PDA

View Full Version : modifier problems, very wierd



fantasypants
07-14-2008, 07:58 PM
ok so i have this macro on all my dudes

#showtooltip Healing Wave
/cast [nomodifier,target=xxone]Healing Wave;[modifier:shift,target=xxtwo]Healing Wave;[modifier:ctrl,target=xxthree]Healing Wave;[modifier:alt,target=xxfour]Healing Wave;


works fine until..i switch to another character screen, switch back then only the 'nomodifier' and 'altmodifier' part work

but if i copy the same code from the macro screen and just repaste it back in the same macro..they all work..same code. until i switch....


wtf? ?(


i tried also switching to lshift, lctrl, etc..same deal


please explain to me why it does this, its driving me crazy

cepheus
07-14-2008, 08:28 PM
to me, this may sound a little like a software broadcaster bug. I'm not sure what you use for broadcasting, but I know some of the programs have issues with sticky modifiers when you switch screens. Maybe this might be the issue?

fantasypants
07-14-2008, 11:08 PM
i am on mac, using clonekeys. but this problem happens when clonekeys isn't broadcasting....let me double check the problem with clonekeys not running at all....


yup it happens when clonekeys is not even running, has to do with switchin windows or something, its so weird that it just decided no to allow modifiers



any chance someone else could test this code and recreate this problem?

fantasypants
07-14-2008, 11:56 PM
ok, im pretty sure im an idiot


so i went to keybindings and found a couple keys set to what i needed, so i turned em all off....shift modifier works, crtl modifier still not working

but just to add, they did work when i first wrote it, every modifier. that whats initially confused me



..this thread will prolly turn into "fantasypants discovers hes not too bright"..hopefully i have at least one legit problem:)