View Full Version : >>SPOILER<<|WOTLK Leaked Info |>>SPOILER<<
Skuggomann
05-20-2008, 10:18 AM
Be awere this is a spoiler for WOTLK!
sourced from: http://wotlk.wikidot.com/
BTW!: Discuss...
Loads of Info about class changes/ abilities, new features and much more..
Alpha
Official download
http://www.worldofwarcraft.com/downloads/clients/pc/beta/WotLK-FF-enUS-downloader.exe
Mirror:
http://dez666.ath.cx/WoTLK/
General
The continent of Northrend is now available! To travel there, visit one of four transportation masters in either Orgrimmar, Undercity, Theramore,or Menethil Harbor.
Transportation between Howling Fjord and Borean Tundra can be found at the Tuskarr villages in those zones.
NPC Transportation Locations
Horde:
* Undercity to Vengeance Landing (Howling Fjord)
* Orgrimmar to Warsong Hold (Borean Tundra)
Alliance:
* Menethil Harbor to Valgarde (Holwing Fjord)
* Theramore to Valiance Keep (Borean Tundra)
World Environment Zones
* The following zones are available for testing: Howling Fjord, Borean Tundra, Dragonblight, and Grizzly Hills
Dungeons
The following dungeons are available for testing:
* Howling Fjord: Utgarde Keep (70-72)
* Howling Fjord: Utgarde Pinnacle (80)
* Borean Tundra: The Nexus (70-72)
* Grizzly Hills: Drak’Tharon Keep (74-76)
Pictures
Arthas
http://img147.imageshack.us/img147/3682/arthasmh7.png
http://img216.imageshack.us/img216/8456/arthasxi2.png
http://img214.imageshack.us/img214/8489/arthaslichkingundeadgd0.png
http://img291.imageshack.us/img291/3500/screenshot100hm9.png
Arthas Dancing
http://www.vimeo.com/1039256
Frostmourne
http://img147.imageshack.us/img147/9590/frostju5.png
Northrend
http://farm4.static.flickr.com/3102/2501540299_a33c09523a.jpg
http://img177.imageshack.us/img177/5328/wowscrnshot052008030154zs7.jpg
http://img136.imageshack.us/img136/3338/ulazerothmapxc0.jpg
Installation
http://img174.imageshack.us/img174/1059/installip3.jpg
http://img168.imageshack.us/img168/61/wotlkpm8.png
Loading Screen
http://farm4.static.flickr.com/3211/2501540447_021af39d13.jpg
http://i25.tinypic.com/vfje5l.png
http://i27.tinypic.com/ifcs9s.png
http://i28.tinypic.com/bezvcm.png
http://i29.tinypic.com/11vtedz.png
Mounts
http://farm3.static.flickr.com/2032/2501540517_66f455c268.jpg
Weapons
http://i31.tinypic.com/15yaope.png Daggers
http://i32.tinypic.com/2rfziis.png Bows
http://i29.tinypic.com/ezefrn.png Crossbows
http://i32.tinypic.com/33vi91y.png Bows
http://i32.tinypic.com/wtsnb.png Axes
http://i28.tinypic.com/21ca3j7.png Polearms
http://i32.tinypic.com/29yqvro.png 2H Swords
http://i30.tinypic.com/15hhb9u.png 1H Swords
http://i30.tinypic.com/f9ksx0.png Fist Weapons
http://i30.tinypic.com/23hvaft.png Guns
http://i25.tinypic.com/dy3ezd.png Staves
http://i25.tinypic.com/ri6zus.png Axes
http://i30.tinypic.com/316pvts.png Maces
Shields
http://i26.tinypic.com/rhlq3r.png
Northrend Ice Giant
http://img530.imageshack.us/img530/5189/ntgiantow5.jpg
Dragonblight
http://img225.imageshack.us/img225/1056/dragonblighthv3.jpg
http://img222.imageshack.us/img222/7184/dragonshrinego8.jpg
Deathknight
Gnome - http://img142.imageshack.us/img142/8048/testzq9.jpg
Human - http://img80.imageshack.us/img80/7591/testxl4.jpg
Human (+helm) - http://img177.imageshack.us/img177/668/screenshot052008021627kz4.jpg
All horde races - http://img93.imageshack.us/img93/6779/forthehordeqj3.jpg
Night elf - http://i184.photobucket.com/albums/x31/Philly088/WoWScrnShot_051908_214333.jpg
Dwarf - http://i184.photobucket.com/albums/x31/Philly088/WoWScrnShot_051908_213707.jpg
Draenei - http://img408.imageshack.us/my.php?image=wowscrnshot051908193518cp4.jpg
Catapult
http://img300.imageshack.us/img300/6407/catapaultuy1.jpg
WotLK Main Title
http://rapidshare.com/files/116188155/WotLK_main_title.mp3.html
YouTube stream - http://youtube.com/watch?v=SkR47NiktHo
Spells & Talents
Deathknight spells:
* Army of the Dead - Summons an entire legion of your best Ghouls to fight by your side.
* Death and Decay - ${$m1+$AP*0.039} shadow damage inflicted every $t1 sec to all targets in the effected area for $d. Has a chance to cause affected targets to cower in fear.
* Chromatic Rune Mastery - Whenever a Blood, Frost or Unholy Rune activates, it has a 6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec.
* Degeneration (Rank 3, Level 76) - Instantly attack the target, dealing 60% weapon damage and inflicting a disease dealing ${$m2*7} over 15 sec. This disease will corrupt an existing heal over time spell, removing it and dramatically increasing the damage dealt. While afflicted by this disease, other heal over time effects on the target will have no effect.
* Dancing Runeblade - Summons a second Runeblade that fights on its own for 1 sec per 10 Runic Power, doing the same strikes that you do.
* Hungering Cold - A wave of cold leeches all heat from the earth, freezing all enemies in the cone-shaped area, and causing 10 damage per Runic Power. The frozen terrain persists for 1 sec per 10 Runic Power and will freeze enemies that attempt to cross it.
* Unholy Blight - A creeping swarm of unholy insects surrounds the caster for a 10 yard radius. All enemies caught in the swarm take 120 damage and are plagued with a disease that can stack up to 3 times. Lasts for 1 sec per 10 Runic Power.
* Corpse Explosion - "Target a corpse, causing it to explode for 12 damage per 10 Runic Power to all enemies within 10 yards."
* Mark of Blood (spell or talent?) - "Place a Mark of Blood on an enemy or ally. Whenever the marked target is healed, all party members receive a fraction of that healing. If a marked target that grants experience or honor is killed, all party members are healed for 10% of their total health. Each person can be healed for a maximum of 3000 per Mark."
Deathknight talents:
* Black Ice - Increases your Frost and Unholy spell damage by 1/2/3/4/5%.
