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keyclone
05-12-2008, 12:10 PM
new version released, v1.8i

v1.8i
--
o bug: [X] on setup does not close the dialog (cancel)
o add: carbonite compatibility
o add: wow resolution per region
o bug: mouse-map not working without focus-follows-mouse
o bug: mouse-map not always triggering

definitely better then v1.8h.

please update your local copy and have at it.

and as always, if you have any questions, comments, or suggestions, please feel free to drop me a note.

Drizzit
05-12-2008, 12:41 PM
Thank you for the per region... Good quick fixes.

Thing that i found out from this site is the quick responses.

Tizer
05-12-2008, 06:04 PM
very impressed with this release PiP is amazingly fast, ty v much.

kllrwlf
05-12-2008, 07:06 PM
That was QUICK !!! :thumbsup:

scottig
05-13-2008, 08:20 AM
Love you Mr.Clone 8o

Djarid
05-13-2008, 10:06 AM
we love you Rob! :)

DIE_KUH
05-13-2008, 04:20 PM
Quoted from the 1.8h release notes:


bug: fixed 'focus-follows-mouse' weirdness when click-drag on 2nd screen window (keeping you out of a window)

Sadly, this still doesn't work for me. Only one display, 2560x1600, four windows (1280x800 each), Vista x64 Business, Geforce 8800GTX with 174.74 drivers. When click-dragging, I still "lose" the window. :( This sure is a frustrating bug, I hope you have any ideas left what might cause it.

keyclone
05-13-2008, 05:41 PM
@DIE_KUH
what do you mean by 'lose' the window?

DIE_KUH
05-13-2008, 06:00 PM
I meant I can't control it any more, if I move the mouse there I just get switched back to another window - I guess that's what you described in the release notes, too.

keyclone
05-13-2008, 06:04 PM
ah... yea.. i did have that happen to me twice last night. i associated it with the high lag/cpu load orgrimmar puts on my box. to get it back, i had to move my mouse into the window quickly and click with left+right together (the window still thinks one of the buttons is down.. and blizzards mouse manipulations put the mouse to the left of the window).

it's on the list

Shockalaka
05-13-2008, 08:12 PM
Since this release, keys that are in the do not pass list with modifiers are treated as if the single key is in the do not pass list. For example, I use shift-e to do turning, and I don't want that passed, but I also use e for my earth shock in roudn robin. After this patch, e won't pass to the other windows even by itself if it is in the dnp list at all. I tried checking strict, but nothing changed.

keyclone
05-13-2008, 09:50 PM
@IndigoSpaniard
CHECK strict... put shift+e in the dnp .. then put e in the round robin list

that should work. by using strict.. you are saying exactly this key will be passed. so, you hold down shift, then e.. then let up e... then let up shift. that will work

if you shift down, e down, shift up.. e up.. then shift+e up will never be passed

of course, you could avoid the issue.. by using another key instead of various mods on the same key

Buzzatronic
05-13-2008, 11:38 PM
Thanks for the quick release ... love the per region resolution settings. :)

Buzzatronic
05-14-2008, 02:59 AM
So I ran keyclone for about an hour tonight and had the following problems:

- network disconnects while all other network traffic on the machine works (wow, MSN, synergy)
- as I was troubleshooting the disconnects, I noticed that the port number on my secondary client had changed from 1320 to 1321. I've been using Keyclone since early Feb and have never had to change the port number
- SHIFT key combos are no longer being passed to my clone clients. :(

keyclone
05-14-2008, 03:41 AM
@Buzz
re: shift not passing
check your dnp list. to get the same functionality as before, you want to CHECK the 'strict' option

as for port numbers.. they only increment if you have another keyclone running. i'll check for that, but i haven't seen such functionality tonight (spent many hours play-testing)

pinotnoir
05-14-2008, 01:07 PM
The new version still stretches my screen out even when set to 1to1. Also, there is no resolution option for my screen. Even if I wanted to use just my full 24inch screen as normal with one wow there is no resolution option. I reinstalled G again.

keyclone
05-14-2008, 01:24 PM
you can type whatever resolution you want. just keep with the same format as the other resolutions

ie:
1280x1024
1440x1050

and 1-to-1 will stretch your picture... if the region size you use is not the same aspect ratio as 800x600 (the wow default for small regions)

you cannot get around having to set the dimensions to be the same ratio as the resolution you want... blizzard is doing a stretchblt to place each rendered screen into the region. if the region doesn't have the same width to height ratio, then stretchblt will just squash or stretch the image.

pinotnoir
05-14-2008, 02:01 PM
you can type whatever resolution you want. just keep with the same format as the other resolutions

ie:
1280x1024
1440x1050

and 1-to-1 will stretch your picture... if the region size you use is not the same aspect ratio as 800x600 (the wow default for small regions)

you cannot get around having to set the dimensions to be the same ratio as the resolution you want... blizzard is doing a stretchblt to place each rendered screen into the region. if the region doesn't have the same width to height ratio, then stretchblt will just squash or stretch the image.

