View Full Version : Can you multibox in AoC?
Evilseed
05-20-2008, 10:02 AM
Now that AoC is out, has anybody tried to multibox in the game?
I'mma pick up a copy or 2 today.
Korruptor
05-20-2008, 10:10 AM
I've heard there is no /follow command in AoC
So it's doubtful without something like that.
Kaynin
05-20-2008, 10:14 AM
Well, with enough devotion, yes.
There had even been an official statement that multiboxing was not against there policy.
But without conveniences like /follow (Altho who knows, might be implemented sometime.) it's going to be hard to manage and very likely frustrating at times. :p
OzPhoenix
05-20-2008, 10:20 AM
As I understood it, the /follow command was in there but not operative. Seems to me to be the basic building block without which no multiboxing is going to go more than 10 feet before 5 characters have headed off in 5 slightly different directions.
Kaynin
05-20-2008, 10:54 AM
With some creative use of buttonry, and seperate turning keys for every character. Traveling could be coped with. Not sure about the combat system tho. I haven't actually played, I'm theorycrafting based on assumptions.
But hmm, I suppose it wouldn't be undoable, just not very easy. x)
Allokra
05-20-2008, 04:14 PM
I saw one post on the AoC Vault about it....the guy claims that /follow is in the game and "works" - he said that it is fine but you just happen to get stuck evereywhere...on various objects...each top step of stairs etc.
Assist is in as well...he was waiting for his special gaming keyboards though and didnt use his other characters as one ought to...they were kind of bots but I guess with the right key duplication software it should be fine...
Ellay
05-20-2008, 07:02 PM
If it does in fact have an auto follow it should be doable. In previous games like EQ the auto follow was there but also left you stuck in various places so you just have to plan accordingly and drive it like a tractor trailer.
Allokra
05-21-2008, 11:14 AM
I managed to try it out yesterday and /follow works. It only works with group members though. I think the tractor approach might be necessary though. I think the question is...is the game good enough to invest time and cash for the multiboxing...hmm...(plus, can my other comps even run it hehe)
Mosg2
05-21-2008, 04:16 PM
I love this game. Unfortunately, it is a HOG on your system. If you're not running a 4x or 5x computer setup I doubt you're going to be able to multibox very well. If you've got 4x or 5x computers, sure, but... Shrug.
PyrostasisTDK
05-21-2008, 11:50 PM
Im currently playing AoC there is a follow button, but it doesnt do anything
Im not sure if they plan on implementing it, but atm its not an option.
Allokra
05-22-2008, 11:55 AM
Hey Pyro - did you try it on a group member? It worked for me if I follow a group member but outside of groups it doesnt do anything.
Simulacra
05-22-2008, 10:41 PM
Hey Pyro - did you try it on a group member? It worked for me if I follow a group member but outside of groups it doesnt do anything.which is kinda good really :) seems like a good thing for multiboxers, I've had few people /follow my team before for no other reason than to be a PITA
Ellay
05-23-2008, 12:27 PM
Well when WoW first came out, boxing on the same PC wasn't too viable, only after it aged and PC spec's overcame the hurdle could you play 5 on the same PC at an affordable price. So it appears the trend is starting again with needing multiple PC's for each, give it time and you'll be in the same scenario a couple years down the road.
How are the casters in this game btw? I'm interested to try it out
Stabface
05-23-2008, 01:39 PM
It only works on group members because of how PVP works in AoC...
Ellay
05-23-2008, 02:45 PM
But your able to be grouped in PvP right? :) whats the party size
Allokra
05-24-2008, 12:29 AM
Yes, you can group in PvP and the group size is 6...
Ok, I finally set everything up and I have now 2 necromancers playing...plus the mystery of the /follow command is solved...
1. It is in the game and "functioning"...
2. It only works on group member
3. It only works on group members if the group was formed in the same instance. This means that if A and B are in different instances...they group up...transfer to instance X...then /follow will do nothing. Solution: abandon group, reform group, and /follow will work
4. Anytime a loading screen pops up - /follow will not work anymore (going into an Inn, death...) and you have to drop the group and reform it.
Assist - isn't really doing it for me at the moment. You cannot acquire your main's target by /assist (typing it gives you an error - only the hotkey "T" works) unless the main is engaged in battle...even then it is buggy. Right now I have to target with TAB (nearest enemy) it works...
Other observation - the auto-target option and auto-face options are quite nice for melee combat. Melee range is pretty long - characters will jump into the fight and get close automatically - this makes melee fighting actually easy.
Ellay
05-24-2008, 01:21 AM
Hmm, so if you push T it will assist who? Other than that, looks totally doable.
Allokra
05-24-2008, 11:39 AM
If my main targets a mob and I push T then my other character gets a message that my main is not in a fight and he doesnt target anything. Once I attack and my main is in combat then I can push T and my second character will assist. However, it still is iffy - I think if there are multiple targets then I have to keep applying assist or something else is going on...it gets messed up every now and then...but those are minor issues. Once we can fully use the macro system it should be fine.
Kopitar
05-24-2008, 11:51 AM
The /follow command is tricky, it stops working at times, but a simple abondon/regroup fixes it, melee atm seems easy. I'm playing a barbarian/bear shaman combo at the moment, and i'm already feeling the 'multi-boxing' love on the pvp servers.
Slats
05-24-2008, 01:59 PM
It will never work amazingly well mostly due to the collosion detection.
Give it time and some of the bugs will be ironed out and we can probably box it. Dunno if I'd bother though - a huge amount more skill based combat, and positioning even as a priest is massive.
-Slats
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