I have 4 mages and a paladin tank. The macro for flamestrike isn't working, as it seems to cast flamestrike in the air. These macros pretty much automate things as much as possible so I don't have to think too much, other than hitting a button twice. Plus, they clear up my interface so I only really need a few buttons to do everything necessary. The biggest thing was making the mages not shoot random characters that were far away, and not in combat. This is for PVE only really (so far). Post any others or changes that I might add, but this seems to work pretty well atm.
AcceptScript:
/script AcceptGroup();
/script AcceptQuest();
/script AcceptTrade();
/script RetrieveCorpse();
/script RepopMe()
Follow:
/follow focus
/assist focus
/stopcasting
Choose Focus:
/clearfocus
/focus party1
/stopmacro [target=focus,exists,nodead]
/focus party2
/stopmacro [target=focus,exists,nodead]
/focus party3
/stopmacro [target=focus,exists,nodead]
/focus party4
/stopmacro [target=focus,exists,nodead]
/focus [target=player]
Single DPS Script:
/cast [target=focustarget, harm, nodead,combat] fireball; [target=focustarget,harm,nodead,nocombat] pyroblast; [target=target, harm, nodead,combat] fireball
Fireblast:
/cast [target=focustarget, harm, nodead] fire blast
AOE Script:
(change the position of Frost Nova per Mage)
/castsequence reset=25 Mana Shield, Arcane Explosion, Arcane Explosion, Frost Nova, Arcane Explosion, Arcane Explosion, Arcane Explosion,Arcane Explosion, Arcane Explosion,Arcane Explosion, Arcane Explosion,Arcane Explosion, Arcane Explosion,Mana Agate
AOE Blizzard Script:
/cast blizzard
/script Minimap: PingLocation(0,0)
AOE Flamestrike Script:
/cast blizzard
/script Minimap: PingLocation(0,10)
(Doesn't work. Casts flamestrike in the air on some characters. Would cast Flamestrike directly in front of you, if rotate minimap is enabled. Also, minimap must be zoomed completely in on all characters.)
Buff Script:
/stopmacro [modifier:shift]
/castsequence [target=player] reset=3, Arcane Intellect, Frost Armor
..and buff Script on one mage so you can buff random people you target and yourself:
/castsequence [target=focustarget,modifier:shift] Arcane Intellect
/castsequence [target=player] reset=3, Arcane Intellect, Frost Armor
Create Drink/Food:
/castsequence reset=4 Conjured Fresh Water, Conjured Bread
Drink/Eat:
/castsequence reset=4, Conjure Water, Conjure Food
Pretargeted Polymorph:
/stopcasting
/cast [exists,harm, nodead] Polymorph
Oh $hit Polymorph:
/stopcasting
/assist [target=focus]
/targetenemy
/cast [exists,nodead,combat,harm] Polymorph
Shoot with wand:
/target [target=focustarget,nodead,combat,harm]
/cast shoot
zhenyalix
05-02-2008, 01:59 PM
does that blizzard macro work? pretty interesting and if so then i'd just use flamestrike the same way.. have it cast directly on top of the mages... i have a pally tank 3 mages and a priest (perfect pve group imo) all 64-65 atm soo can't wait to hit 70 for the dailies and heroics $$$
if your curious.. i do dps macros like this (pally tank is party1)
/cast [exists,harm,nodead] fireball
/stopmacro [exists,harm,nodead]
/assist party1
/cast [exists,harm,nodead] fireball
basicly they will assist me and start dps'ing the target that i already built aggro on, the second part of the script ensures they keep dps'ing the same target even if i move to the next to start building aggro) - the catch22 here is if you accidentally target a mob way out in the distance they will attempt to stick to it (so i wrote a clear target macro to fix that rare bug)
The blizzard does work, while flamestrike doesn't. (Flamestrike does sometimes.) If they both use the same pinglocation(0,0), flamestrike still hits 10 yards in the air, which means, it's a bug with flamestrike. Flamestrike does work occasionally, but it seems only in Orgrimmar. Or something..
I tried assist but they'd hit stuff far away in instances, so I'm happy enough with just focustarget. As far as assist mechanics, it targets the highest aggroing character whom you're assisting? Is that true? If so, that's pretty cool, but not something I care to do with my mages. The beauty of mages and fireball is that it takes a while to cast, so I can typically get aggro from other characters and switch back if I need to. Plus, I'd rather just burn down one that my main is attacking, then worrying about the other ones. So, I guess it's just a matter of preference. :/ An idea might be to have 3 attack the main's target, and have one attack the previous target if it runs away. I think the reason why I did it that way is so that they can keep sheep target's on them, but I still have a few things to work out too. :)
Achor84
05-02-2008, 05:51 PM
About the BuffMakro:
Why you don't use Smartbuff ? (In the Keyboardbindings, you could choose a triggerbutton, so you could buff you (and your group) without makro)
And buffing alien people?....
why? ;)
And the drink/eat makro:
Why aren't you use the /use-Tag?
