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Paladins: With Kromtor breaking 2200 in 5's *by himself*, the viability of 4x Paladins is not debatable. I guess the question is if another 4x melee is as competitive or even more competitive than the Paladins are.
Pros: Lots of burst, great survivability
Cons: No snare, No MS effect
I did some pvp in av while leveling and I found out that 4x paladin alone are not good. People run away from me, tho my stun rotation din`t work for some reason.
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DKs: Personally I'm less inclined towards the DKs than the Paladins. Shrug.
Pros: Great sustained damage, better than average survivability, 4x Deathgrip + 8x Chains of Ice available
Cons: Burst potential is lower than other classes, no MS effect
Last time I played DK chains of ice had a cooldown:)
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I'm not really considering 4x Ferals or 4x Enhance shaman. Other specs for them I think are more competitive. So what does everyone think? I'm seriously debating boosting up 4x Warriors... Just the thought of getting Charge/Intercept humped up and down the field while you're perma snared and MS'd sounds hard to deal with. Rogues seem really interesting to me too due to the MS+Snare+Burst potential.
IMO these 2 setups will be way way better then warriors and rogues. I think many will agree with me that enhancement shamans would be a great setup.