shaeman
06-18-2008, 04:39 AM
I have had three macros on my lock, bound to 3 separate keys for the longest time.
The macros are almost identical just changing the curse that is used.
e.g (not the actual macros but working from memory very similar)
/castsequence [reset=24,dead,target] Curse Of Agony, corruption, siphon life, drain life, drain life, shoot
/castsequence [reset=24,dead,target] Curse Of Tongues, corruption, siphon life, drain life, drain life, shoot
/castsequence [reset=24,dead,target] Curse Of Weakness, corruption, siphon life, drain life, drain life, shoot
I was looking to make this into one macro - and could use a modifier to do so. The problem is that I'm lazy. I don't want to have to hold the alt down to continue the castsequence.
e.g If i were to use the alt modifier for example which would do curse of tongues instead of agony I would want to let go of shift and mash the cast sequence button and have corruption, sihon life, drain life etc go off on subsequence presses.
However I think what would happen would be, it would do curse of tongues, then when I let go of shift would do Curse of agony (overwriting tongues) and continue.
So what I'm asking is there a way to do something like
/castsequence [reset=24,dead,target] [modifier:alt]Curse of Tongues [Modifier:none]Curse of agony, corruption, siphon life, drain life, drain life,shoot
I know the alternative is to have a separate macro that does the curse,then have the rest of my cast sequence on another macro, but it defeats the one key pressing approach.
The macros are almost identical just changing the curse that is used.
e.g (not the actual macros but working from memory very similar)
/castsequence [reset=24,dead,target] Curse Of Agony, corruption, siphon life, drain life, drain life, shoot
/castsequence [reset=24,dead,target] Curse Of Tongues, corruption, siphon life, drain life, drain life, shoot
/castsequence [reset=24,dead,target] Curse Of Weakness, corruption, siphon life, drain life, drain life, shoot
I was looking to make this into one macro - and could use a modifier to do so. The problem is that I'm lazy. I don't want to have to hold the alt down to continue the castsequence.
e.g If i were to use the alt modifier for example which would do curse of tongues instead of agony I would want to let go of shift and mash the cast sequence button and have corruption, sihon life, drain life etc go off on subsequence presses.
However I think what would happen would be, it would do curse of tongues, then when I let go of shift would do Curse of agony (overwriting tongues) and continue.
So what I'm asking is there a way to do something like
/castsequence [reset=24,dead,target] [modifier:alt]Curse of Tongues [Modifier:none]Curse of agony, corruption, siphon life, drain life, drain life,shoot
I know the alternative is to have a separate macro that does the curse,then have the rest of my cast sequence on another macro, but it defeats the one key pressing approach.