* Dirge - Whenever you kill a diseased target that yields experience or honor you have a 1/2/3/4/5% chance of the corpse riding as a free Ghoul. You can have a maximum of 2 Ghouls at one time.
* Spell Deflection - Reduces all spell damage taken by 3/6/9/12/15% for 10 sec following a successful parry.
* Bladed Armor - You gain 4/8/12/16/20 attack power for every 1000 points of your armor value.
* Butcher - Whenever you kill an enemy that grants experience or honor, you generate Runic Power. In addition, Runic Power takes longer to decay outside of combat.
* Bone Armor (Rank 1) - "The caster is surrounded by 4 whirling bones. Each bone reduces the damage from the next spell or melee attack by 40% but is then consumed. Lasts 5 min." [Power type: 5, power cost: 25, cooldown: 30 sec]
* Chromatic Rune Mastery - "Whenever a Blood, Frost or Unholy Rune activates, it has a 2/4/6% chance of converting into a Chromatic Rune. This Rune counts as a Blood, Frost or Unholy Rune. Lasts 10 sec."
* Rage of Rivendare - You do 2/4/6/8/10% additional weapon damage to diseased targets.
* Tundra Stalker - "You deal 2/4/6/8/10% more melee damage to targets under the effects of Icy Touch, Chains of Ice, Howling Blast or Hungering Cold."
* Deathchill (Rank 1, Level 56) - "Launches an Icy Touch at every enemy within 40 yards, dealing 4 damage per Runic Power to each target and causing a high amount of threat." [0 power cost, cooldown: 60 sec]
* Wandering Plague - "When the diseases you inflicted upon an enemy target cause damage, there is a 5/10/15% chance the disease will instead damage all enemies within 8 yards. This damage will not cancel spells normally cancelled when targets take damage."
* Improved Corpse Explosion - "While Corpse Explosion is active, corpses have a 10/15/20/25/30% chance to explode for increased damage."
* Crypt Fever - "Diseases caused by you or your Ghouls also reduce an enemy's attributes by 5/10/15% per disease."
* Ravenous Dead - "Increases the Strength of you and your ghouls by 1/2/3/4/5% and reduces the cooldown on Raise Dead by 30 sec."
* Pestilence - "When an enemy that grants experience or honor dies while suffering from one of your diseases, its corpse has a 10/20/30% chance of producing 1/1-3/3-5 Blood Worms. Blood Worms attack your enemies, healing you for the amount of damage they deal for 15 sec or until killed."
* Sudden Doom - "Your Blood Strikes have a 4/8/12/16/20% chance to make your next Death Coil consume no Runic Power if cast within 8 sec."
* Scent of Blood - "After being struck by a ranged or melee critical hit, you gain the Scent of Blood effect, causing your melee hits to steal life from the enemy for the next 6 sec."
Rogue spells/talents are NOT currently in the DBC files. The patch notes also do not state that their new skills are available.
Skuggomann
05-20-2008, 10:18 AM
Warrior spells/talents:
* Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal
* Strength of Arms - Increases your Strength and total health by 1/2/3/4/5%.
* Shockwave - "Sends a wave of force in front of the warrior, causing ${$m3/100*$AP} damage (based on attack power) and stunning all enemy targets within $a1 yards in a frontal cone for $d. This ability causes a high amount of threat."
* Sword and Board - When your Devastate and Shield Slam abilities deal damage they have a 2/4/6/8/10% chance of refreshing the cooldown of your Shield Slam ability and reducing its cost by 100% for 5 sec.
* Safeguard - ,"Reduces damage taken by the target of your Intervene ability by 20/40/60% for 6 sec. In addition, your Charge, Intercept and Intervene abilities have a 33%/66%/100% chance to remove all movement impairing effects when used."
* Trauma - "Your normal melee critical strikes increase the effectiveness of Bleed effects on the target by 15/30% for 15 sec."
* _Bladestorm - Instantly Whirlwind all nearby targets and for the next 4.5 sec you will perform a whirlwind attack every 1.5 seconds. While under the effects of Bladestorm, you can move but cannot perform any other attacks or abilities but you do not feel pity or remorse or fear and you cannot be stopped unless killed. [25 rage, cooldown: 90 sec]
* Stalwart Protector - You gain 1/2 rage every time you parry or dodge an attack.
* Furious Resolve - Reduces threat caused by attacks in Battle and Berserker Stance by 4/7/10% and increases your total Stamina by 1/3/5%.
* Mighty Blow - Inflicts normal damage plus $s1 to an enemy, knocking it back.
Mage spells/talents:
* Arcane Barrage (Rank 3, Level 80, 610 mana, instant, 3 sec cooldown) - Launches several missiles at the enemy target, causing 936-1145 Arcane damage.
* Burnout - Increases your spell critical damage bonus with all Fire spells by 5/10/15/20/25% but every time you critical with a Fire spell you lose an additional ?[internal entry blank]% of your total mana.
* Chilled to the Bone - Increases the damage caused by your Frostbolt and Ice Lance spells by 1/2/3/4/5% and reduces the movement speed of all chilled targets by an additional 2/4/6/8/10%.
* Deep Freeze - Stuns the target for 5 sec. Only usable on Frozen targets. [30 sec cooldown]
* Frostfire Bolt (Rank 1, Level 75) - "Launches a bolt of frostfire at the enemy, causing 629-732 Fire damage, slowing movement speed by 40% and causing an additional 57 Fire damage over 9 sec. If the target is more vulnerable to Frost damage, this spell will cause Frost instead of Fire damage."
* Netherwind Presence - Gives your Arcane Missiles, Arcane Barrage, Arcane Blast, Fireball, Frostbolt and Frostfire Bolt spells a 1/2/3/4/5% chance to cause the next Arcane Blast, Fireball, Frostbolt or Frostfire Bolt to be instant.
Druid spells/talents
* Living Seed - When you gain a critical effect from your Swiftmend, Regrowth, Nourish or Healing Touch spell you have a $h% chance to plant a Living Seed on the target for $s1% of the amount healed. The Living Seed will bloom when the target is next attacked. Lasts $48504d.
* Spark of Nature- "Increases the critical effect chance of your Swiftmend and Nourish spells by $s1%."
* Improved Tree of Life- "Increases your Armor while in Tree of Life Form by $s1%, and increases the effect of your Bark's Blessing by $s2%"
* Nature's Fury - "Converts $s2% of your bonus healing into bonus spell damage. In addition, your Wrath and Starfire spells have a $h% chance of applying the Nature's Fury debuff on the target. The Nature's Fury debuff increases Nature and Arcane damage done to the target by 2%. Lasts 10 sec. Stacks up to 3 times.
* Starfall - "You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each doing $50288s1 Arcane damage, and an additional $50294s1 Arcane to all nearby targets within 10 yards. Maximum 20 stars. Lasts $d."
