Another Class Contender enters the Multiboxing scene
Another Class Contender enters the Multiboxing scene; Warlock
Alright, I know I have posted in a bit, so I will now bore you with my dribble drabble of what I've been spending my time with the past week or two.
Finding an alternative Multiboxing class that is effective at both PvE and PVP for Wrath of the Lick King besides Shaman. Quite frankly Shamans are going to be insane all on their own, but without a doubt flavor of the month (year?) and there is a lot of other healthy options out there, it just takes time to excel in them. I.E. need to level 1-70, gear them out and practice practice! before results can be determined.
My Warlock Build
This is the spec and with the current build I will break down and explain why Warlock feels so potent and what abilities they have that make it verrry strong for multiboxers come expansion time.
http://img241.imageshack.us/img241/1...ockspecxv9.jpg
1 . Alright first up! Haunt, obviously the awesome 51 point talent in Affliction, Does 750~ base damage not including Spell damage bonus so probably in the 1.5k or higher bracket, and increases damage on your dots by 20% for the next 12 seconds, when it is dispelled or the duration ends you gain 20% Health of ALL damage done to the target (from the way I read it, may only work for self damage which is still huge). On a 10 second cooldown.
2.Soul Siphon: Now this ability is already live in it's current form but works wonders with multiboxing. Your Drain Life gains 4% more damage / health returned with each affliction effect on the target. Caps at 60% bonus So... 4 Warlocks with 4 dots each on a target = 64%, easily hit the cap. Drain tanking has never been so much fun! makes life on your healer easier while you let those dots tick away!
3.Instant Howl of Terror: The ability to get everything off of you is always nice, also allows you to get off some non instant spells that would otherwise get interrupted, depending on how many Warlocks you have, can keep pumping it out (though there is diminishing returns, you stay alive longer)
4. Soul Link!!! It was moved down to only requiring 10 points in Demonology which is huge!! taking 15% less damage from all sources is yum yums.
5. A huge change that went under the radar recently was Fel Concentration, besides it giving 70% spell pushback resistance to Drain Life / Mana / Soul, it now gives 70% spell pushback to Unstable Affliction and Haunt!! zomg zomg~~
6. Last but definitely not least, the ability that sounds sooo amazing for Arenas and hopefully makes it to live is actually a new base spell for Warlocks.
Demonic Circle: Summon & Demonic Circle: Teleport
Basically you can throw down a Stone anywhere from a .5 second cast ( basically almost instant and trivial at this point. From this point you have an INSTANT 40 yard range teleport back to the stone on a 30 second cooldown!!The possibilities of this spell are endless from both angles of offensive and defensive.
To note all of this is still in beta and can change at any moment, but for myself I've been looking for another class that can perform at the same level as Shamans in arenas, and while Warlocks may not be that. They are definitely turning out to be very worthwhile contenders for viability and straight up fun factor.
Congratulations from the Duel-Boxing Community to the following members reaching 70 this week.
The Zyvs
http://img46.imageshack.us/img46/7324/dottedfl5.jpg
Totemic Multiboxing
http://img382.imageshack.us/img382/5...8221312wf3.jpg
The Daltons
http://farm4.static.flickr.com/3042/...72e0432d_o.jpg
Jezperr
http://img90.imageshack.us/img90/359/screenswi8.jpg