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View Full Version : New Arena Rating Requirments!!!!



Rakadazan
05-07-2008, 01:37 AM
I am so glad that rating requirments are now going to be used in the next patch for the new season. I am tired of underskilled/overgeared players in the bracket facing my team when they are in full S3 gear and im still in S1 gear. If my team is in full S1 gear facing full S3 teams it shows our teams skill and their lack of skill. We finally hit our arena cap due to our gear, my teamamte still has 2 blues! I believe it will be 1 more season before all the scrubs are pushed further down and the true skilled players ( my team) will move into the higher brackets in season 5.

good ridence to point sellers!

I believe in honor and valor when it comes to arena, win on your team work alone and not some high geared player carrying you.

I play 2v2 that is wear true skill is found.


disclaimer: the above statements are oppinions of the OP and not ment to harm or insult anyone in the community

Emo?
05-07-2008, 02:00 AM
Yup i like the new requrements 2. In a way i think its bad that the casual "Bg" players get punnished by the Personal rating req to get the vindicator, but, if u look @the stats the "next" vindicator (S4 random epix) gives, then imo there should only be the best that have it. Why whine about it when you can buy 5/5 of the current vindicator wich have pritty much the same stats as S4's random epix.

iztehzha
05-07-2008, 03:01 AM
I guess I wont be getting the shoulders so soon.. But the rest should be np..

Crayonbox
05-07-2008, 03:21 AM
IMHO I think that 2200 is a little over kill for the shoulders.

But with everything else I do agree with the change.

Boylston
05-07-2008, 10:04 AM
I play 2v2 that is wear true skill is found.

I think 2v2 is where true class imbalances are found, personally.

Ellay
05-07-2008, 10:38 AM
Apparently the armor is horribly ugly looking, and were all about style!! so we don't need it anyways! :)

kllrwlf
05-07-2008, 10:40 AM
Unfortunately, this will not get rid of the point sellers, or the pr sellers.

People will still use point sellers to get the points that they need. Once they have enough points, they will get a hold of a pr seller to get their ratings to 2000+.

The PR sellers' rate will probably go up so they will make even more gold out of this change.

Just my opinion. ^^

Eteocles
05-07-2008, 10:42 AM
Personal Rating reqs :thumbsup:

Jaws5
05-07-2008, 11:16 AM
I dont like the ring and other changes what require you to areana to get them. But then again I think this game has nothing to do with skill. Its all about knowning your char and other toons you play against. Best pvpers play all classes and know strengths and weakness of each. Pole dancing is not a skill :)

Mosg2
05-07-2008, 12:12 PM
I predict that the amount of people smurfing/win trading/whatever you want to call it will increase dramatically once this goes live. Small groups of friends will form their own Fight Clubs and get their PR up.

For the record, it irritates me greatly that they added PR requirements to any of the arena gear. The S4 stuff is supposed to be comparable to Sunwell, yet Sunwell doesn't have a skill check in the same way that the arena stuff does. Anyone can learn a scripted event--PvE is ridiculously easy. The hardest part is the same thing that's hard about doing 5's: Getting 4 other people together who have good gear and aren't retarded... Yet it's arena gear that takes a skill check (albeit a poor attempt at one) in order to get.

And before Eteocles comes in and starts screaming that it's about time you have to have skill to get gear... Shoo. That's a pre-emptive shoo. You heard it here first. That's right, I said "shoo".

P.S. Rakadazan, 2's is the most imbalanced bracket by far. There are a handful of truly competitive comps and then EVERYTHING ELSE THAT DOESN'T INCLUDE A WARRIOR, ROGUE, HUNTER, WARLOCK, DRUID, OR PRIEST!

Eteocles
05-07-2008, 12:49 PM
*shakes fist* CURSE YOUR SHOOING! However, I wasn't gonna pick on that(though I do think it), I'm gonna pick on the following:

yet Sunwell doesn't have a skill check in the same way that the arena stuff does. Anyone can learn a scripted event--PvE is ridiculously easy.

Have you ever even raided with a legit guild?(not t6 farming kara etc); scripted my -ass-, nothing is predictable and not one boss follows their own timers exactly and can cast any skill any time once the cd is up, not always immediately upon CD being up. There's alot of random factors both npc-related and player related, and getting people to not be effing stupid/inattentive enough is a challenge in and of itself. Parts of the event may be scripted but the participants are not and thus introduce the SAME challenges you see in pvp, except it's stacked on your side and you can't kill the retards. :P Go fight Kael'thas, Hydross, Tidewalker, any BT boss and yes, even Sunwell's much harder bosses, and come back and say "oh pve is ez rofl" :P Karazhan is a -joke- and not even technically a raid, no more a raid than UBRS was; Gruul's isn't much of one either, he's the Ony of BC, everyone farms 'em both. Bottom line: ez-learn scripts = bullshit. Bull-fucking shit. :P And note first line of sig, no offense intended ;p

Tonuss
05-07-2008, 12:55 PM
I rarely PvP and haven't done arena in a while, so these changes mean little to me.