* Infected Wounds - Your Shred, Maul and Mangle attacks have a $h% chance to cause an Infected Wound in the target. The Infected Wound reduces the movement speed and casting speed of the target by $48482s1%. Stacks up to 5 times. Lasts $48482d.
* Berserk - Removes all Stun, Fear, Snare and Movement Impairing Effects and increases your energy regeneration rate by 100% while in Cat form, and increases your total health by 20% while in Bear form. After the effect ends, the health is lost. Effect lasts 20 seconds.
* Flourish - "Heals friendly party or raid members within $a1 yards of the target for $o1 over $d. The healing is applied quickly at first, and slows down as the Flourish reaches its full duration."
* Improved Moonkin Form Rank 1-3 - "Your Moonkin Aura also causes affected targets to have a $s1% chance to gain $50172s1% spell haste when they critically hit with spells for $50172d seconds. This effect cannot occur more than once every few seconds."
* Replenish - "Your Rejuvenation and Flourish spells have a $s1% chance to restore $48540s1 Energy, $48541s1 Rage, $s2% Mana or $48543s1 Runic Power per tick."
* Typhoon - "You summon a violent Typhoon that does $48611s1 Nature damage when in contact with hostile targets, slowing their movement speed by $48609s2%. If hit twice from the same Typhoon, the enemy will be knocked back 5 yards. Typhoon will travel 20 yards and last up to $d."
* Gale Winds - "Increases damage done by your Hurricane and Typhoon spells by $s1%, and increases the range of your Cyclone spell by $s2."
* Defense Curl - "You have a $h% chance when critically struck while in Bear Form, Dire Bear Form and Cat Form to increase your Agility and Armor by 40% for $48493d."
* Owlkin Frenzy - "Attacks done to you while in Moonkin form have a $h% chance to cause you to go into a Frenzy, increasing your spell haste by 25% and increasing your damage by 10%. Lasts 10 sec."
* Eclipse - "When you critically hit with Starfire, you have a $h% chance of increasing damage done by Wrath by $48517s1%. When you critically hit with Wrath, you have a $48524h% chance of increasing your critical strike chance with Starfire by $48518s1%. Effect lasts $s2 sec."
Shaman spells/talents
* Mind Shock - Shocks an enemy with concussive force, inflicting Nature damage and slowing attack and casting speeds by $s2% for $d.Time between attacks increased by $s2%.
* Temporal Rift - Channels a temporal rift on an enemy target for $d. While trapped in the rift, all damage done to the target is increased by $s1%. In addition, for every 2000 damage done to a target affected by Temporal Rift, 1 Shock Charge is generated.
* (Unknown name) - "Halts the passage of time, freezing all enemies within $r1 in place for $d. This attack applies 5 Shock Charges to each affected target
Skuggomann
05-20-2008, 10:19 AM
Priest spells/talents
* Dispersion - You disperse into pure shadow energy, reducing all damage taken by $s1%. You are unable to attack or cast spells, but you regenerate $s2% health and mana every 1 sec for $d.
* Persecution - Gives your Holy damage spells a $h% chance to Incapacitate the target for $47654d
* Mind Rot - Drains $o1 mana from the target over $d.Mana drain, $s1 points every 5 seconds.
* Mind Twisting - "Deals $s1 damage and knocks the targets up in the air."
* Nightmare - "Assault the target's mind, causing a powerful nightmare that deals $s2 Shadow damage to all enemies within 10 yards of the target. Lasts $d."
* Rapture - Causes your party members to gain mana equal to ${$m1/2}.1% of the healing done by your Greater Heal, Flash Heal and Penance spells.
* Divine Providence - "Increases the amount healed by Circle of Healing, Binding Heal, Prayer of Healing and Prayer of Mending by $s1%."
* Guardian Spirit - "Calls upon a guardian spirit to heal and watch over the friendly target. The spirit heals the target for 624 every 2 sec, and also prevents the target from dying by sacrificing itself. Lasts $48151d."
* Growing Pains - "Converts $s3% of your bonus healing into bonus spell damage. In addition, your Mind Flay has a $h% chance to refresh the duration of your Shadow Word: Pain on the target."
* Psychic Horror - " Causes your Psychic Scream spell to have a chance to Fear the target in horror for $d sec."
* Improved Shadowform - "Your Fade ability now has a $s1% chance to remove all movement impairing effects when used while in Shadowform, and gives you a $s2% chance to avoid interruption caused by damage when casting any Shadow spell while in Shadow form."
* Serendipity - "If your Greater Heal or Flash Heal spells heal the target for less than 50% of its intended effect, you have a $h% chance to be refunded the mana cost of the spell. This effect has a 10 second cooldown."
* Kindling Soul - "Your spell damage is increased by $s2% of your Spirit, and your spell criticals increase your Spirit by $47427s1% for 10 sec."
* Aspiration - "Reduces the cooldown of your Inner Focus, Power Infusion and Pain Suppression spells by $s1%."
* Divine Aegis - "Critical heals create a protective shield on the target, absorbing $s1% of the amount healed. Lasts $47753d."
* Grace - "Your Flash Heal, Greater Heal, and Penance spells bless the target with Grace, reducing damage done to the target by $47932s1%, and increasing healing done to the target by $47932s2%. This effect will stack up to 3 times."
* Dark Spirit - "Increases your Shadow damage by up to $s1% of your total Spirit."
* Test of Faith - "Increases healing by $s1% and spell critical effect chance by $s2% on friendly targets at or below 50% health."
* Mark of Divinity - "Marks the target with Divinity, causing 30% of all of your healing to also heal the target."
* Divine Hymn - "You recite a holy hymn, granting your party protection from attackers. Any attacks done to you or your party will cause the attacker to be afflicted by sleep for $48037d. Divine Hymn will last $47953d."
* Mind Sear - "Causes an explosion of shadow magic around the enemy target, causing $s1 Shadow damage every $f sec for $d to all targets within $49821a1 yards."
Warlock spells/talents
* Everlasting Affliction - Your Corruption, Siphon Life and Seed of Corruption spells gain an additional $s2% of your bonus spell damage effects, and your Drain Life and Shadow Bolt spells have a $h% chance to reset the duration of your Corruption spell on the target.
* Atrocity - "You devastate the area, causing Corruption (Rank to all targets within 15 yards. In addition, your Corruption spell will do 434 Shadow damage to the target when it finishes its duration."
* Love Struck - "While the Succubus is active, physical attacks done to you or your Succubus have a chance to heal you or your Succubus instead of doing damage. The healing caused by Love Struck will not exceed 50% of the Warlock or Succubus' total health. This effect has a 6 second cooldown."
* Demonic Pact - Increases your Spirit by $s1% while your Demon is active. In addition, your pet attacks have a $s2% chance to increase your party's total Health and Damage by $48090s1%. Stacks up to 3 times. Lasts $48090d.
