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View Full Version : High/Low res graphic macro



Panna
04-26-2008, 03:05 AM
Create a custom macro in game and place these lines of text inside.

High Quality

/console farclip 777
/console horizonfarclip 6226
/console groundeffectdensity 256
/console groundeffectdist 140
/console smallcull 0
/console skycloudlod 3
/console characterambient 0

Low Quality

/console groundEffectDensity 16
/console groundEffectDist 1
/console horizonfarclip 1305
/console farclip 177
/console characterAmbient 1
/console smallcull 1
/console skycloudlod 1
/console detailDoodadAlpha 1

The High quality macro shows everything, and the grass seems annoying (stuff you wouldn't want to see in a raid).

http://i26.tinypic.com/23h2lvr.jpg

Low Quality cuts everything down to barebones.

http://i27.tinypic.com/2hwfzer.jpg

These seemed easier to me than just screwing around with the video options.

ahsen3
04-26-2008, 08:00 AM
any side effect for keep changing the high/low res graphic card? for example like the graphic card will die easy... raise fps and so. :huh:

Maz
04-26-2008, 11:39 AM
The mode stays the same; the only change is what the game asks the card to render. There'll be no stress on the graphics card. In fact, there'll be less which is the whole point.

Diamndzngunz
04-26-2008, 12:34 PM
wow in-game graphic detail macros (helps performance) ('http://www.dual-boxing.com/forums/index.php?page=Thread&postID=57043&highlight=#post57043')