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View Full Version : Rogue and Shaman alpha talents [>SPOILER<]



Skuggomann
06-13-2008, 08:44 PM
These are the talents for rouges and shamans, the site seems to only work for some ppl.


Shammy: http://wrath.druzya.org/yarr/?c=shaman&v=8472
Rogue: http://wrath.druzya.org/yarr/?c=rogue&v=8472






-Cheers


 

wowphreak
06-13-2008, 09:32 PM
this is what I get

Forbidden
You don't have permission to access /yarr on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.

Kedash00
06-13-2008, 09:57 PM
same

Ziran
06-13-2008, 10:01 PM
http://war-tools.darlinganime.com/index.php?i=deathknight2

Use/believe at your own risk.

It seems to list alpha WoftLK talents for Deathknight Druid Mage Priest Warlock Warrior

Ziran

cepheus
06-13-2008, 11:00 PM
Elemental

* Thunder (51 point talent): You call down a bolt of lighting, energizing you and damaging nearby enemies within 10 yards. Restores 5% mana to you and deals 595 to 679 nature damage to all nearby enemies, knocking them back 20 yards. Instant cast, 45 sec cooldown

This would be seriously OP on a castsequence with 5 shammys :D

Really need some defense against aoe-frenzied mages, this could be it. Only problem that you then probably cant combine it with NS:/

Team_Supa
06-13-2008, 11:02 PM
Im in F&F alpha so when i finish work ill download the newest patch and see if i can confirm.

But i can confirm the death knight talents they are 100% with the revision of the alpha client i have been using.

I have also dug up the following from: http://wotlk.wikidot.com/shaman

New Shaman Spells:
Hex - Transforms the enemy into a random critter, reducing the target's movement speed by 75%. While moving, the hexed target cannot attack or cast spells. Only one target can be hexed at a time. Only works on Humanoids and Beasts. Lava Burst - You hurl molten lava at the target, dealing 888 to 1132 Fire damage. If Flame Shock is on the target, Lava Burst will consume the Flame Shock, causing Lava Burst to critically hit. Earthliving Weapon - Imbue the Shaman's weapon with earthen life. Increases healing done by $51940$s2 and each heal has a 20% chance to proc Earthliving on the target, healing an additional 180 over 6 seconds. Lasts 30 minutes. (Scales with spellpower) Feral Spirit - Summons 2 Spirit Wolves under the command of the Shaman, lasting 30 sec. Weapon Specialization - "Axe - Increases the critical strike damage bonus by $s1%. Mace - Has a $s2% chance to increase your melee haste by 10% for 15 sec. Fist - Attacks from your fist weapons have a $s3% chance to reduce the armor of your target by 20% for 6 sec." Improved Shamanistic Rage - While under the effect of Shamanistic Rage, you have a 50/100% chance also cause you to be immune to all stun, snare and movement impairing effects.

Diamndzngunz
06-13-2008, 11:27 PM
Im in F&F alpha so when i finish work ill download the newest patch and see if i can confirm.

But i can confirm the death knight talents they are 100% with the revision of the alpha client i have been using.

I have also dug up the following from: http://wotlk.wikidot.com/shaman

New Shaman Spells:
Hex - Transforms the enemy into a random critter, reducing the target's movement speed by 75%. While moving, the hexed target cannot attack or cast spells. Only one target can be hexed at a time. Only works on Humanoids and Beasts. Lava Burst - You hurl molten lava at the target, dealing 888 to 1132 Fire damage. If Flame Shock is on the target, Lava Burst will consume the Flame Shock, causing Lava Burst to critically hit. Earthliving Weapon - Imbue the Shaman's weapon with earthen life. Increases healing done by $51940$s2 and each heal has a 20% chance to proc Earthliving on the target, healing an additional 180 over 6 seconds. Lasts 30 minutes. (Scales with spellpower) Feral Spirit - Summons 2 Spirit Wolves under the command of the Shaman, lasting 30 sec. Weapon Specialization - "Axe - Increases the critical strike damage bonus by $s1%. Mace - Has a $s2% chance to increase your melee haste by 10% for 15 sec. Fist - Attacks from your fist weapons have a $s3% chance to reduce the armor of your target by 20% for 6 sec." Improved Shamanistic Rage - While under the effect of Shamanistic Rage, you have a 50/100% chance also cause you to be immune to all stun, snare and movement impairing effects.HOLY SHIT! BEASTLY I TELL YOU!

euthana
06-14-2008, 12:02 AM
Wow nice, some of the new skills look amazing, cant wait for wotlk :P

shamans seem like theyre getting a nice boost to

Moxy
06-14-2008, 12:19 AM
I gotta admit those sound awesome. However, all classes will be getting buffed, so no one knows how or where that will equal out. Some could even be multibox threatening (Unresistable fear, CC, knockback). I don't think that will happen, but the point is no one knows how it will all end up. Just wait and see. :P

opt
06-14-2008, 01:51 AM
New Shaman Spells:
Earthliving Weapon - Imbue the Shaman's weapon with earthen life. Increases healing done by $51940$s2 and each heal has a 20% chance to proc Earthliving on the target, healing an additional 180 over 6 seconds. Lasts 30 minutes. (Scales with spellpower)
i like this idea, its going to save us on using weapon oils too,

JoeWunsch
06-14-2008, 01:59 AM
Elemental

* Thunder (51 point talent): You call down a bolt of lighting, energizing you and damaging nearby enemies within 10 yards. Restores 5% mana to you and deals 595 to 679 nature damage to all nearby enemies, knocking them back 20 yards. Instant cast, 45 sec cooldown

This would be seriously OP on a castsequence with 5 shammys :D

Really need some defense against aoe-frenzied mages, this could be it. Only problem that you then probably cant combine it with NS:/You don't need NS, it says write in the description that it is instant cast.

Yeah its gonna be awesome on round robin, mages rogues warriors and hunter pets thrown farrr away.

Gonna be great.

Elektroz
06-14-2008, 02:03 AM
I think he meant you can't get the 51-pt talent and nature's swiftness for the insta-cast business.



edit: spelling :whistling:

cepheus
06-14-2008, 04:06 AM
I think he meant you can't get the 51-pt talent and nature's swiftness for the insta-cast business.



edit: spelling :whistling:

Yea, I meant for other purposes like EM/NS/CL combo :)

JoeWunsch
06-14-2008, 05:16 AM
I think he meant you can't get the 51-pt talent and nature's swiftness for the insta-cast business.



edit: spelling :whistling:Ohhhhh I understand now.

Depending on how thunder works out with diminishing returns, it might be better to have 5X thunder in arena than one CL+EM+NS combo.

I really can't wait for WoTLK though, TBC release was so much fun, im excited.