* Metamorphosis - "You transform into a Demon, with full health and mana. While in Demon Form, you gain Demonic abilities and your armor is increased to 360%, but your pet no longer is summoned."
* When leaving Demon Form, your health and mana is returned back to normal and your pet is re-summoned. Lasts $d.
* Eternal Flames - Your Searing Pain and Incinerate spells have a $h% chance to refresh the duration of your Immolate spell on the target, and increases the critical strike damage of your Destruction spells by an additional $s2%.
* Decimate - Your next Shadow or Fire spell is instant cast, and does damage in the form of Chaos damage, ignoring all resistances, absorption, and immunity mechanics. After the end of the Decimated cast, you become exhausted, disabling you from casting a spell of the same school for 3 sec.
* Haunt - You send a corrupted soul into the target, doing $s1 damage over 2 sec. Haunt will continue to travel between targets who suffer from your Corruption spell. After traveling from up to three targets, the corrupted soul will return to you, healing you for 50% of the total damage done."
* Empowered Imp- Increases the damage done by your Imp by $s1%, and all critical hits done by your Imp have a $h% chance to increase your spell critical hit chance by 100%. This effect lasts 8 sec.
* Molten Core - Your Shadow spells and damage over time effects have a $h% chance to increase the damage of your Fire spells by 10% for 6 sec.
* Backdraft - Increases the critical chance of your Conflagrate, Immolate and Shadowflame spells by $s1
* Torture - After you critically strike with a Shadow spell, your next Searing Pain or Immolate spells have a @% chance to become instant cast. This ability has a 20 second cooldown.
* Eradication - Your Corruption, Siphon Life, and Curse of Agony ticks have a $h% chance to increase your spell casting speed by $s1% for 8 sec. This effect has a 10 second cooldown.
* Fel Synergy - Your Summoned Demons share an additional $s1% of your Armor, Intellect and Stamina, and you have a $s2% chance to heal your pet for 15% of the amount of damage done by you.
* Demonic Empathy - When you or your pet is critically hit, the other has a $h% chance to have their casting or attack speed increased by $48069s1% for $48069d.
* Shadowflame - Targets in a cone in front of the caster take $47897s1 Shadow damage and an additional $47960o1 Fire damage over $47960d.
Paladin
* Martyr - "Redirect all harmful spells directed at friendly targets to yourself for $d."
Unsure
* Improved Icebound Fortitude - "Increases the duration of your Icebound Fortitude. In addition your Icebound Fortitude will dispel any damage over time effects and replace them with heal over time effects. Armor increased by $s2%. Immune to Stun effects."
* Miner's Revenge - "Hurls your pick axe at the target, inflicting $s1 Physical damage, ignoring any armor."
* Shield Break - Break down the enemy's defenses, disarming any shield they have equipped or reducing the chance the enemy will block by $s3% for $d.
Professions
• The following tradeskills are available to train up to 450: First Aid, Herbalism, Mining, and Skinning.
Items
* Black Warp Stalker - "Summons and dismisses a rideable Warp Stalker. This is a very fast mount."
Heres the link to the source: http://wotlk.wikidot.com/
Shaitan256
05-20-2008, 10:21 AM
Can't do anything without an Alpha Account though. but nce to know the facts about the Deathknight, gonna check it a bit.
Anjuna
05-20-2008, 10:35 AM
Information....overload.... 8o
crzywolve
05-20-2008, 10:46 AM
so is this available on PTR yet? I'll be looking into this tonight. I didn't see anything for hunters thou :(
Shaitan256
05-20-2008, 10:48 AM
no, this will not be on PTR in near time, it's for "Family and Friends Alpha"
Drizzit
05-20-2008, 10:52 AM
Is it me or do you think that warlocks will be overpowered? I hope not because then blizzard will narf them to be the worse class to be.A boxing team of a pally, 3 locks, and a priest might steam roll over everything... Thinking about dropping my 4 sham for 3 locks and a priest now just cause of this patch
crzywolve
05-20-2008, 10:53 AM
ok, I now feel noob .... what is Family and Friends Alpha??
Skuggomann
05-20-2008, 10:56 AM
ok, I now feel noob .... what is Family and Friends Alpha??
A Alpha for family and friends XD what else?
http://www.mmo-champion.com/index.php?topic=7691.0
Shaitan256
05-20-2008, 10:57 AM
An Alpha only for The Family and Friends of Blizzard
Yay Skuggo few seconds to fast ;)
ok, I now feel noob .... what is Family and Friends Alpha??Alpha is the very first test stage for a game. Most companies will generally only let Friends and Family of the company's employees test it out durning this phase. The next stage of testing will be Beta which selected members of the warcraft community will be invited to try out.
Skuggomann
05-20-2008, 11:08 AM
ROFL @ this one:
* Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal
How awsom is that for PVP?? dual welding 2 2handers is wtf pwn!
Shaitan256
05-20-2008, 11:11 AM
Haha, they are stealing from themselves, Like the Corpse explosion and ghoul thingy ;) I like where these things are going , And the Druid thingy Warlock style is extraordinary, Glad to have a 70 WL ;) but with only cloth a 360% armor+ isn't enough
Skuggo, that's like the Babarian in D2 that with WF Totem xDDDD that's wtf PWN
StormClouds
05-20-2008, 11:34 AM
Haha, they are stealing from themselves, Like the Corpse explosion and ghoul thingy ;) I like where these things are going , And the Druid thingy Warlock style is extraordinary, Glad to have a 70 WL ;) but with only cloth a 360% armor+ isn't enough
Skuggo, that's like the Babarian in D2 that with WF Totem xDDDD that's wtf PWN360% armor increase would put me at almost 10k armor on my 70 warlock....
David
05-20-2008, 11:35 AM
Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal
This makes it look every very fake.
Shaitan256
05-20-2008, 11:36 AM
hm I guess you have some S3 or something with increased Armor, my has only blue + bit more than half epic I guess, dunno long time since I've seen him xD
StormClouds
05-20-2008, 11:40 AM
ya mostly s3/s2 the armor on those are stupid >_< hehe
Shaitan256
05-20-2008, 11:45 AM
I would be @ 4k or something so thee's is some point in What I said ;), ok I don't know how they handle it in the furturer, if they keep the cloth "buff" or not, in my opnion not, ok due to the Facts that it's obiously an Demonology spell you get it @ lvl 60 Talent I guess so you have soullink or something, but u lose your pet... forget about it, but the I prefer the Soullink , except you get some Ass kicking F'cking freaking awesome Spell to ... actually kick ass or somthing xD
Tizer
05-20-2008, 11:48 AM
Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal
This makes it look every very fake.I believe this ability was in the game at some point, could have been US beta. But it was never allowed through. Either way its certainly not an old skill and its still got the same name iirc.
crzywolve
05-20-2008, 11:59 AM
I actually wish I knew somone that worked for Bliz now lol I would love to get in on this
Gallo
05-20-2008, 12:10 PM
Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal
This makes it look every very fake.I believe this ability was in the game at some point, could have been US beta. But it was never allowed through. Either way its certainly not an old skill and its still got the same name iirc.