Here are the sizes of my maximizer windows.
24inch monitor = 1906x1132
Left Portrait monitor
Top = 1049x841
Bottom= 1049x841
Right Portrait monitor
Top = 1049x841
Bottom = 1049x841

When I use version G my main 24inch window is not stretched. If I use I and set it to 1to1 my 24inch window is stretched 800x600.

keyclone
05-14-2008, 02:30 PM
umm... those are some crazy resolutions. are you carving up your desktop to make other stuff fit?

no matter what you do.. such resolutions are going to be just weird. try using the closest resolution
ie:
1906 x 1132 --> 1920x1200
1049 x 841 --> 1152x864

pinotnoir
05-14-2008, 03:02 PM
umm... those are some crazy resolutions. are you carving up your desktop to make other stuff fit?

no matter what you do.. such resolutions are going to be just weird. try using the closest resolution
ie:
1906 x 1132 --> 1920x1200
1049 x 841 --> 1152x864

Those options are not available for selection under the I version maximizer for me. The side monitors are fine its the main that distorts. I dont have it full screen because maximizer will have my windows toolbar on my wow window. So I have it alittle short of my toolbar.

zanthor
05-14-2008, 03:25 PM
If the resolution isn't available simply click in the box and type it in...

It's a combo box, that means you can pick from the list OR click and type...

Just put it ####x####, or 1920x1200 for example.

pinotnoir
05-14-2008, 06:50 PM
If the resolution isn't available simply click in the box and type it in...

It's a combo box, that means you can pick from the list OR click and type...

Just put it ####x####, or 1920x1200 for example.

thanks I didnt know I can type in my own res. I thought the drop down was the only options.

Goodguy
05-14-2008, 09:14 PM
Im using 1.8f atm, and its working very nice, worth upgrading ?

keyclone
05-14-2008, 10:56 PM
personally.. i have found 1.8i to be very stable working better then other releases.
obviously, some people would disagree :D

i've tried to understand the problems... and i think most of it stems from the change in how certain things work (dnp and maximizer)

you could always rename / make a copy of v1.8f .. and then install v1.8i to test it... you can always copy/rename the v1.8f version back to revert

Raskaz
05-15-2008, 05:37 PM
I've been using 1.8i in the last couple of days and have to admit I still suffer from those occasional lockups on my main machine.
I find it really hard to nail the problem down since the lockups happen more or less randomly but they exist.

It feels like the programm goes into a sort of loop and doesn't recover. The process via the taskmanger look fine, keyclone is still responding and the memory usuage doesn't go up either but I need to kill the process on my main and my clones and then restart it.

My best guess would be some excessive use of override due to having chats with all sorts of people and switching to and fro but as I said it's just a guess.

I've never had these problems before and I wish I could be of more help but I just thought I mention that.

Buzzatronic
05-15-2008, 07:12 PM
@Buzz
re: shift not passing
check your dnp list. to get the same functionality as before, you want to CHECK the 'strict' option
Turned on "strict" and that seems to have fixed it for me, thanks!


as for port numbers.. they only increment if you have another keyclone running. i'll check for that, but i haven't seen such functionality tonight (spent many hours play-testing)
That's probably what happened, I was killing the app via task manager to try and get it connected again and I probably restarted it too fast.

Also, I got a run-away last night so it would seem that bug is still lurking about.

keyclone
05-15-2008, 08:06 PM
Also, I got a run-away last night so it would seem that bug is still lurking about. :D

it's not really a bug... but a function of how the DNP works. the solution would be to UNCHECK strict. this does limit the number of keys you have, by stopping all modified keys specified in the DNP... but you won't get run-aways

Noobsta
05-19-2008, 04:00 AM
lisence expired any1 else?

keyclone
05-19-2008, 09:21 AM
do you have a valid license?

did you pm me?
did you check your internet connection?
did you change something that could change your system-id?
are you on a different machine?

you get the point

Frosty
05-19-2008, 03:49 PM
lisence expired any1 else?

I ran into this too. I didn't change anything other than upgrading to the new version.

