View Full Version : 4mages polymorph cycle question...
natex
05-02-2008, 12:46 PM
Hello, just yesterday I bought keyclone and have been loving it! ...despite my kind-of-ghetto set up right now with my 70 enhancement shamanand hunter. The reason I got it was to make doing sunwell dailies easier. Figuring out how to space my hunter in shooting range while running my shaman in for melee wasnt as hard as I thought it would be... but anyways... here is my question.
Im thinking of running a priest +4mage. Using the round-robin setting would it be possible to target..assist... start poly with mage A, immediatly change target (while mage A is still casting)..assist...start poly with mage B, switch... poly with mage C, ect?
Its the easiest way I can think of so far of mass polymorphing. Any other ideas?
How do you make sure all the mages turn to follow the target if they are moving around you?
By the way, thanks so much for making this program! worth every dollar. :D
Dawnstone
05-02-2008, 12:54 PM
I use a seperate button/macro for each mage on my team to sheep.
This lets me A) Assign a mark (lucky charm) to each mob on my main while the alt mage /focus's and B) lets me easily resheep any that break early without having them all resheep all the mobs (if I have up to 3 sheeps at a time).
I don't know if I'll contiune to use this, but it works just fine for the instances I'm running currently. Having the lucky charms up helps me determine who's broke early/needs resheeping.
keyclone
05-02-2008, 12:56 PM
well.. you could do it using a set focus macro .. whose hot key is on round robin...
so.. drive up to the mobs...
your main targets a mob
/assist
hit your set focus hotkey (you would hear a swoosh noise, indicating a round robin key has been pressed)
target next mob
/assist
hit your set focus hotkey (you would hear a swoosh noise, indicating a round robin key has been pressed)
repeat for up to 5 mobs...
then
/cast [target=focus] polymorph
this would have all 5 sheepin' 5 different targets at once.
...
personally... i would be using the /focus for my main... allowing my other spells to target via [target=focustarget]..
so, my key sequence would be:
on main, drive up to mobs with crew trailing
hit formation key
click 1st mob
hit set-sheep-focus key (hear swoosh)
repeat for 5 mobs
hit sheep-focus key (watch 5 sheep appear)
hit set focus to main key
click 6th mob and kill it quick
only downside would be that you have the duration of a single sheep to kill all the mobs, before the 5 unsheep.. and you don't have them focus'd for re-sheepin
Ughmahedhurtz
05-02-2008, 01:52 PM
Mine is the round-robin stuff you suggested:
/assist focus
/castsequence reset=combat/30 ,polymorph,,,
Works great so far.
BobGnarly
05-02-2008, 03:18 PM
I do something a little bit different with my mages. I use focus for counterspelling and such (on a rotating castsequence or keyclone round-robin), "party1target" for cast assisting, and actual targeting for things like polymorph. So my macros look like:
/cast [target=party1target] scorch
rather than:
/assist SomeChar
/cast scorch
or the common
MACRO1: /focus XXX
SCORCH_MACRO: /cast [target=focus] scorch
macro pair that is pretty common.
It has some issues of its own, but it's pretty handy for classes like mages with lots of targeting needs.
keyclone
05-02-2008, 03:31 PM
yea.. but the problem with using focus for sheep targets is when you lose your main..
then you need to change your main.. or get wiped.
kllrwlf
05-02-2008, 05:51 PM
http://www.dual-boxing.com/wiki/index.php/Macro:Sheep
Ughmahedhurtz
05-02-2008, 05:59 PM
yea.. but the problem with using focus for sheep targets is when you lose your main..
then you need to change your main.. or get wiped.Which is more or less instantaneous if you setup for it. ;)
natex
05-03-2008, 02:33 AM
Thanks for the quick replies! Very interesting.
I sill have one question though,
How do you make sure all the mages turn to follow the target if they are moving around you?
keyclone
05-03-2008, 11:36 AM
personally? i pass the wasd keys... and rotate as needed. if someone comes to attack your main.. and gets behind your toons, but not so that you can turn all of them one way... then hit your spread out hotkey for a sec.. then hit /follow.. which will turn all your toons to face your main... and the attacker
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