaman hit like trucks
i totally saw that 38k fulmination
yeahhh
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What class does the most burst damage at 40 yards?
The class I am moving to: Mage
How does he do that in just one trial with crits and what not seems could really effect the outcome, and of course who knows what Blizz will do by the time people are level 85.
Thats interesting that 2500 some resl is only 19percent or whatever reduction, I wonder if you use pve gear and gem for Sta if you would actually be better off in pvp? Guess it depends on how many hits you figure you will take before you die. Say 4 hits over 6 seconds. Say 100K HP. Say 25K per hit. Say 20K per hit with resl, say 5 hits with resl. Can you increase your HP by 25percent using pve gear and sta gems? Humm then healing needs be considers.....
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RE Resilience: The numbers got bigger but he's still not capped on res. I'm sure the cap'll be somewhere near where it is now, percentage wise.
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As far as Stamina vs. Resilience is concerned, Stamina in Cata might be better for surviving burst, as it was supposed to be greatly inflated over Wrath, and it already has, but for survival, I still think resilience will be better.
Unless the heals we self-cast all end up being ridiculous over-heal, resilience will reduce the amount of health bar that needs to be replaced.