Multiclass PVE group - really seem to be bulldozing the instances.
Wanted to make a quick post on my PVE group.
Setup: Paladin (tank), Druid (healer), Priest (shadow) , Warlock (mostly destruction), Hunter (beast mastery)
Macro setup on all my toons took me some time but was really worth it. I saw major DPS increases when I spent some time reworking macros.
Anyways, I have been doing some small updates to the wiki to note my experiences in certain instances. Judging from the remarks already there, it seems I've been clearing instances 1-3 levels earlier than most teams. Thing is that my runs have been quite smooth. My team synergizes well. Friend has been suggesting replacing my hunter with a shaman, but my hunter has saved my ass tons of times. All my casters blow their mana and my hunter just keeps DPSing. Not to mention having an offtank I don't have to control makes things easy on certain fights (Shade of Erakanus).
Any of you other guys running a multiclass team and think things are running well for you? Lots of people seems to be scared or just turned off by the idea of multi-class multiboxing but my experience has been that it's not that bad. There is extra setup time. You have to work out good macros for each class, but it isn't like there arn't already 100 examples to be found on these forums as a starting point. Guess I'm saying that the positive totally outwieghs any negative as far as my current experience goes.
RE: Multiclass PVE group - really seem to be bulldozing the instances.
Quote:
Originally Posted by lacitpo',index.php?page=Thread&postID=130320#post1 30320]
Setup: [url='http://www.wowarmory.com/character-sheet.xml?r=Illidan&n=Tajoren
I've just rolled a new 3 man team of a Priest, Warlock and hunter with the intention of levelling them up to join a Paladin and a druid.
(I was going to do 1 pally, 4 shammy - but I have that already on the horde side, or a 5 druid team for stealth runs, but worried about the nerf bat when you have so many of the same class). Whilst I chose this group primarily to have a number of different classes to fulfill any role within my small but incredibly friendly guild it's good to know that they have viability PVE wise.
I got them to level 8 yesterday in about 1 hour 20 minutes without buying any new spells whatsoever.
My final team composition will probably be different to yours (but that may change after real experience).
Pally Tank, Priest healer, moonkin druid, warlock affliction, hunter beast mastery.
I'd love to know what spells you've grouped together across the characters.