View Full Version : [WoW] Shadowpriest duo demonstration, mostly SM Cath
MrLonghair
08-12-2007, 06:43 PM
Now that the local heatwave is over and I can have my two computers running without sweating like Michael Jackson at a daycare, I had the opportunity to create some material to demonstrate my dualboxing with!
Naturally what you see in there isn't perfect, the binds and buttons are being bound as I progress, one of these days I will be able to play without any UI whatsoever (except health, map, mana, priest#2 information of course).
http://uk.youtube.com/watch?v=j87ThaCNgRQ
Coming up next, something from my level 18 hunter duo. Hope to capture some PvP with the priest duo before my WoW time expires in three, four days too.
Bradster
08-13-2007, 02:15 PM
Now that the local heatwave is over and I can have my two computers running without sweating like Michael Jackson at a daycare,
:lol:
I'll have to try it at home, can't get it to work here
MrLonghair
08-22-2007, 11:24 AM
Bumping this thread with a pinch of Shadowpriest PvP, I gank a level 51 hunter three times in this while on my level 42 duo.
http://uk.youtube.com/watch?v=hE3g3biCHqY
If you ask me, it's one of the most capable and devastating sameclass duos for PvP. You know how rough shadowpriests are mano a mano, imagine two?
And yes that hunter is a melee hunter :(
That there was the last time I set foot in World of Warcraft for now. Burnt out on Azeroth bigtime, again, there's no solution to it but waiting for the 1-60 makeover and the expansion.
Morganti
08-22-2007, 12:09 PM
I was on the edge of rolling a 5man priest team yesterday to play around with, but I didn't pull the trigger. Convince me!
hmm for an ok specced (capable) hunter a shadow priest shouldnt be a match (spec bm and its over before you know it). I usually cant get the disc specced ones down, those are such a pain in the ass :)
edi: wow you tube was a bit sluggish so replied before watching, that guy clearly just levelled that one with a clue on what to do :P
MrLonghair
08-22-2007, 01:10 PM
I was on the edge of rolling a 5man priest team yesterday to play around with, but I didn't pull the trigger. Convince me!
At level 42 and some +shadow/+spelldamage gear, a pair of SW:P will kill enemies of around 2000 health, my Vampiric Embrace ticks are fast and strong enough to let my guys draintank elites, at level 26 in Arathi Basin a team of five rogues tried to steal the Lumber Mill but two AE fears and a lot of dots and two mind flay took care of that without a single death.
Dot as many enemies as you can, shield and wait until they die, enjoy massive EXP, drink and prepare for next pull - that's the fastest gameplay unless you double/triple pull elites in instances instead.
So that's with two priests. With five priests at 42 in the same gear as I had and build, that means 5000 health gone to one 300-something SW:P per priest.. AT LEVEL 42 :shock:
Now let's pretend these priests are level 70 in
shadowform (+15%)
darkness 5/5 (+10%)
misery 5/5 (+5%)
Highest rank SW:P, 525 mana, 1236 damage over 18 seconds (without the extended SW:P duration talent that increases the damage by a third). Then you're bound to have at least 500 +shadow/+spell at 70, and these are applie 100% to the Damage over Time effect of SW:P
That means 1736 before modifiers which add a total of 30% damage, which makes it 2256 shadow damage over 18 seconds. But let me add the +6 secs to SWP duration talent for an additional third.
3000 Shadow damage over 24 seconds.
Times five. 15 000 points of Shadow Damage over 24 seconds. That's with 500 +shadow/+spell on each guy. I think I heard someone achieving +1800 once, with top notch gear and buffs.
and then if you roll undeads and spec right you can cast Devouring Plague (maxrank: 1216 shadow damage over 24 sec, damage dealth heals caster) for free for an additional crapload of damage.
and Mind Flay, 528 shadow damage over 3 secs at max rank by default without any talents or modifiers counted into the equation.
Five shadowpriests at level 70 = Doomtrain for most players
:)
(edit: Oh, forgot Vampiric Touch, 650 damage over 12 secs and party members gain mana, before modifiers and talents etc)
Bunny
08-23-2007, 03:35 AM
I am not sure about shadow priests for 5 boxing.