I made a copy of my old version, renamed the folder and installed the new version, and it fixed it for me.

On a side note, wasn't there a WoW patch/update released around the same time as version i ? I've been sleep deprived so I could be wrong. :p

Buzzatronic
05-19-2008, 04:40 PM
:D it's not really a bug... but a function of how the DNP works. the solution would be to UNCHECK strict. this does limit the number of keys you have, by stopping all modified keys specified in the DNP... but you won't get run-aways
Then the bug is in how DNP works.

Besides, I was getting run aways well before the strict option even existed so I've been running with it "unchecked" or disabled for months and I still get run aways.

I don't really see how losing core functionality like being able to pass SHIFT+<key> (which has worked fine up until this release) is a valid trade off to not getting run aways.

I test software for a living ... and the run-aways issue is a bug, whether it's a defect in the code or a defect in the design, it's still a bug. :)

keyclone
05-19-2008, 05:07 PM
ok.. then i'll walk you through it... in test-plan fashion
(it's been posted numerous times.. but i guess search has never worked on the forums...)

put on your DNP: W
then press keys in this fashion:

shift down
W down
shift up
W up

what do you think will be sent to the other wows?

shift down
W down ... since this is not W, but shift+W, it will pass
shift up

that's it. why? because the W is on the DNP therefore W up will not be passed

why do you get run-aways? due to blizzards movement model. down means go.. up means stop. no up... no stop.

btw.. 'strict' is not new. that is what i call the 'old' way of doing the dnp.
unchecking it will avoid runaways for those unaware of the dynamics. do i like it? no.. but then again, i don't get run-aways

Buzzatronic
05-19-2008, 10:26 PM
ok.. then i'll walk you through it... in test-plan fashion
(it's been posted numerous times.. but i guess search has never worked on the forums...)

put on your DNP: W
then press keys in this fashion:

shift down
W down
shift up
W up

what do you think will be sent to the other wows?

shift down
W down ... since this is not W, but shift+W, it will pass
shift up

that's it. why? because the W is on the DNP therefore W up will not be passed

why do you get run-aways? due to blizzards movement model. down means go.. up means stop. no up... no stop.

btw.. 'strict' is not new. that is what i call the 'old' way of doing the dnp.
unchecking it will avoid runaways for those unaware of the dynamics. do i like it? no.. but then again, i don't get run-aways
*sigh* ... it's becoming clear to me that this is not something you're interested in further feedback on so I'll just be a good customer and shut up.

Thanks for making Keyclone, it's the best $20 I've spent in a long time.

Kicksome
05-19-2008, 11:23 PM
I've had a lot of lock-ups (seemly random - all the sudden it doesn't broadcast to the other computer) in Vista 64bit with the new version. I've rebooted etc... I have to end the keyclone.exe in task manager. I went back to the old version and everything works fine again.

keyclone
05-19-2008, 11:26 PM
*sigh* ... it's becoming clear to me that this is not something you're interested in further feedback on so I'll just be a good customer and shut up.on the contrary.. if you have a solution, and not 'it should just do what i want', then please.. spell it out.

and stop with the passive aggressive bs

Buzzatronic
05-20-2008, 01:25 AM
on the contrary.. if you have a solution, and not 'it should just do what i want', then please.. spell it out.

and stop with the passive aggressive bs
How about not sending incomplete modified key sequences to clones when it's pretty obvious the user intended for the sequence to be complete? As a user, if I press SHIFT+W then release SHIFT+W (4 key events) but the W release is .1 second later than the SHIFT release, I expect it to be obvious that I'm releasing the SHIFT+W key combo, not trying to release them one at a time for some specific effect. All 4 key events should be sent to the clones unless it's obvious they were meant to be separate.

And I'll stop with the passive aggressive bs if you do. If you want people to just search for stuff so you only ever have to write something once, just say that rather than crap like "but i guess search has never worked on the forums". Maybe put it in your sig, something like "Keyclone questions only answered after a full search is completed by you first." Deal?

(See, if you take out the passive part ... we're left with just "aggressive". :))

keyclone
05-20-2008, 01:52 AM
actually, you're left with diddle and squat.

enjoy search.

Buzzatronic
05-20-2008, 01:58 AM
actually, you're left with diddle and squat.

enjoy search.
Which is exactly why I said I'd just shut up about it originally. You don't want feedback from me so I'll stop giving it, easy enough.

Tehtsuo
05-20-2008, 08:06 AM
Goosefraba

GOOSEFRABA!!! MFERS!

;(