This exact ability was also speculated right before the TBC release... so I call shenanigans.
Shaitan256
05-20-2008, 12:26 PM
Like I said ;)
Soon we will feel the wrath of the zergking xD
Jaws5
05-20-2008, 12:34 PM
Based on this looks like 5 death knights may be much more playable then I first thought :thumbsup:
ROFL @ this one:
* Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal
How awsom is that for PVP?? dual welding 2 2handers is wtf pwn!Hmm...TBH it doesn't actually say anything about Dual wielding 2 handers just simply that you can equip a 2h in one hand. It may be that you can only equip a 2h in your main and a 1h in the off hand.
Also while yes they did bring up the possibility of more or less this same talent b4 however remember that these are alpha talents. Not everything up on this list even if they are real will make it to release. Some will be modified or even wiped completely. Will this be the expansion that they release such an ability? or will it be a further expansion if ever? only time will tell.
Based on this looks like 5 death knights may be much more playable then I first thought :thumbsup:The lack of a regular healer or more importantly a regular Rezzer, I personally wouldn't go with 5 DKs.
I'd do 4x DK's and then a priest maybe? Not sure how melee intensive they are and if WF would be the same kind of boost to them that it is to warrior and ret paladins. On that same note I wonder if WF will effect ghoul dmg?
Jaws5
05-20-2008, 12:50 PM
based on the skills, looks like live leach may be good enough for healing. time will telll. If it stacks 5 would be great.
Shaitan256
05-20-2008, 12:51 PM
That's what we are discussing, in my opinion, It's Alpha, many things gonna be changed, level cap in famaly alpha is afaik 74, I read on some of the german RPGnews sites, maybe it stands here as well ... didn't read anything clearly. In beta from TBC were something they left, can't remember what it was because a friend of mine was so angry. I guess we have to wait a bit more and it's only the begin of the ff alpha, time will show us what happens ;)
Unholy[S]haman
05-20-2008, 12:54 PM
I'v managed to patched my wow up to WOLTK and can create a char (death night included) but cannot log in with it and play since my wow account isnt patched up.
based on the skills, looks like live leach may be good enough for healing. time will telll. If it stacks 5 would be great.For questing sure but I highly doubt it for instances and bosses and I really doubt it heroics. They are also going to be getting death coil as well but I'm assuming its only going to be a light healing spell or perhaps decent heal with a long cd. The blood leeches, which I believe is what you were referring too, looks to me to probably be about as effective as bloodthrist for a warrior. Which does help on my warriors don't get me wrong but it would keep em up durning boss fights.
Unholy[S]haman
05-20-2008, 01:02 PM
-------------------------------------------------------------
- World of Warcraft: Wrath of the Lich King: Friends and Family Alpha
-------------------------------------------------------------
Welcome to the World of Warcraft: Wrath of the Lich King Friends and
Family Alpha. The list below contains information on the current
available content available for testing and general information.
This information is subject to change.
General
- The continent of Northrend is now available! To travel there, visit
one of four transportation masters in either Orgrimmar, Undercity,
Theramore,or Menethil Harbor.
- Transportation between Howling Fjord and Borean Tundra can be found
at the Tuskarr villages in those zones.
- NPC Transportation Locations
Horde:
Undercity to Vengeance Landing (Howling Fjord)
Orgrimmar to Warsong Hold (Borean Tundra)
Alliance:
Menethil Harbor to Valgarde (Holwing Fjord)
Theramore Valiance Keep (Borean Tundra)
World Environment Zones
- The following zones are available for testing: Howling Fjord, Borean
Tundra, Dragonblight, and Grizzly Hills
Dungeons
- The following dungeons are available for testing:
Howling Fjord: Utgarde Keep (70-72)
Howling Fjord: Utgarde Pinnacle (80)
Borean Tundra: The Nexus (70-72)
Grizzly Hills: Drak’Tharon Keep (74-76)
Classes
- All Classes are available for play. Spells and talents will be
available for testing past 70 for the following classes: Druid, Mage,
Priest, Shaman, Warlock, Warrior
- The Death Knight Hero class is now available for play.
Creating a new Death Knight will start you at level 55 in Eastern
Plaguelands.
No starting quests are implemented though Death Knight abilities will
be available for testing.
Several Death Knight talents, although they will appear on the talent
pane, are not yet implemented.
Professions
- The following tradeskills are available to train up to 450: First
Aid, Herbalism, Mining, and Skinning.
http://i89.photobucket.com/alb...nd_Worldmap.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/Northerend_Worldmap.jpg')
http://i89.photobucket.com/alb...olUpperCity.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/LoadScreenAzjolUpperCity.jpg')
http://i89.photobucket.com/alb...V_Sword_124.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/INV_Sword_124.jpg')
http://i89.photobucket.com/alb...V_Sword_123.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/INV_Sword_123.jpg')
http://i89.photobucket.com/alb...ortblade_87.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/INV_Weapon_Shortblade_87.jpg')
http://i89.photobucket.com/alb...24_SealWhey.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/INV_Drink_24_SealWhey.jpg')
http://i89.photobucket.com/alb...V_Shield_59.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/INV_Shield_59.jpg')
http://i89.photobucket.com/alb...ortblade_86.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/INV_Weapon_Shortblade_86.jpg')
http://i89.photobucket.com/alb..._Ore_Cobalt.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/INV_Ore_Cobalt.jpg')
http://i89.photobucket.com/alb...ngot_Cobalt.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/INV_Ingot_Cobalt.jpg')
http://i89.photobucket.com/alb..._FrostLotus.jpg ('http://i89.photobucket.com/albums/k222/LBRinor/INV_Misc_Herb_FrostLotus.jpg')
Index of /videos/WOTLK ('http://www.theestablishmentguild.com/videos/WOTLK/')
source: Worldofraids forums :: Wrath of the Lich King Leaked Files ('http://boards.worldofraids.com/topic-13393-1.html')
more info:
thanks Goatjuh
Posted by 'eth0' (Worldofraids forums :: eth0's profile ('http://boards.worldofraids.com/profile-29905.html'))
Okay my turn here, did a bit of research so bear with me and let's see if this can get us anywhere (or not).
Here is what we KNOW that has been confirmed at 99%:
There were leaked infos regarding a patch as can show us Google's way of ass-caching webpages:
Click on this link, it's safe, look at the URL it's Google.com, it's nowhere near a keylogger:
http://www.google.com/search?q...e&meta= ('http://www.google.com/search?q=WoW-3.0.1.8303-to-3.0.1.8334-enGB-patch.exe&meta=')
You will get only ONE result that returns that a file patch named WoW-3.0.1.8303-to-3.0.1.8334-enGB-patch.exe DOES exist and upgrades WotLK from the build 8303 to 8334 for the enGB (European) region.