I am wondering though, with the fact that nearly all of the season 4 gear will require 1550 or better ratings, how this will affect the difficulty of climbing the rankings. There will be no reason for the people who putter along for a 1300 rating to play any arena once they buy their gloves and/or off-hand (the only items that don't have a requirement on PTR). Same for the people who either putter along for a sub-1550 rating or just aren't good enough to crack 1550+, I assume that they'll buy their one or two pieces and quit until next season.

Won't this make it tougher to get specific ranks? I'm going on the assumption that the arena brackets are zero-sum, so if all of the 1000-1500 players left, then the next tier will drop down and become the new 1000-1500 rated teams. Or is this incorrect?

Vyndree
05-07-2008, 01:38 PM
I play 2v2 that is wear true skill is found.

I think 2v2 is where true class imbalances are found, personally.

I'd agree here too. Blizzard has been claiming for a while that 2v2 was only so you could kinda "pick up a friend and go" for the more casual PvP'ers, but their balancing focus has been for 5v5.

Some classes are just royally screwed in smaller teams. Shaman totems are tuned for groups of 5. Circle/Prayer of Healing in a 2v2?

2v2 is more like a glorified duel, in my opinion. Blizz needs to implement 10v10 arenas (and no, WSG doesn't count -- arenas are a deathmatch and WSG is won via objectives).

Vyndree
05-07-2008, 01:41 PM
For the record, it irritates me greatly that they added PR requirements to any of the arena gear. The S4 stuff is supposed to be comparable to Sunwell, yet Sunwell doesn't have a skill check in the same way that the arena stuff does. Anyone can learn a scripted event--PvE is ridiculously easy.

O.o


TRY sunwell. It is in no way easy, has a gear check (Brutallus) before you can even get in, and even the trash will pwn you. I had the "joy" of raiding Felmyst with my old guild. One person's mistake -- even if it's not that bad of a mistake (like letting a couple ticks go off before mass dispelling) -- can spell disaster.

PvE may be scripted but it is by no means predictable. Random people are chosen for spike damage (i.e. bloodboil) or death (i.e. gorefiend) while all at the same time there's heavy raid damage, situational responsibilities (i.e. dispelling, grabbing spikes, running to certain places, kiting/tanking/cc/aoe adds, funky auras on reliquary, etc)... While the abilities may be scripted, they are not predictable.

They are about as predictable as knowing that a priest/rogue team the priest is probably not shadow, and on a druid/warrior team the druid is probably not feral. It's also about as predictable as knowing your healer will likely be CC'ed or spiked. It's about as predictable as knowing there's going to be a full s3 team in your 1500's bracket that's just going to pwn you from time to time.

Maz
05-07-2008, 02:01 PM
It pisses me off that they've put arena ratings on gear that used to be honor bought.

I come from a time when there was no PVP gear. There was no honor, there were no battlegrounds. You (world) PVPed in what you had on; it was the same blues that everyone else had. There was no team selling, no win trading. There was no distinction between PVEers and PVPers and there was none of the hate there is in the game today.

It pisses me off that people say I'm on welfare or I'm a scrub. So I suck at arena? Big deal. It doesn't make them better than me. I enjoy BGs. I play them for fun. I just want to play the aspects of the game I enjoy and occasionally (that's all) get rewarded for it. I do not want to play arena.

Bring back patch 1.3.

Eteocles
05-07-2008, 02:20 PM
S'why I only carry a few switchouts...I pvp in the same gear I wear mostly, if I know a rogue is involved I put on my armor ring + cloak, maybe switch on some leather caster gear instead of my cloth, I lose a lil dmg but gain the mitigation I need just to FUCKING SURVIVE being stunlocked for a solid minute+ while he sits there with a shiteating grin dpsing me the whole time lol

Crayonbox
05-07-2008, 03:43 PM
It's amusing when people say that PvE is completely scripted and easy. I think that most people who has that kind of an opinion has never been raiding on the cutting edge or experienced the delight and joys of being able to be one of the first to kill a really hard boss.

Vyndree pretty much hit the nail on the head with her post though. Personally, I think PvE is alot harder than PvP before the content is farmed, and sometimes a player can be much more predictable than an npc.

But thats just my 2cents ^_^

Nifter
05-07-2008, 04:53 PM
I agree that rating requirements on honor gear is unjust. Like the poster somewhere above me stated, people like different things. They shouldn't be forced to play arena to get rewards for their time in BGs.


