zomg awesome sauce new assisting system but follow needs some tuning! [works good now!]
*modified and tested, let me know if anyone has any issues*
Alright so... I really wanted to get back to my roots and utilize Focus for a secondary target and not assisting my main.
I was able to make my macro's as such.
main character would use normal spells with no macro's tied
secondary character would have macros as such
Code:
/assist [target=Aelli, nodead, exists]
/cast Lightning Bolt
So if the main died, this character would be the new main and cast freely
Third character
Code:
/assist [target=Aellie, nodead, exists]
/assist [target=Aelli, nodead, exists]
/cast Lightning Bolt
If the main and the secondary died, this character would become the main
Forth Character
Code:
/assist [target=Aellii, nodead, exists]
/assist [target=Aellie, nodead, exists]
/assist [target=Aelli, nodead, exists]
/cast Lightning Bolt
Final and 4th character
If you notice the first character you want to assist needs to be at the bottom and you work your way up, kind of the opposite when you think about it logically, it just works nicely this way.
Tried and tested I love this system, it frees up a ton of space and makes it really easy :)
The part that does mess up is the follow macro
currently it looks something like this
Code:
/targetexact Aellie
/targetexact Aelli
/follow
I think this is pretty solid, let me know if there are any problems.
RE: zomg awesome sauce new assisting system but follow needs some tuning!
Quote:
Originally Posted by 'Ellay',index.php?page=Thread&postID=177265#post17 7265
The part that does mess up is the follow macro
currently it looks something like this
Code:
/Follow [target=Aellie, nodead]
/Follow [target=Aelli, nodead]
It works fine until the main dies and then they just decide to follow whoever they please :) Any ideas?
As Owltoid implies, the issue might be that one of your toons (Aelli) is a substring match for the others. However, as you have it written, that toon is at the bottom of the macros and so substring matching shouldn't really be the problem (or it would be a problem for your casting macros as well).
I suspect the problem lies in issuing multiple follow commands, when 1 toon is dead there are multiple toons that the follow command will be issued on. There may be some latency affecting who gets the final follow command for the surviving toons.
One approach would be:
Code:
/target [target=Aellie,nodead]
/target [target=Aelli,nodead]
/follow target
This will cause to you lose your current target, however. /targetlastenemy might be helpful at the end of the macro.
Haven't tested this out (at work :-( )