Now if you take a second to think about it and if you're used to know the naming schemes Blizzard has been using for nearly 3 years now; we can safely assume that if an enGB patch DOES exist as confirmed above, there MUST be it's enUS counterpart.
It really is simple logic, simple as that.
Okay, now onto next part, if you're familiar with the way Blizzard distributes it's patch files, you'd know they're always distributing patch files via peer to peer and that if a patch file named -patch.exe DOES exist as show above, there should be another proper -downloader.exe file to download the afformentionned patch, you're still following me there, right?
So the best guess would be that files named WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe & WoW-3.0.1.8303-to-3.0.1.8334-enGB-downloader.exe are respective downloaders for the patches WoW-3.0.1.8303-to-3.0.1.8334-enUS-patch.exe & WoW-3.0.1.8303-to-3.0.1.8334-enGB-patch.exe right?
Okay, now onto the next and more interesting part, shall we?
What we know that is CONFIRMED at 100% is that the URL http://beta.worldofwarcraft.com/ exists and if you point your browser to it you will most likely get a HTTP 403 error saying you're NOT authorized to view/list/display the contents of what's on that website.
Now this is the hardest part, assuming the WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe DOES exist and is available for download on the official website, all we have to do is find the correct directory structure/pathing for the file:
That's where the tricky part goes on:
If you attempt to do a http://beta.worldofwarcraft.co...-downloader.exe ('http://beta.worldofwarcraft.com/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe') you will also get a HTTP 403 error, denied.
From this point, speculations could go wild and you could always do a random guess of smart/obvious keywords such as:
http://beta.worldofwarcraft.co...-downloader.exe ('http://beta.worldofwarcraft.com/alpha/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe')
http://beta.worldofwarcraft.co...-downloader.exe ('http://beta.worldofwarcraft.com/beta/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe')
http://beta.worldofwarcraft.co...-downloader.exe ('http://beta.worldofwarcraft.com/download/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe')
http://beta.worldofwarcraft.co...-downloader.exe ('http://beta.worldofwarcraft.com/client/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe')
http://beta.worldofwarcraft.co...-downloader.exe ('http://beta.worldofwarcraft.com/patch/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe')
http://beta.worldofwarcraft.co...-downloader.exe ('http://beta.worldofwarcraft.com/build/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe')
Unfortunately all these will return the same HTTP 403 error as the base URL with the exception of one keyword (directory):
If you try the following link you will instead get a different type of error...
http://beta.worldofwarcraft.co...-downloader.exe ('http://beta.worldofwarcraft.com/alphaff/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe')
Forbidden
You don't have permission to access /alphaff/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe on this server.
What does it exactly means? does it means I have guessed the RIGHT location for the file but then I'm not authorized to download the file?
Not sure, but I could tell you the speculations could go on and on and on.
Not sure if anyone familiar with Blizzard schemes of directory/tree structuring can get anything out of this but in case you do, feel free to post a reply here with any interesting findings you may do...
Remember it's all about the sharing...
Some more pics,
http://daell.extra.hu/omgwotlk.jpg
http://daell.extra.hu/gun_cotstrat.jpg
http://daell.extra.hu/dagger_tuskarr.jpg
http://daell.extra.hu/Polearm_2H_Nexus_D_01.jpg
http://daell.extra.hu/Sword_2H_CoTStrat_D_01.jpg
http://daell.extra.hu/bearmount.jpg
******More below, unfortunately Tdog ('http://www.dual-boxing.com/forums/index.php?page=User&userID=4444') was kind enough to post inbetween mine.******
Alrightly.. the warrior stuff is questionable (whirlwind thing has me calling fake!), but the Warlock stuff?
* Metamorphosis - "You transform into a Demon, with full health and mana. While in Demon Form, you gain Demonic abilities and your armor is increased to 360%, but your pet no longer is summoned."
* When leaving Demon Form, your health and mana is returned back to normal and your pet is re-summoned. Lasts $d.
Umm, what? Demon form with no drawbacks when you switch out? Uh.... no.
FAKE! Thank you, have a nice day.Well I'm going to assume that if this was real it would be at the end of the demo tree and given the buffage that your pets bring you in the demo tree, losing your pet while in form would be a drawback. Would it be enough of a drawback to not make this OP? /shrug
EDIT: Ah you're talking about the switch out. Well it may be on a long CD. In WC3 Illidan's demon form wasn't a spammable thing.
Unholy[S]haman
05-20-2008, 01:02 PM
More info: and to back that server thing up here is a screen of someone loged into it (from emupedia thanks to Valken)
http://img241.imageshack.us/img241/9...8165734ou7.jpg ('http://img241.imageshack.us/img241/9327/wowscrnshot051708165734ou7.jpg')
DOWNLOAD LINKS (USE AT YOUR OWN RISK! SCAN FIRST)
from wof: RapidShare: 1-Click Webhosting ('http://rapidshare.com/files/115552593/WoW-3.0.1.8303-to-3.0.1.8334-deDE-downloader.exe.html')
virus scan: Virustotal. MD5: 71b608426cbe56dbd9a3edd8ec55a77c ('http://www.virustotal.com/de/analisis/20fbdf2c023bd49fcc24948c02eac298')
RapidShare: 1-Click Webhosting ('http://rapidshare.com/files/115675052/WoW-3.0.1.8303-to-3.0.1.8334-enGB-downloader.exe.html')
RapidShare: 1-Click Webhosting ('http://rapidshare.com/files/115675604/WoW-3.0.1.8303-to-3.0.1.8334-enUS-downloader.exe.html')
need previous patch for it
even more pics:
ImageShack - Hosting :: bearmountoi1.jpg ('http://img100.imageshack.us/my.php?image=bearmountoi1.jpg')
ImageShack - Hosting :: 51331764sm1.jpg ('http://img253.imageshack.us/my.php?image=51331764sm1.jpg')
ImageShack - Hosting :: 17075127bu3.jpg ('http://img253.imageshack.us/my.php?image=17075127bu3.jpg')
ImageShack - Hosting :: 98538356de0.jpg ('http://img408.imageshack.us/my.php?image=98538356de0.jpg')
ImageShack - Hosting :: 10080709mi1.jpg ('http://img341.imageshack.us/my.php?image=10080709mi1.jpg')
credit to bimbermen over at worldofraids
Barbershop info thanks to gurlaus over at emupedia:
I was able to extract this from the barberstyle dbc:
Draenei Male Hair Style 1Draenei Male Hair Style 2Draenei Male Hair Style 3Draenei Male Hair Style 4Draenei Male Hair Style 5Draenei Male Hair Style 6Draenei Male Hair Style 7Draenei Male Hair Style 8Draenei Male Hair Style 9Draenei Male Hair Color 1Draenei Male Hair Color 2Draenei Male Hair Color 3Draenei Male Hair Color 4Draenei Male Hair Color 5Draenei Male Hair Color 6Draenei Male Hair Color 7Draenei Male Facial Style 1Draenei Male Facial Style 2Draenei Male Facial Style 3Draenei Male Facial Style 4Draenei Male Facial Style 5Draenei Male Facial Style 6Draenei Male Facial Style 7Draenei Male Facial Style 8
It reveals we can change haircolor and facial hair too.
