Mercurio
06-08-2008, 08:06 PM
I think the answer to this is "no", but if anyone in the universe knows about this, it would be soooo useful.
In other MMOs I have played there has been a "/face" command. It worked like "/follow" does in WoW except instead of facing your main AND moving towards him, they just face him.
Anyone know of anything like that in WoW?
This would be so incredibly helpful. Even with tons of tremor totems up, priests, locks, or warriors routinely fear bomb my 5 toons for about 0.8 seconds - just long enough to face them in a random direction and start them moving away before it is removed by the totems. Of course, this interrupts casting and stops my DPS till I hit my /follow key, they turn back towards me, inch towards me a bit, then can begin reacting to my casting macro I've been spamming the whole time. With a /face command I could get them to face me without the extra second of starting to cast then interrupting themselves by inching towards me. Better yet, I could /face the targets who are running in and out of my team, causing 1/2 of my casts to fail as I madly try to rotate my team to keep them in front.
Any ideas? If not a /face command, any other way to keep fear from shutting my whole team down for 4-5 seconds?
In other MMOs I have played there has been a "/face" command. It worked like "/follow" does in WoW except instead of facing your main AND moving towards him, they just face him.
Anyone know of anything like that in WoW?
This would be so incredibly helpful. Even with tons of tremor totems up, priests, locks, or warriors routinely fear bomb my 5 toons for about 0.8 seconds - just long enough to face them in a random direction and start them moving away before it is removed by the totems. Of course, this interrupts casting and stops my DPS till I hit my /follow key, they turn back towards me, inch towards me a bit, then can begin reacting to my casting macro I've been spamming the whole time. With a /face command I could get them to face me without the extra second of starting to cast then interrupting themselves by inching towards me. Better yet, I could /face the targets who are running in and out of my team, causing 1/2 of my casts to fail as I madly try to rotate my team to keep them in front.
Any ideas? If not a /face command, any other way to keep fear from shutting my whole team down for 4-5 seconds?