Sure they can produce some nice damage and they probably mow through thrash mobs but I think it will be really hard to do BC instances. Thrash in there sometimes hits really hard so that you either want to have it tanked or CCed. I also assume that most BC bosses will just slaughter you.
I whould love to be proven wrong and if someone has videos of shadowpriest heavy groups killing bosses (preferably BC) i really whould like to see them.
From a pvp view 5 shadowpriest might be really fun :) Maybe I'll try some in the lvl 49 bracket.
Bunny
MrLonghair
08-23-2007, 07:06 AM
Yeah, instanceability is a big problem. Even if you survive large pulls by dots+fearcycling it isn't that handy, but for pvp it's the best fire and forget five-character same-class combo I think.
Someone here has videos killing outdoors bosses insanely fast with four priests
Morganti
08-23-2007, 09:17 AM
Alright, 5 Priests @ level 10 now. Yeah, I'm not really interested in the instances too much. PvP is where my heart is :)
Ughmahedhurtz
08-23-2007, 12:18 PM
See sig. Instance mobs are a real problem as VE+VT+etc. just isn't enough to keep squishies healed. And if I stop to do real heals, it detracts from my DPS. If you really wanna do regular and especially heroics, you will need a tank. Having one, though, makes most things totally trivial.
I hope me using a warrior + 4 priests will save me from not doing heroics (points @ wilbur, no not a pally)
Wilbur
08-23-2007, 01:58 PM
Bah, Pally over Warrior anyday, Pally combined with 4x VT gives him a LOT of Mana to play with, plus the ability to potentially keep himself healed and not have to detract from the Priests DPS makes a very effective combo in my books.
MrLonghair
08-23-2007, 02:16 PM
I'd take a pally over any other kind of tank in a 3-5 box situation after watching the Hobbs pulls. Until the day it gets nerfed and rightfully so ;>
Ughmahedhurtz
08-23-2007, 03:03 PM
Bah, Pally over Warrior anyday, Pally combined with 4x VT gives him a LOT of Mana to play with, plus the ability to potentially keep himself healed and not have to detract from the Priests DPS makes a very effective combo in my books.Agreed on the VT mana regen for the pally. My buddy can spam everything he's got and not run out by the end of the fights. I'll disagree with the "keep himself healed" angle, though. If he's taking enough damage that VE isn't doing enough, his relatively puny heals won't be enough, either. Furthermore, stopping his holy damage output to heal himself may result in me pulling boss aggro and getting turned into shadow pate. He's protection specced if that helps clarify the setup a bit.
Morganti
08-23-2007, 03:43 PM
Arg....I have a level 10 pally I could throw in the group now, but I have to make a decision ASAP. Not gonna do this crap of trying to catch someone up again.
Ughmahedhurtz
08-23-2007, 04:20 PM
Highly recommended reading for anyone considering what kind of tank to run with their group:
http://elitistjerks.com/f31/t10440-paladin_mtanking_viability_thread/
Not exactly the same situation but they do cover things like mitigation, threat generation, longevity in longer fights, crit/crush damage spike mechanics, etc.
Bradster
08-27-2007, 05:32 PM
That's funny. This happens to me all day. Not so much anymore but around the same level I had bunches of people following me.
When I enter town I draw a crowd since my video. That and I decided to bust out with 4 Infernos while performing an Xzin patented movement test =) Its damn funny to see.
When you know the infernos are about to become uncharmed, head in to the Auction house area and park them right next to the lowest level you can find.
Am I twisted? Perhaps, but damnit that’s fun to watch lol
Ughmahedhurtz
08-27-2007, 05:45 PM
HAHAHA!!! That's funny stuff. I'll have to try that soon.
Slats
08-27-2007, 07:17 PM
Hurry they are making the inferno aggro town npcs soon. :(
So you cant pull of the infamous 'crazy inferno in goldshire' trick anymore. :(
If you want to be really cruel, create a doomguard portal and ppl think its a soulwell. =)
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