Heroic Utgarde Pinnacle defeated
Finally did it after 2 weeks of wiping on the 3rd boss. The last boss was a joke compared to the 3rd.
The 3rd boss dropped Reins of the Blue Proto-Drake and my tank Rarz got it. Very cool.
I want to get this Heroic UP down more consistantly and Heroic Nexus completed at this time.
I compiled my notes into my first ever mini instance boss guide for boxers 8)
Svala Sorrowgrave
I quickly position my team under the image of the Lich King as he speaks to Svala and face them toward her. Then I drop all my totems and position my pally tank near the boss to pick here up. I tank here right where she is. Random damage will be done to the party via fire balls. I normally wait and just do a group heal and top everyone off or use prayer of mending. The damage is not too big. During the fight she will teleport a team member to the alter. This player will be held in place till all 3 mobs are killed. Kill the adds quickly and move your player out from beneath that falling sword. That's it. She will teleport a player about every 20 seconds about 3 times in a fight. After killing the 3 adds and setting your player free start dpsing the boss again but be mindful of your aggro since your tank can not reach her.
Gortok Palehoof
Note: I a player dies during any part of this event you will not be able to rez them as you will be put back in combat too soon after killing a mini boss. In other words ... if someone dies at all its likely a wipe. There is minimal time to eat/drink between mini bosses. Use this time wisely.
I position my team in the rear of the hallway directly in front of the Gortok but at the furthest end 0of the wall away from him. I drop my usual totems and start the event. 4 mini bosses activate in a randomly. Tank all of these mini bosses at max range from the rest of your team.
Some info from wowwiki.com:
Jormunger- Has a poison that stays on the ground and does damage over time. Summons non-elite worm adds. (nature resist totem)
Rhino- Stomps for heavy damage. Has a charge that leaves victim with a DoT.
Furlbog- Non-interruptible Chain Lightning. May randomize aggro, but can be taunted. AoE Fear. Has Enrage. (tremor totem)
Worgen- Hits heavily. Mortal Strikes tank.
The actual Gortok fight is a DPS race. Tanks him facing away from your team and at max distance.
Heroic: You must fight all 4 of the mini bosses b4 you fight Gortok.
Skadi the Ruthless
I park my 4 toons at the back of the hall just in front of the boss. I drop my totems and aggro the boss with my tank. My tank runs down to pick up the closest 6 mobs that are running toward me. I drag those 6 back to the rest of my group and kill them. While this is happening the boss is flying over and laying down the frost stuff and more adds aggro to you. Make sure to pull the adds as close to the rest of your group as possible as this will keep your tank out of the frost stuff. It stops about 30 yards in front of your group. I do this till I have at least 6 spears. I quickly eat between waves of adds to get hp and mana back to 100%. Now I start my progression down the hall.
It's smooth sailing till the last group of 3 that are waiting in front of the cannons. They root you and are ranged. It sucks. If youaggro them too early and your team is too far you will likely wipe as the new adds will will likely focus on your healer and kill him. You need to get them all to bunch up and to do this use LOS. Again b4 I aggro the last bunch of 3 I make sure I am at 100% hp and mana. I cast avengers shield to get good aggro on the 3 mobs then run the rest of my group into the hallway where the adds spawn. I back them up against the gate leading to the next area and dps down all mobs so that only adds are left. I ten shoot my harpoons and aggro the boss.
The boss fight is simple enough. Tank him at max range from your group and stop dps immediately when he whirlwinds. Taunt and do not dps him at all. Just heal your tank. I pop bloodlust after the 2nd whirlwind and burn him down. You will likely still have adds around but just keep them off your healer
This is a slow and steady approach as all my other attempts have always lead to my dps or healer getting killed because they pull aggro.
King Ymiron
There are 3 mobs that are a seperate pull from the boss. Plull them way back and drop and tremor totem. They can fear you into the boss and that would be bad.
Honestly a big pushover compared to the previous boss. There si no need to spread your group out but I do just to keep an eye on them. There is one boat buff to be mindfull of .... the aoe one. This is where I pop bloodlust and burn him down 20% to get rid of it and heal folks through it.