Patch list (keep an eye of these they might upload the 3.0.1 patch onto there)
http://eu.version.worldofwarcraft.co...quenceFile.txt ('http://eu.version.worldofwarcraft.com/update/PatchSequenceFile.txt')
http://us.version.worldofwarcraft.co...quenceFile.txt ('http://us.version.worldofwarcraft.com/update/PatchSequenceFile.txt')
rumours that F&F start tomorrow so keep checking beta.worldofwarcraft.com and the us.version.worldofwarcraft.com/update/
Credit to SuzakuX ('http://boards.worldofraids.com/profile-29928.html') for this from worldofraids:
THESE FILES ARE ONLY LISTED.
There are a lot of Magnataur-related entries, some Snobold (Snow + Kobold?) references, a statue of Varian Wrynn in Borean Tundra, Riplash Ruins stuff, Iron Dwarf things, Scarlet Onslaught objects, Old Stratholme places, etc..
Death Knight buttons for Blood Presence, Class Icon, Death Strike, Frost Presence, Plague Strike, and Unholy Presence.
Vrykul character models and creature models for: Arthas Lich King, Arthas Undead, Clockwork Gnome, Dire Furbolg, Northrend Dragon, Flying Nerubian, Frost Nymph, Geist, Iceberg, Jormungar Larva, Jormungar, Lion Seal, Mage Hunter, Magnataur, Northrend Mountain Giant, Nerubian Priest, Nerubian Spiderling, Northrend Flesh Giant, Northrend Frost Wurm, Northrend Ghoul, Northrend Giant, Northrend Ice Giant, Northrend Nightbane, Northrend Penguin, Oracle, Proto Dragon, Scourge Crystals, Revenant Fire, Sea Vrykul, Undead Nerubian Beast, Valkier, Yeti, and SaberWorg. There's also sound files for a "SuperZombie" creature.
Okay, back to texture uploads...
http://s307.photobucket.com/al...OMPONENTS/CAPE/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/ITEM/OBJECTCOMPONENTS/CAPE/')
http://s307.photobucket.com/al...rmLowerTexture/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/ITEM/TEXTURECOMPONENTS/ArmLowerTexture/')
http://s307.photobucket.com/al...rmUpperTexture/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/ITEM/TEXTURECOMPONENTS/ArmUpperTexture/')
http://s307.photobucket.com/al...TS/FootTexture/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/ITEM/TEXTURECOMPONENTS/FootTexture/')
http://s307.photobucket.com/al...TS/HandTexture/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/ITEM/TEXTURECOMPONENTS/HandTexture/')
http://s307.photobucket.com/al...egLowerTexture/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/ITEM/TEXTURECOMPONENTS/LegLowerTexture/')
http://s307.photobucket.com/al...egUpperTexture/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/ITEM/TEXTURECOMPONENTS/LegUpperTexture/')
http://s307.photobucket.com/al...soLowerTexture/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/ITEM/TEXTURECOMPONENTS/TorsoLowerTexture/')
http://s307.photobucket.com/al...soUpperTexture/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/ITEM/TEXTURECOMPONENTS/TorsoUpperTexture/')
Generic leather Tuskarr clothes. Includes various tattoos which display on their stomachs and arms.
http://s307.photobucket.com/al...ronments/Stars/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/Environments/Stars/')
http://s307.photobucket.com/al...TEXTURES/AZJOL/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/DUNGEONS/TEXTURES/AZJOL/')
http://s307.photobucket.com/al.../ICECROWN/GATE/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/DUNGEONS/TEXTURES/ICECROWN/GATE/')
http://s307.photobucket.com/al...IceCrown/doors/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/world/Expansion02/Doodads/IceCrown/doors/')
http://s307.photobucket.com/al...EXTURES/ULDUAR/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/DUNGEONS/TEXTURES/ULDUAR/')
http://s307.photobucket.com/al...Doodads/Ulduar/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/world/Expansion02/Doodads/Ulduar/')
http://s307.photobucket.com/al...ngForest/Trees/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/world/Expansion02/Doodads/CrystalsongForest/Trees/')
http://s307.photobucket.com/al.../ICECLIFFS/TEX/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/world/ENVIRONMENT/DOODAD/DRAGONBLIGHT/ICECLIFFS/TEX/')
http://s307.photobucket.com/al...otoDragonSkull/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/world/Expansion02/Doodads/DragonBlight/HugeProtoDragonSkull/')
http://s307.photobucket.com/al...TURES/WYRMREST/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/DUNGEONS/TEXTURES/WYRMREST/')
http://s307.photobucket.com/al...radeskillNodes/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/world/SKILLACTIVATED/TradeskillNodes/')
http://s307.photobucket.com/al...Generic/Oracle/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/world/Expansion02/Doodads/Generic/Oracle/')
http://s307.photobucket.com/al...Generic/Wolvar/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/world/Expansion02/Doodads/Generic/Wolvar/')
http://s307.photobucket.com/al...APPERBUILDINGS/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/DUNGEONS/TEXTURES/TRAPPERBUILDINGS/')
A variety of envrionment effects and textures, including an aurora sky effect and Zul'drak clouds, a couple bits from the Wrath Gate that leads to Icecrown Glacier, some Ulduar textures which appear to be used for a globe or hologram of Azeroth, a few things from Crystalsong Forest and the Dragonblight, the Frost Lotus texture, and some other assorted textures.
http://s307.photobucket.com/al...nterface/Icons/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/enUS/Interface/Icons/')
http://s307.photobucket.com/al...rface/WORLDMAP/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/enUS/Interface/WORLDMAP/')
http://s307.photobucket.com/al...LOADINGSCREENS/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/enUS/Interface/GLUES/LOADINGSCREENS/')
Icons, the Northrend Map textures, and the loading screen for Azjol-Nerub's "Upper City".
http://s307.photobucket.com/al...kedNpcTextures/ ('http://s307.photobucket.com/albums/nn286/WrathFFA/textures/BakedNpcTextures/')
Some NPC textures, including some new Brewfest NPCs and NPCs for the previously mentioned "Pirate Holiday". There are also some Argent Dawn guys, including a Blood Elf.
