Darm
04-28-2008, 12:28 PM
I know that Ellay has had success with his 4 shaman + a friend playing a warrior in 5v5 Arena. Anyone else had some success with the fifth team member playing a non-healer?
I've been fiddling around with 4 shaman plus a friend playing a rogue, and we've had a bit of a rough time. Part of it, I'm sure, is my fault and spending time getting more comfortable with running 4 shamans in Arena.
Our theorycraft behind the setup was that the 4 shaman + totems would be such a huge distraction to the other team, that the rogue would enjoy relative free reign to go to town on secondary targets.
So far, the execution hasn't matched our expectations. This setup has been all about burst, of course, and there have been a few times that it was great. The rogue nearly insta-killing a non-soul link Warlock, and my shaman blasting a hunter. Losing two people right out the gate is very demoralizing, and then it's just a mop up. In general, it seems like I need to do at least a little healing, which means our DPS often drops quite a bit, and that seems to shift the whole fight dynamic into the other team's favor. If I'm not DPS'ing, the enemy healers have some breathing room to do things that make winning even more difficult -- cyclone, mana burn to name two.
The alternative that we haven't tried is to have the rogue hang back amongst the totems, and let him stunlock/DPS whatever melee charges in. I'm concerned that is a more passive approach, and with an essentially 5 DPS crew I'm not sure passivity is the way to go.
As Arenas get more and more sophisticated, I'm starting to think that at least 1 dedicated healer is the way to go, but then whenever I think that I'm reminded about Ellay and his warrior friend proving otherwise.
Anyway, who else has had some success in 5v5 with 4 shaman + another DPS? And by success, I don't necessarily mean getting to 2k. Heck, I think getting to 1700 with 5 DPS would be quite noteworthy.
I've been fiddling around with 4 shaman plus a friend playing a rogue, and we've had a bit of a rough time. Part of it, I'm sure, is my fault and spending time getting more comfortable with running 4 shamans in Arena.
Our theorycraft behind the setup was that the 4 shaman + totems would be such a huge distraction to the other team, that the rogue would enjoy relative free reign to go to town on secondary targets.
So far, the execution hasn't matched our expectations. This setup has been all about burst, of course, and there have been a few times that it was great. The rogue nearly insta-killing a non-soul link Warlock, and my shaman blasting a hunter. Losing two people right out the gate is very demoralizing, and then it's just a mop up. In general, it seems like I need to do at least a little healing, which means our DPS often drops quite a bit, and that seems to shift the whole fight dynamic into the other team's favor. If I'm not DPS'ing, the enemy healers have some breathing room to do things that make winning even more difficult -- cyclone, mana burn to name two.
The alternative that we haven't tried is to have the rogue hang back amongst the totems, and let him stunlock/DPS whatever melee charges in. I'm concerned that is a more passive approach, and with an essentially 5 DPS crew I'm not sure passivity is the way to go.
As Arenas get more and more sophisticated, I'm starting to think that at least 1 dedicated healer is the way to go, but then whenever I think that I'm reminded about Ellay and his warrior friend proving otherwise.
Anyway, who else has had some success in 5v5 with 4 shaman + another DPS? And by success, I don't necessarily mean getting to 2k. Heck, I think getting to 1700 with 5 DPS would be quite noteworthy.