On a different note, 2v2 actually peaked my attention a bit. Is it easier to get a higher rating in a 2v2 or 3v3 arena than in a 5v5 arena as a multiboxer?
Since rating requirements are going to be implemented, and since some items require moderately heavy ratings such as 1600, 1650, 1700, would it be possible to gain a higher rating in a 2v2 for all your toons in order to grab those items?

Edit: spelling.

Mosg2
05-07-2008, 05:36 PM
@Vyndree, Eteocles, et al

Most of your arguments of "PvE isn't easy" boils down to people paying attention. It has nothing to do with the bosses abilities themselves. If everyone in the raid is attentive then it basically comes down to a gear check--That's all. You can go into it and know "Ok, when the boss does this then I do this. When he does that I do this other thing." You have a set of responsibilities delegated and it's all reactive thinking/acting. In PvP you have to do the exact same thing, except not only do you have to react to the other team but you have to create oppurtunities to win also. You have to keep track of *much* more information (Cooldowns, DR's on CC, etc) than in any raid and be prepared to do a number of different things at any given point. In no other area of the game is strategic use of your cooldowns as important as in 5's in my opinion.

Los
05-07-2008, 06:13 PM
@Vyndree, Eteocles, et al

Most of your arguments of "PvE isn't easy" boils down to people paying attention. It has nothing to do with the bosses abilities themselves. If everyone in the raid is attentive then it basically comes down to a gear check--That's all. You can go into it and know "Ok, when the boss does this then I do this. When he does that I do this other thing." You have a set of responsibilities delegated and it's all reactive thinking/acting. In PvP you have to do the exact same thing, except not only do you have to react to the other team but you have to create oppurtunities to win also. You have to keep track of *much* more information (Cooldowns, DR's on CC, etc) than in any raid and be prepared to do a number of different things at any given point. In no other area of the game is strategic use of your cooldowns as important as in 5's in my opinion.So you're at it again huh.. pfft sjies. Ill just keep out of this thread for harmonious reasons.

Eteocles
05-07-2008, 06:20 PM
This thread needs far more waffles and less people who think their form of play is harder ;p(this goes both ways; neither is easy)

Mosg2
05-07-2008, 06:25 PM
@Los:
"At it"? We're having a civil discussion here.

@Eteocles:
If neither is easy, and both require skill, then either personal arena ratings are not required OR there needs to be similar requirements for PvE. Say, must be 50% BT gear to go into Sunwell?

Los
05-07-2008, 06:34 PM
In holland we have a saying 'water naar de zee dragen' which goes as far as doing something completely useless. Which discussing with you is and doing something like that to you isnt gonna happen since you only want to see the world from your own perspective.

And so yes I agree etocles, ill bring the waffles you''re in charge the popcorn.

Mosg2
05-07-2008, 07:35 PM
I'd like to take a moment and point out that that's TWO personal attacks you've brought to this thread without providing anything either pertinent or worthwhile.

DIAFPLZTHNX.

pinotnoir
05-07-2008, 07:41 PM
I play 2v2 that is wear true skill is found.

I think 2v2 is where true class imbalances are found, personally.

Agree.. The super combos rule 2v2. Anything else fails due to class imbalances.

Eteocles
05-07-2008, 11:43 PM
Jesus christ Mos I try to make good and say arenas aren't utter shit and you still snap at me for it...maybe you should take the same advice you gave me at the start of the vyndree drama and chill some :p But hey if you want 50% bt epics to get into sunwell, you'd have to keep it fair: pvp gear requires you to earn at least half the previous-tier's gear, starting at the Sergeant gear and working your way up to HWL, before you can touch S1, then 2, then 3 instead of ratings. :P

And while we're at it, make it so only 1 person on your 5v5 team can get points per week, since raiders only get 1 drop per boss/week, or make it so the vendor has limited quantities and if someone beats you to it that week, oh well too bad it's out of stock and you have to wait till next week and hope it's available, like we spend each week hoping something drops :P

In addition, make it so that you all share the team points, like we share Tier tokens, and you have to roll to see who gets to buy anything too. Maybe make it so that if one person d/c's or crashes, you automatically forfeit because you need your full group to kill anything.

I can go on forever yo, like I said, neither is easy. You don't even have to repair or spend gold(or mana) to buff up, nor do you have to fight through enemy faction raiders to even get to your arenas, you can sit in town and wait on the queue and get teleported right in :p The bottom line is both have their ups and downs; if you take offense at us calling arenas welfare Mr. Pot, please don't say raiding is ez script jokes for us Kettles.

Mosg2
05-07-2008, 11:55 PM
Eteocles:

That last comment was directed at Ios, not you.

Your suggestions are compelling, but don't represent the relative skill requirement in PvE vs PvP, which I think is where the discussion is at.