One last question before I start... Again ;)
What Program should i use???? I have been using Hotkey net but it seems pretty basic and I would like to get some stuff going via roundrobin and what not. So here is what I need the software to do.. Please tell me which best fits my needs.
Im using two comps
Comp A) Will be controlling my main character
Comp B) Will be controlling the slaves.
I want to have spells set to round robin and not have to use ingame macro commands IE (cast ,,Soulstone,,)
I want it to have a nice interface that is easy to naviagte
With those three things being my only concern what do you suggest I go with?
Thanks again for everything I cant wait to start making my Warlocks... See you on the battlefield =)
RE: One last question before I start... Again ;)
Quote:
Originally Posted by 'blbjtb',index.php?page=Thread&postID=215723#post2 15723
What Program should i use???? I have been using Hotkey net but it seems pretty basic and I would like to get some stuff going via roundrobin and what not.
HotkeyNet is imperfect in many ways but "basic" is not one of them. It has a huge number of features. It does round robin:
http://hotkeynet.com/p/toggles.html
It also allows you to reset round robin indexes, individually or globally. It also allows you to manually set round robin indexes to any desired number.
http://hotkeynet.com/ref/settoggle.html
http://hotkeynet.com/ref/resettoggles.html
http://hotkeynet.com/ref/toggle.html
It even allows you to ask the program to select a random round robin index, should you wish to do that for some reason:
http://hotkeynet.com/ref/dorandomtoggle.html
Quote:
I want it to have a nice interface that is easy to naviagte
If you want a graphical interface rather than a scripted one, then you need to use a different program. But in general, scripted interfaces (like HotkeyNet's) have more features, not fewer.
In general, the tradeoff is that scripted interfaces take more skill to use but are more powerful. HotkeyNet is designed to maximize the numbr of different things the user can do with it, at the expense of requiring a longer time to learn to use it.