What Glyph to pick for quad shamans in arena
I will start by posting the glyph list i have seen so far. i dont know if there are more
Shaman
* Glyph - Water Shield 01 (Shaman) (Class: Shaman) - Your Water Shield has 3 additional charges.
* Glyph - Chain Heal 01 (Shaman) (Class: Shaman) - Your Chain Heal heals 1 additional target.
* Glyph - Lesser Healing Wave 01 (Shaman) (Class: Shaman) - Your Lesser Healing Wave heals for 20% more if the target is also affected by your Earth Shield.
* Glyph - Earthliving Weapon 01 (Shaman) (Class: Shaman) - Increases the chance for your Earthliving weapon to trigger by 5%.
* Glyph - Healing Wave 01 (Shaman) (Class: Shaman) - Your Healing Wave also heals you for 20% of the healing effect when you heal someone else.
* Glyph - Mana Tide 01 (Shaman) (Class: Shaman) - Your Mana Tide Totem grants an additional 1% of each target's maximum mana each time it pulses.
* Glyph - Earth Shock 01 (Shaman) (Class: Shaman) - Reduces the global cooldown triggered by your Earth Shock ability by 1 sec.
* Glyph - Frost Shock 01 (Shaman) (Class: Shaman) - Increases the duration of your Frost Shock by 2 sec.
* Glyph - Strength of Earth 01 (Shaman) (Class: Shaman) - Your Strength of Earth Totem also grants 1% melee and ranged critical strike chance.
* Glyph - Windfury Weapon 01 (Shaman) (Class: Shaman) - The attack power bonus on the additional attacks granted by Windfury Weapon is increased by 40%.
* Glyph - Stormstrike 01 (Shaman) (Class: Shaman) - Increases the nature damage bonus from your Stormstrike ability by an additional 8%.
* Glyph - Flame Shock 01 (Shaman) (Class: Shaman) - Increases the range on your Flame Shock ability by 10 yards.
* Glyph - Lighnting Shield 01 (Shaman) (Class: Shaman) - Increases the damage from Lightning Shield by 20%.
* Glyph - Chain Lightning 01 (Shaman) (Class: Shaman) - Your Chain Lightning strikes 1 additional target.
* Glyph - Fire Nova Totem 01 (Shaman) (Class: Shaman) - Increases the radius of Fire Nova Totem's effect by 2 yards.
* Glyph - Flametongue Weapon 01 (Shaman) (Class: Shaman) - Increases spell critical strike chance by 2% while Flametongue Weapon is active.
* Glyph - Totem of Wrath 01 (Shaman) (Class: Shaman) - Your Totem of Wrath also grants 1% spell haste.
* Glyph - Lightning Bolt 01 (Shaman) (Class: Shaman) - Reduces the cost of your Lightning Bolt ability by -10%.
* Glyph - Earth Elemental Totem 01 (Shaman) (Class: Shaman) - Reduces the cooldown of your Earth Elemental Totem by 3 min.
* Glyph - Fire Elemental Totem 01 (Shaman) (Class: Shaman) - Reduces the cooldown of your Fire Elemental Totem by 3 min.
* Glyph - Healing Stream Totem 01 (Shaman) (Class: Shaman) - Your Healing Stream Totem heals for an additional 20%
i have been on ah and borth 6000herbs a good mix of em all, i hope that will get me to 375 inscription on all my 4 shamans, so that i will have 4 slots for large glyph´s
i will only spec one shaman for ToW i think and that one will have a ToW glyph the other 3 will use the same slot for healing steam totem, the one casting tow will then alsow be the one casting mana spring.
Fire Nova Totem, Lighnting Shield and Chain ligtning for the 3 other slots ?
Tell me how you will use em :)
RE: What Glyph to pick for quad shamans in arena
Quote:
Originally Posted by 'Ruodhaid',index.php?page=Thread&postID=131724#pos t131724
Fire Nova Totem, Lighnting Shield and Chain ligtning for the 3 other slots ?
Tell me how you will use em :)
Just a couple of points.
1st off, that's an old list. A lot of glyphs have changes.
2nd, you don't get your 3rd glyph slot till you ding 80, and i can't remember when the 4th glyph slot opens up. I'll have to check.
3rd, it took roughly 1500 herbs for me to get 375. By far the suckiest range is the blindweed pigment range - though that's been updated since I leveled.
and lastly,
I'm taking Glyph of LB & Glyph of Lightning Shield to start. CL is nice on paper, but not very useful, as i rarely hit 3 targets even in bg. Maybe I'll take it at 80, but not so convinced yet, esp with Fire Nova going back to where it was. Since it now costs no mana to refresh water or lightning shield, it's going to def get added in my rotation.