And that's about it. I have about 15 more NPC textures to upload, but I don't have time to do them right now. Anyway, enjoy!
Thanks to t0mm3h ('http://www.mmowned.com/forums/members/t0mm3h.html') of mmowned.
Korruptor
05-20-2008, 01:13 PM
This game has been starving for a new class...
Can't wait to play a DK.
Khazrael
05-20-2008, 01:15 PM
This game has been starving for a new class...
Can't wait to play a DK.
Totally Agree with that. I had wished they'd of put in new classes in TBC instead of new races, but it's always easy to say that until you realize how long it's taken them to get the classes they have where they are now. I do think it sucks its just the ONE, because EVERYONE will be a DK at launch, especially with the "requirements" (or lack thereof) they have now.
Eteocles
05-20-2008, 01:22 PM
Oh dear god...I Don't even know where to begin...assuming it's true...oh lord...resto buffs that benefit boomkin...2h + shield warrs(OH GOD FACESMASHING AND SPELL REFLECT IN ONE SPEC), time-warping Shamen...walrusmen...riding warp shifters(Which makes no sense if it's not bought in outland...Warp Shifters don't exist on Azeroth let alone in Northrend...now an Abominable Snow-Murloc mount, I'd buy that.)...lord I can't even say anything about it beyond that it seems too good to be true lol
Eteocles
05-20-2008, 01:32 PM
May be worth taking my 5x 70 team there and ganking them like crazy.
DO IT. DO IT. DO IT. Serves 'em right.
When TBC came out, before I got my copy of BC, I took my NE Rogue to the portal to Ghostlands in EPL; I couldn't zone into Ghostlands without BC, but I did camp the portal for awhile, hoping to catch some lost little BEs who didn't know there was a tele in Silvermoon(and alot didn't); gank 'em as they zone into EPL, "WELCOME(back?) TO AZEROTH YOU PINK-SKINNED GIRLY BITCHES! Love, The Night Elves, your cooler cousins."; I killed many an elf that day. I was pleased.
Khazrael
05-20-2008, 01:45 PM
TBC did get new races. Shaman for Alliance and Paladins for Horde. Not the answer you were expecting I'm sure, but it did change the game for quite a few people.
This made me so sad when it happened :/
Eteocles
05-20-2008, 01:46 PM
And the limp-wristed elves didn't? lol
Disclaimer: I have no issue with gay people; just gay elves. :P
Khazrael
05-20-2008, 02:12 PM
Blood Elves are a bunch of crazy drug addicts that will kill you and your entire family to score some smack. I'd take them over pansy ass night elves any day.
Dranei females though... I can get behind that if you catch my drift.
Eteocles
05-20-2008, 02:17 PM
Khaz: Horns = Handlebars. Just be careful if you DO get behind them unless you wanna spook the little space goats and get hooves in your crotch. That is NOT a lucky horse shoe. :P
The b'elves are weak little crack addicts with a bad fashion flair(Plus, listen to their /silly's...it SCREAMS richard simmons)...at least night elves were immortal and control nature(who do you think GREW the bloodthistle the belfs're addicted too? That's right, we're your Pimps/Suppliers motherfuckers! bow to us!); plus 5 words: Female NE(it's technically one word, shutup) Idle Bouncing Animation. Boingy boingy. lolz
Eteocles
05-20-2008, 03:40 PM
They've hunted down and killed a few fake notes before...especially in the general forums I've seen a few get blasted(no not just scrolled off, it was after a refresh of the thread itself)...either way I wouldn't put much faith into it real OR fake; this is still an ALPHA. Things from betas don't even get live, let alone alpha, don't get your hopes up yet kiddos ;p
Sanctume
05-20-2008, 04:17 PM
Based on this looks like 5 death knights may be much more playable then I first thought :thumbsup:The lack of a regular healer or more importantly a regular Rezzer, I personally wouldn't go with 5 DKs.
I'd do 4x DK's and then a priest maybe? Not sure how melee intensive they are and if WF would be the same kind of boost to them that it is to warrior and ret paladins. On that same note I wonder if WF will effect ghoul dmg?I'd like to have either warrior or paladin dual wield Shields. :) Imagine double Shield Block/Holy Shields! Pally would need some Shield Bash though.
Crucial
05-20-2008, 04:28 PM
Oh nice, time to go .MPQ dumpster diving tonight on that download.
I'm starting to buy into these notes a little more:
* Fel Synergy - Your Summoned Demons share an additional $s1% of your Armor, Intellect and Stamina, and you have a $s2% chance to heal your pet for 15% of the amount of damage done by you.
There is an ITEM in the game right now (set bonus) that gives this same sort fo effect.
If you remmeber back Pre-BC the Tier 2 set bonus for hunters was "expose" armor, which became a survival talent in BC.
Either someoen is really good at writing patch notes, or Blizzard is following there own trends. ;)That is correct, the 8/8 bonus was Expose weakness. Also that thing you are talking about, hunter t5 2 set bonus? :)
voodoogriff
05-20-2008, 05:31 PM
Titan's Grip - Allows you to equip two-handed axes, maces and swords in one hand, but you attack 28/26/24/22/20% slower then normal
This makes it look every very fake.On top of that, that was a leaked TBC talent too.
perhaps it would take them too much time pre tbc, and they found time somewhere or are still toying with the idea, and decide to try again? Its all speculation we will see what actually gets in when the game comes out and actually will be playable for everybody.
It wouldn't really surprise me if Blizzard had some misinformation of its own making to throw data miners off. There were a number of pre-TBC spells and talents that never made it out of the alpha files. I remember several involving priests and some sort of Champion system. Sounded atrocious. That said, as a long-time priest player, just looking at the priest spells makes me think that those new spells/talents are are still in their infancy as far as testing and balance. I bet Blizzard throws 10 new spell ideas at the wall just to find 3 that stick. What did we get in TBC? Like 3 new spells per class?
This game has been starving for a new class...
Can't wait to play a DK.
Totally Agree with that. I had wished they'd of put in new classes in TBC instead of new races, but it's always easy to say that until you realize how long it's taken them to get the classes they have where they are now. I do think it sucks its just the ONE, because EVERYONE will be a DK at launch, especially with the "requirements" (or lack thereof) they have now.
TBC did get new races. Shaman for Alliance and Paladins for Horde. Not the answer you were expecting I'm sure, but it did change the game for quite a few people.
And yes, the zerg-fest of DK's at launch is going to be horrible. May be worth taking my 5x 70 team there and ganking them like crazy.You won't be able too. DK's only no smelly shammies allowed!
Sanctume
05-27-2008, 08:02 PM
I thought I read somewhere in the WotLK leak info about Resilience not working in PVE. Anyone have a link about this? I'm just trying to find out more about it. Thanks.
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