And is /cast working?
Thx for this little compilation of makros.
Helps me to get an overview so I can't forget a makro at my mage.
Great post, thanks for the list!
caffiend86
05-02-2008, 07:40 PM
I'd add these 2 on different buttons for each mage, first one is a counterspell and focus assign macro. Press it normally it CS your leader's target, alt assigns that mages focus to the current enemy for focused sheeping.
#showtooltip Counterspell
/assist [target=focus,exists,help,nomounted] focus; party1
/stopcasting [nomod:alt/ctrl]
/cast [nomod:alt] Counterspell
/stopmacro [nomod:alt]
/a Party1
/focus [mod:alt,target=focus]
Poly Macro
This one is your standard focus poly macro with a twist, if you throw in ctrl it tosses in PoM for instant cast, Alt CS the mages focus. But most importantly it trys to polymorph every party member if they're harmful, giving you an instant button to sheep any of your party members who are mind controlled, very useful in instances...
/stopcasting [mod:ctrl/alt]
/cast [mod:ctrl] Presence of Mind
/cast [mod:alt,target=focus,harm] Counterspell; [target=focus,harm,nodead] [target=party1,harm] [target=party2,harm] [target=party3,harm] [target=party4,harm] [target=party1target] Polymorph
About the BuffMakro:
Why you don't use Smartbuff ? (In the Keyboardbindings, you could choose a triggerbutton, so you could buff you (and your group) without makro)
And buffing alien people?....
why? ;)
And the drink/eat makro:
Why aren't you use the /use-Tag?
And is /cast working?
Thx for this little compilation of makros.
Helps me to get an overview so I can't forget a makro at my mage. /use works exactly the same as /cast
You could in essence do /use Fireball which is exactly the same as /cast Fireball.
I'll look into Smartbuff. But I figure macros that work without addons won't need as much updating. :) Addons can just be painful sometimes.
Buffing strange people is just fun. Most people seem to stop and start to buff me in return, and just end up cycling threw all of my guys.
Thanks caffiend86 for your info. I'll try those out (once I get CS) - low 20s now.
Hiarcs
05-03-2008, 02:13 AM
Caffiend86,
DUDE i love your sig quote.. girls pants are a rare drop... you find that somewhere or made it up your self?
caffiend86
05-04-2008, 01:49 PM
Caffiend86,
DUDE i love your sig quote.. girls pants are a rare drop... you find that somewhere or made it up your self?
While I would love to say I made it up, I heard it from a list of WoW jokes once...
Slight amendment to to CS/Focus Assign Macro btw. Adding /clearfocus to it means it picks up the lead's target a bit more reliably...
#showtooltip Counterspell
/assist [target=focus,exists,help,nomounted] focus; party1
/stopcasting [nomod:alt/ctrl]
/cast [nomod:alt] Counterspell
/stopmacro [nomod:alt]
/a Party1
/clearfocus [mod:alt]
/focus [mod:alt,target=focus]
zhenyalix
05-04-2008, 06:50 PM
I tried assist but they'd hit stuff far away in instances, so I'm happy enough with just focustarget. As far as assist mechanics, it targets the highest aggroing character whom you're assisting? Is that true? If so, that's pretty cool, but not something I care to do with my mages. The beauty of mages and fireball is that it takes a while to cast, so I can typically get aggro from other characters and switch back if I need to. Plus, I'd rather just burn down one that my main is attacking, then worrying about the other ones. So, I guess it's just a matter of preference. :/ An idea might be to have 3 attack the main's target, and have one attack the previous target if it runs away. I think the reason why I did it that way is so that they can keep sheep target's on them, but I still have a few things to work out too. :)
assists target stuff far away in instances? i dunno burned down first two bosses in ramparts, bloodfurnace and slave pens (that #@!# lobster has been by far the hardest) and never had any focus problems with the above macro.... only problem I have ever seen is I created a focus macro for each mages sheep target (one to assign another to actually sheep) well if i change targets to quickly mage two will grab focus to the firsts target - this isn't a macro problem but simply a lag since i'm multiboxing my main at work and alts at home.... ((hitting the key a second time seems to fix it - i dunno if its just because time has passed for the alts to see i have changed targets or it really rechecks - either way use raid icons on your focus macros to ensure everyone has the correct target :D
finally imo its good for mages to stick dps to a target - if you are attempting to build aggro on a second or sometimes third target you might not want your mages leaving the first that you already have aggro on... i dunno maybe to each his own just has been easier to me that you have full control to start building aggro on your second target while the first mob still has <20% life left :)
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