Hex is getting a 30y range!!!! FINALY
good times
http://static.mmo-champion.com/mmoc/...s/ishamans.gif Shaman (Forums / 3.3.5 Talent Calculator / Cataclysm Talent Calculator / Beta Skills/Talents)
Elemental
- Hex now has a 30 yards range, up from 20 yards.
Altso:
Originally Posted by Ghostcrawler (Source)
We made many changes yesterday. A lot of these were bug fixes, and many bug fixes will affect damage one way or the other. So just because you don't see a specific change referenced below, doesn't mean it didn't change.
With that said, here are the specific changes we made in reference to my previous post:
1) We buffed the base points and coefficients of many http://static.mmo-champion.com/mmoc/.../iwarriors.gif warrior dps abilities. We didn't do as much to tanking abilities.
We buffed the base points and coefficients of many http://static.mmo-champion.com/mmoc/.../ipaladins.gif Ret abilities.
We buffed the base points and coefficients of many http://static.mmo-champion.com/mmoc/...ns/idruids.gif Feral cat abilities.
2) We lowered the base points and coefficients of many http://static.mmo-champion.com/mmoc/...ons/images.gif Mage abilities, but lowered Fire more than the other two.
3) We nerfed Shadow Word: Death, but it is possible we didn't nerf it enough. It should not be http://static.mmo-champion.com/mmoc/...s/ipriests.gif Shadow's biggest spell.
4) We returned http://static.mmo-champion.com/mmoc/.../iwarlocks.gif Searing Pain's damage to its 3.3.5 levels.
5) We increased the benefit of resilience by 50% for players level 80 and below. The tooltips will probably not reflect this change.
We don't have any other changes to announce at this time. I am reluctant to mention additional classes or specs that we are looking at currently for fear of instilling excitement or panic.
50% on the resi? hmm interesting