keyclone maximizer = performance hit?
So I've been dualboxing a hunter/warrior recently (powerleveling the warr) across two monitors with dual view in XP, running my main screen normally and the clone with standalone maximizer to push it to the second screen. My performance isn't that spectacular to begin with (~10-15 fps per screen with options turned down pretty low, I'll be conducting a massive upgrade once all the parts come through the mail), but I recently tried to run the same setup launching from the keyclone maximizer. The instances launched must faster than the other way, but the performance was abysmal (main screen ~5-7 fps, off-screen ~5-10 fps). Anyone know what's up?
Re: keyclone maximizer = performance hit?
Quote:
Originally Posted by Danin
So I've been dualboxing a hunter/warrior recently (powerleveling the warr) across two monitors with dual view in XP,
There is a known issue with DirectX under XP rendering to two screens in dual-view. It gives horrible performance.
Try horizontal span.